Player Matchup

Chaac
Chaac
Dismemberz_94
Chaac
Level 89
God Stats
8W - 12L
1,478 SR
Queue Stats
101W - 105L
1,422 Elo+
Solo
Izanami
Izanami
Pander679
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,297 Elo+
Party 2
Sylvanus
Sylvanus
Tree061702
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
amNacho
Tsukuyomi
Level 101
God Stats
26W - 29L
1,413 SR
Queue Stats
173W - 169L
1,411 Elo+
Solo
Scylla
Scylla
lucaruggieri09
Scylla
Level 97
God Stats
5W - 11L
1,502 SR
Queue Stats
328W - 337L
1,439 Elo+
Solo
Team Averages
Level 78
1,479 SR
1,375 Elo+

VS

Team Averages
Level 91
1,502 SR
1,493 Elo+
Cthulhu
Cthulhu
ChargersFan1299
Cthulhu
Level 98
God Stats
24W - 21L
1,527 SR
Queue Stats
453W - 425L
1,491 Elo+
Party 1
Terra
Terra
MegatronMcFly96
Terra
Level 121
God Stats
2W - 2L
1,542 SR
Queue Stats
78W - 71L
1,492 Elo+
Solo
Cerberus
Cerberus
TheWeeAbooKings
Cerberus
Level 103
God Stats
22W - 22L
1,536 SR
Queue Stats
614W - 571L
1,473 Elo+
Party 1
Zeus
Zeus
sebas_t_48
Zeus
Level 67
God Stats
11W - 14L
1,311 SR
Queue Stats
261W - 244L
1,420 Elo+
Solo
Heimdallr
Heimdallr
xII PLaGuE IIx
Heimdallr
Level 68
God Stats
46W - 37L
1,593 SR
Queue Stats
281W - 269L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
10,619
559
13,529
19,704
10,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Pander679
Izanami
12
1 / 7 / 6
8,043
423
8,484
13,477
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Tree061702
Sylvanus
12
2 / 8 / 7
8,551
450
8,278
19,687
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
amNacho
Tsukuyomi
17
4 / 2 / 9
10,154
534
10,302
15,758
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 2
9,898
521
7,500
10,127
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
9,991
526
14,181
14,132
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 12
9,091
478
7,939
16,493
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
15
9 / 2 / 8
10,025
528
13,319
15,746
9,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 10
9,628
507
8,474
7,765
2,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xII PLaGuE IIx
Heimdallr
15
5 / 4 / 10
9,580
504
13,338
13,288
5,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
18
Kills
27
27
Deaths
18
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
7
4
4
2.25
W
5
4
12
2.75
L
Izanami
Pander679
Izanami
1
7
6
0.57
W
Cerberus
9
2
8
6.5
L
Sylvanus
Tree061702
Sylvanus
2
8
7
0.69
L
Tsukuyomi
amNacho
Tsukuyomi
4
2
9
4.25
L
4
6
2
0.83
W
2
4
10
1.75
W
Heimdallr
xII PLaGuE IIx
Heimdallr
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
57,251
78,753
Taken
67,424
41,209
Mitigated
48,389
29,123
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,181
391
697
3,144
14,132
15,902
355
2,587
11,444
54,168
0
L
13,529
3,453
0
10,437
19,704
10,328
279
14,465
4,714
0
59,241
W
7,939
2,177
2,667
5,260
16,493
15,265
0
4,902
11,517
20,751
0
L
Izanami
Pander679
Izanami
8,484
6,224
429
1,571
13,477
4,316
1,691
6,304
7,167
0
47,770
W
Cerberus
13,319
1,029
0
6,520
15,746
9,427
216
2,074
13,618
54,614
0
L
Sylvanus
Tree061702
Sylvanus
8,278
2,819
1,943
4,882
19,687
16,124
399
9,468
10,194
18,181
0
L
Tsukuyomi
amNacho
Tsukuyomi
10,302
2,195
0
8,511
15,758
6,625
31
6,635
9,048
0
66,565
L
7,500
772
0
1,350
10,127
3,816
0
6,334
3,714
60,437
0
W
8,474
479
0
994
7,765
2,657
58
1,921
5,766
46,306
0
W
Heimdallr
xII PLaGuE IIx
Heimdallr
13,338
9,736
0
2,672
13,288
5,138
2,375
3,933
9,301
0
60,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
48,315
476
Minions Killed
411
0
Camps Cleared
0
1,715,253
Distance Traveled
1,687,383
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,991
526
109
6
0
319,158
4
L
Chaac
10,619
559
102
5
0
326,277
4
W
Terra
9,091
478
31
2
0
357,755
4
L
Izanami
8,043
423
78
4
0
328,283
5
W
Cerberus
10,025
528
95
5
0
381,263
2
L
Sylvanus
8,551
450
27
1
0
334,917
2
L
Tsukuyomi
10,154
534
129
7
0
389,127
3
L
Scylla
9,898
521
140
7
0
336,649
3
W
Zeus
9,628
507
81
4
0
318,214
6
W
Heimdallr
9,580
504
95
5
0
310,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role