Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AN71M4TT3R
Baron Samedi
Level 107
God Stats
1W - 3L
1,307 SR
Queue Stats
11W - 9L
1,691 Elo+
Party 2
Amaterasu
Amaterasu
Itachi454
Amaterasu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 73L
1,681 Elo+
Party 2
Fenrir
Fenrir
SleepShadow7
Fenrir
Level 84
God Stats
0W - 1L
1,512 SR
Queue Stats
111W - 117L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
mcordawn
Danzaburou
Level 99
God Stats
1W - 2L
1,307 SR
Queue Stats
5W - 8L
1,590 Elo+
Party 2
Team Averages
Level 109
1,425 SR
1,579 Elo+

VS

Team Averages
Level 131
1,513 SR
1,418 Elo+
Anhur
Anhur
CoopD90
Anhur
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
80W - 92L
1,442 Elo+
Solo
Fenrir
Fenrir
JARDYBOXES
Fenrir
Level 140
God Stats
1W - 0L
1,152 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Jerzz21
Nu Wa
Level 156
God Stats
14W - 14L
1,684 SR
Queue Stats
246W - 259L
1,424 Elo+
Solo
Hun Batz
Hun Batz
YFNKD35
Hun Batz
Level 69
God Stats
2W - 4L
1,550 SR
Queue Stats
107W - 122L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
ZachSparrow
Kuzenbo
Level 148
God Stats
14W - 12L
1,459 SR
Queue Stats
303W - 331L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
3 / 3 / 10
11,970
704
13,681
14,636
8,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
AN71M4TT3R
Baron Samedi
20
6 / 4 / 8
13,232
778
15,558
13,486
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Itachi454
Amaterasu
19
9 / 6 / 9
13,321
784
23,922
27,836
15,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
2 / 4 / 4
10,494
617
7,043
15,887
10,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mcordawn
Danzaburou
18
2 / 8 / 8
12,472
734
15,009
20,476
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoopD90
Anhur
20
4 / 4 / 9
13,432
790
9,473
14,241
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
JARDYBOXES
Fenrir
19
4 / 4 / 7
12,802
753
11,389
17,215
7,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Jerzz21
Nu Wa
20
5 / 3 / 13
13,632
802
20,486
12,108
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YFNKD35
Hun Batz
19
5 / 5 / 9
13,366
786
16,648
15,667
6,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ZachSparrow
Kuzenbo
19
7 / 6 / 11
13,993
823
18,223
32,435
48,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
22
Kills
25
25
Deaths
22
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
10
2.67
L
Baron Samedi
AN71M4TT3R
Baron Samedi
6
4
8
2.5
W
Anhur
CoopD90
Anhur
4
4
9
2.13
L
Amaterasu
Itachi454
Amaterasu
9
6
9
2.25
W
Fenrir
JARDYBOXES
Fenrir
4
4
7
1.88
W
Nu Wa
Jerzz21
Nu Wa
5
3
13
3.83
L
Fenrir
2
4
4
1
W
Hun Batz
YFNKD35
Hun Batz
5
5
9
1.9
W
Kuzenbo
ZachSparrow
Kuzenbo
7
6
11
2.08
L
Danzaburou
mcordawn
Danzaburou
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,213
Damage
76,219
92,321
Taken
91,666
47,234
Mitigated
73,349
24,471
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
13,681
3,253
0
1,556
14,636
8,131
166
7,929
6,542
40,179
0
L
Baron Samedi
AN71M4TT3R
Baron Samedi
15,558
2,058
1,959
3,275
13,486
6,418
1,183
4,478
8,904
61,032
0
W
Anhur
CoopD90
Anhur
9,473
3,523
0
1,727
14,241
5,896
3,178
4,921
9,021
0
62,522
L
Amaterasu
Itachi454
Amaterasu
23,922
10,946
0
11,178
27,836
15,180
679
11,342
16,242
0
47,935
W
Fenrir
JARDYBOXES
Fenrir
11,389
2,565
0
3,012
17,215
7,592
892
6,942
9,813
0
30,741
W
Nu Wa
Jerzz21
Nu Wa
20,486
4,711
711
1,790
12,108
4,779
531
5,873
5,947
54,214
0
L
Fenrir
7,043
1,923
0
3,472
15,887
10,568
118
6,539
9,285
0
32,862
W
Hun Batz
YFNKD35
Hun Batz
16,648
6,788
0
1,763
15,667
6,561
97
3,085
11,516
0
44,195
W
Kuzenbo
ZachSparrow
Kuzenbo
18,223
3,723
1,554
11,296
32,435
48,521
200
7,747
24,261
32,419
0
L
Danzaburou
mcordawn
Danzaburou
15,009
7,339
0
3,031
20,476
6,937
986
8,115
12,265
0
47,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,489
Gold Earned
67,225
374
Minions Killed
325
6
Camps Cleared
10
1,406,813
Distance Traveled
1,496,085
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,970
704
56
3
0
278,763
0
L
Baron Samedi
13,232
778
111
7
2
262,169
1
W
Anhur
13,432
790
115
7
2
283,030
1
L
Amaterasu
13,321
784
70
4
1
297,047
1
W
Fenrir
12,802
753
36
2
1
322,930
1
W
Nu Wa
13,632
802
76
4
3
290,566
9
L
Fenrir
10,494
617
61
4
3
310,441
1
W
Hun Batz
13,366
786
77
5
4
295,514
1
W
Kuzenbo
13,993
823
21
1
0
304,045
1
L
Danzaburou
12,472
734
76
4
0
258,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role