Player Matchup

Izanami
Izanami
FuturaPolicia
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 3
Janus
Janus
JsMxxn
Janus
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
401W - 366L
1,582 Elo+
Party 3
Mercury
Mercury
SocialCrazied
Mercury
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
388W - 323L
1,588 Elo+
Party 2
Hercules
Hercules
SocialThirty
Hercules
Level 87
God Stats
11W - 10L
1,569 SR
Queue Stats
391W - 332L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
thefrickword
Cthulhu
Level 39
God Stats
10W - 18L
1,500 SR
Queue Stats
411W - 356L
1,567 Elo+
Party 2
Team Averages
Level 72
1,514 SR
1,570 Elo+

VS

Team Averages
Level 84
1,575 SR
1,513 Elo+
Chaac
Chaac
Emeraldduck14
Chaac
Level 106
God Stats
11W - 20L
1,445 SR
Queue Stats
324W - 334L
1,576 Elo+
Party 1
Rama
Rama
Schl0ppy J0e
Rama
Level 77
God Stats
6W - 7L
1,665 SR
Queue Stats
219W - 254L
1,469 Elo+
Party 1
Ra
Ra
T1000RICO
Ra
Level 108
God Stats
13W - 9L
1,674 SR
Queue Stats
330W - 356L
1,575 Elo+
Party 1
Bellona
Bellona
misConductor
Bellona
Level 22
God Stats
12W - 18L
1,471 SR
Queue Stats
21W - 35L
1,403 Elo+
Party 1
Kuzenbo
Kuzenbo
zombbomb13
Kuzenbo
Level 108
God Stats
29W - 23L
1,618 SR
Queue Stats
200W - 220L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 0 / 1
7,250
725
8,464
5,863
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
JsMxxn
Janus
10
1 / 0 / 2
5,703
570
4,681
3,443
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
11
2 / 0 / 2
5,962
596
3,752
5,603
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
SocialThirty
Hercules
11
3 / 0 / 0
6,116
612
3,261
4,513
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
thefrickword
Cthulhu
9
1 / 2 / 4
5,798
580
3,585
9,785
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,226
523
3,232
6,920
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
4,271
427
1,633
7,454
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 1
4,907
491
2,993
5,570
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
misConductor
Bellona
9
0 / 2 / 0
4,924
492
2,126
6,437
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
zombbomb13
Kuzenbo
8
2 / 2 / 0
5,065
507
2,879
7,558
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
5
0
1
5.5
W
Janus
JsMxxn
Janus
1
0
2
2
L
0
5
1
0.1
W
Mercury
2
0
2
3
W
Hercules
SocialThirty
Hercules
3
0
0
3
L
0
3
1
0.17
L
Bellona
misConductor
Bellona
0
2
0
0
W
Cthulhu
thefrickword
Cthulhu
1
2
4
1.5
L
Kuzenbo
zombbomb13
Kuzenbo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
12,863
29,207
Taken
33,939
12,238
Mitigated
15,744
11,037
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
524
0
3,225
6,920
3,260
0
561
6,334
0
30,762
W
Izanami
8,464
5,594
0
2,351
5,863
2,352
1,784
120
5,743
0
57,162
W
Janus
JsMxxn
Janus
4,681
309
86
1,492
3,443
916
0
802
2,641
35,862
0
L
1,633
1,392
0
1,720
7,454
1,341
0
804
6,650
0
15,917
W
Mercury
3,752
1,253
0
2,290
5,603
1,660
102
1,056
4,547
0
29,510
W
Hercules
SocialThirty
Hercules
3,261
645
0
2,374
4,513
2,500
56
68
4,045
0
23,948
L
2,993
504
291
2,168
5,570
1,816
0
3,366
2,204
30,448
0
L
Bellona
misConductor
Bellona
2,126
518
0
2,924
6,437
4,042
0
0
6,187
0
17,733
W
Cthulhu
thefrickword
Cthulhu
3,585
307
0
2,444
9,785
4,810
0
3,826
5,959
16,028
0
L
Kuzenbo
zombbomb13
Kuzenbo
2,879
1,300
0
1,096
7,558
5,285
0
3,535
4,002
10,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
24,393
321
Minions Killed
226
0
Camps Cleared
0
1,027,245
Distance Traveled
981,215
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,226
523
76
8
0
254,506
1
W
Izanami
7,250
725
111
11
0
180,904
2
W
Janus
5,703
570
80
8
0
206,593
4
L
Rama
4,271
427
33
3
0
157,764
1
W
Mercury
5,962
596
69
7
0
228,208
3
W
Hercules
6,116
612
38
4
0
213,842
3
L
Ra
4,907
491
57
6
0
205,330
1
L
Bellona
4,924
492
44
4
0
196,902
2
W
Cthulhu
5,798
580
23
2
0
197,698
3
L
Kuzenbo
5,065
507
16
2
0
166,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role