Player Matchup

Kukulkan
Kukulkan
Letepichia
Kukulkan
Level 6
God Stats
20W - 34L
1,571 SR
Queue Stats
36W - 52L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
LetepichiaC
Erlang Shen
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
NI3BLA
Cthulhu
Level 27
God Stats
4W - 11L
1,389 SR
Queue Stats
47W - 71L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
danielve00
Danzaburou
Level 7
God Stats
1W - 5L
1,074 SR
Queue Stats
9W - 17L
1,193 Elo+
Party 1
Hun Batz
Hun Batz
girador-oculto
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Team Averages
Level 9
1,407 SR
1,404 Elo+

VS

Team Averages
Level 13
1,496 SR
1,611 Elo+
Geb
Geb
MrObliviation
Geb
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 131L
1,539 Elo+
Solo
Agni
Agni
Phenomzzz7263
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,708 Elo+
Solo
Rama
Rama
Un Jibaro
Rama
Level 18
God Stats
3W - 4L
1,480 SR
Queue Stats
19W - 23L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
inky_moment22
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Bakasura
Bakasura
knigth_of_moon
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Letepichia
Kukulkan
11
0 / 10 / 2
7,335
367
2,153
10,741
3,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
LetepichiaC
Erlang Shen
12
0 / 9 / 1
7,744
387
2,300
15,162
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NI3BLA
Cthulhu
12
3 / 4 / 1
7,773
389
9,447
17,114
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
danielve00
Danzaburou
10
0 / 8 / 1
6,658
333
4,275
10,130
2,907
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
17
7 / 3 / 2
10,724
536
14,119
17,453
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
9,817
491
4,069
13,153
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 2 / 7
11,657
583
17,466
11,468
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
19
8 / 1 / 1
11,765
588
11,927
13,792
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
inky_moment22
Sun Wukong
19
8 / 3 / 5
11,990
600
12,231
15,444
10,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
17
9 / 5 / 4
11,074
554
9,543
14,766
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
34
34
Deaths
12
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Letepichia
Kukulkan
0
10
2
0.1
L
Erlang Shen
LetepichiaC
Erlang Shen
0
9
1
0.06
W
0
1
13
6.5
L
Cthulhu
NI3BLA
Cthulhu
3
4
1
0.88
W
9
2
7
6.25
W
Rama
8
1
1
8.5
L
Danzaburou
danielve00
Danzaburou
0
8
1
0.06
L
Hun Batz
7
3
2
2.67
W
Sun Wukong
inky_moment22
Sun Wukong
8
3
5
3.5
W
Bakasura
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
55,236
70,600
Taken
68,623
32,566
Mitigated
37,440
7,984
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Letepichia
Kukulkan
2,153
731
0
727
10,741
3,866
102
2,864
7,568
30,917
0
L
Erlang Shen
LetepichiaC
Erlang Shen
2,300
1,026
0
509
15,162
7,996
203
5,579
9,087
0
30,429
W
4,069
684
0
2,409
13,153
10,105
81
4,023
8,805
19,918
0
L
Cthulhu
NI3BLA
Cthulhu
9,447
809
101
2,385
17,114
10,587
0
2,937
13,867
35,629
0
W
17,466
937
0
1,975
11,468
3,997
1,337
749
10,619
77,990
0
W
Rama
11,927
9,905
0
9,978
13,792
5,607
718
3,842
9,738
0
104,855
L
Danzaburou
danielve00
Danzaburou
4,275
2,013
0
783
10,130
2,907
0
2,357
7,685
0
23,349
L
Hun Batz
14,119
3,581
0
3,479
17,453
7,210
0
6,793
10,026
0
69,216
W
Sun Wukong
inky_moment22
Sun Wukong
12,231
4,393
0
4,969
15,444
10,549
1,736
1,911
13,483
0
74,663
W
Bakasura
9,543
6,960
0
3,842
14,766
7,182
0
388
14,378
0
65,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
56,303
346
Minions Killed
602
0
Camps Cleared
0
1,717,581
Distance Traveled
1,905,431
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,335
367
73
4
0
273,556
0
L
Erlang Shen
7,744
387
56
3
0
379,569
1
W
Geb
9,817
491
22
1
0
397,697
5
L
Cthulhu
7,773
389
55
3
0
368,426
7
W
Agni
11,657
583
147
7
0
414,860
2
W
Rama
11,765
588
164
8
0
336,395
5
L
Danzaburou
6,658
333
41
2
0
322,621
0
L
Hun Batz
10,724
536
121
6
0
373,409
3
W
Sun Wukong
11,990
600
158
8
0
356,649
3
W
Bakasura
11,074
554
111
6
0
399,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role