Player Matchup

Neith
Neith
EliniumType-95
Neith
Level 124
God Stats
1W - 2L
1,591 SR
Queue Stats
29W - 31L
1,473 Elo+
Party 3
Set
Set
SightlessSkate7
Set
Level 79
God Stats
1W - 5L
1,272 SR
Queue Stats
87W - 90L
1,442 Elo+
Party 2
Hera
Hera
SolairesEmissary
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
skyfan23676
Sun Wukong
Level 34
God Stats
4W - 3L
1,650 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 3
Jormungandr
Jormungandr
uncle cracker78
Jormungandr
Level 18
God Stats
3W - 2L
1,831 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 2
Team Averages
Level 77
1,569 SR
1,478 Elo+

VS

Team Averages
Level 46
1,527 SR
1,511 Elo+
Heimdallr
Heimdallr
ADWALKER859
Heimdallr
Level 62
God Stats
108W - 110L
1,520 SR
Queue Stats
142W - 153L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
ArcaneDarckay
Ao Kuang
Level 44
God Stats
23W - 20L
1,652 SR
Queue Stats
157W - 204L
1,368 Elo+
Solo
Anubis
Anubis
LiIDuck11
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,677 Elo+
Party 1
Khepri
Khepri
M0goman
Khepri
Level 64
God Stats
4W - 4L
1,531 SR
Queue Stats
123W - 118L
1,494 Elo+
Party 1
Bellona
Bellona
SoulXxhydraxX
Bellona
Level 29
God Stats
5W - 5L
1,432 SR
Queue Stats
182W - 209L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,690
461
9,623
14,759
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
3 / 8 / 1
10,050
479
8,893
16,484
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 3
10,315
491
15,092
8,530
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
skyfan23676
Sun Wukong
17
7 / 1 / 1
10,460
498
11,304
22,794
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
uncle cracker78
Jormungandr
13
0 / 2 / 1
7,876
375
4,297
10,771
6,114
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADWALKER859
Heimdallr
18
4 / 0 / 2
10,816
515
8,390
8,469
4,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
ArcaneDarckay
Ao Kuang
14
5 / 8 / 1
10,031
478
15,285
19,172
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
LiIDuck11
Anubis
20
6 / 0 / 3
12,142
578
15,190
13,907
7,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
M0goman
Khepri
13
0 / 1 / 7
9,077
432
4,880
13,408
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
13
0 / 5 / 1
8,915
425
8,284
15,535
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
14
Kills
15
15
Deaths
14
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ADWALKER859
Heimdallr
4
0
2
5
W
Ao Kuang
ArcaneDarckay
Ao Kuang
5
8
1
0.69
L
2
3
0
0.67
W
Anubis
LiIDuck11
Anubis
6
0
3
7.5
W
Khepri
M0goman
Khepri
0
1
7
3.5
L
3
8
1
0.44
L
2
1
3
3.5
W
Bellona
0
5
1
0.1
L
Sun Wukong
skyfan23676
Sun Wukong
7
1
1
7.5
L
Jormungandr
uncle cracker78
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
52,029
73,338
Taken
70,491
34,633
Mitigated
40,158
17,325
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ADWALKER859
Heimdallr
8,390
5,493
0
3,992
8,469
4,443
990
2,739
5,708
0
82,504
W
Ao Kuang
ArcaneDarckay
Ao Kuang
15,285
4,452
0
7,658
19,172
8,150
1,281
4,107
14,682
43,814
6,120
L
9,623
4,082
0
3,691
14,759
4,766
1,182
5,533
9,226
0
79,996
W
Anubis
LiIDuck11
Anubis
15,190
478
0
10,104
13,907
7,832
490
6,851
6,658
112,389
0
W
Khepri
M0goman
Khepri
4,880
689
0
3,010
13,408
9,433
0
3,161
10,045
25,498
0
L
8,893
3,321
0
861
16,484
5,729
0
10,205
6,279
0
67,251
L
15,092
3,926
0
2,900
8,530
2,622
54
5,756
2,774
70,630
0
W
Bellona
8,284
4,189
0
2,999
15,535
10,300
240
1,745
12,959
0
44,852
L
Sun Wukong
skyfan23676
Sun Wukong
11,304
2,992
0
9,665
22,794
15,402
1,955
9,498
13,296
0
49,715
L
Jormungandr
uncle cracker78
Jormungandr
4,297
642
0
208
10,771
6,114
70
3,640
7,131
21,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
50,981
487
Minions Killed
515
0
Camps Cleared
0
1,902,745
Distance Traveled
1,978,662
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,816
515
147
7
0
381,616
1
W
Ao Kuang
10,031
478
64
3
0
381,318
1
L
Neith
9,690
461
128
6
0
362,350
4
W
Anubis
12,142
578
183
9
0
393,357
14
W
Khepri
9,077
432
38
2
0
402,699
3
L
Set
10,050
479
103
5
0
373,123
5
L
Hera
10,315
491
139
7
0
431,334
0
W
Bellona
8,915
425
83
4
0
419,672
1
L
Sun Wukong
10,460
498
83
4
0
371,356
1
L
Jormungandr
7,876
375
34
2
0
364,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role