Player Matchup

Scylla
Scylla
ColeMendoza21
Scylla
Level 21
God Stats
4W - 5L
1,651 SR
Queue Stats
29W - 39L
1,407 Elo+
Party 2
Hercules
Hercules
DBL-D0105
Hercules
Level 24
God Stats
10W - 7L
1,570 SR
Queue Stats
36W - 49L
1,333 Elo+
Party 2
Khepri
Khepri
Durandal-Tycho
Khepri
Level 29
God Stats
23W - 15L
1,605 SR
Queue Stats
100W - 104L
1,412 Elo+
Party 2
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 55
God Stats
58W - 49L
1,486 SR
Queue Stats
224W - 235L
1,321 Elo+
Party 2
Amaterasu
Amaterasu
VelveteenMoogle
Amaterasu
Level 26
God Stats
1W - 2L
1,212 SR
Queue Stats
42W - 51L
1,369 Elo+
Party 2
Team Averages
Level 31
1,505 SR
1,369 Elo+

VS

Team Averages
Level 8
1,527 SR
1,446 Elo+
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Fr1zzy4
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 1
Artemis
Artemis
TxB CrAzY
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
TxB WrLd
Thor
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 3
Yemoja
Yemoja
kevinthroatgoat
Yemoja
Level 7
God Stats
11W - 14L
1,376 SR
Queue Stats
16W - 21L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,903
494
5,932
4,390
1,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
DBL-D0105
Hercules
12
7 / 2 / 7
8,465
529
7,547
10,533
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 7
8,898
556
3,565
11,117
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 1 / 5
8,831
552
9,430
7,666
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
VelveteenMoogle
Amaterasu
12
3 / 2 / 7
7,992
500
3,460
7,623
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 6 / 2
6,041
378
3,797
10,055
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Fr1zzy4
Nemesis
14
5 / 4 / 3
8,900
556
5,195
10,843
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TxB CrAzY
Artemis
6
0 / 5 / 1
5,345
334
2,060
5,672
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
7
1 / 3 / 1
5,694
356
1,294
6,262
2,509
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

11
1 / 6 / 3
6,867
429
5,085
8,563
5,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
7
10
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
2
0.17
W
1
3
6
1.33
W
Hercules
DBL-D0105
Hercules
7
2
7
5.25
W
4
2
7
3.75
L
Nemesis
Fr1zzy4
Nemesis
5
4
3
1.63
W
9
1
5
11.5
L
Artemis
TxB CrAzY
Artemis
0
5
1
0.1
L
Thor
1
3
1
0.5
W
Amaterasu
VelveteenMoogle
Amaterasu
3
2
7
3.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
17,431
41,329
Taken
41,395
26,248
Mitigated
16,192
11,196
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,797
2,283
0
1,192
10,055
2,505
0
2,821
7,198
0
25,265
W
5,932
812
0
0
4,390
1,288
1,729
0
4,390
30,726
0
W
Hercules
DBL-D0105
Hercules
7,547
1,862
0
4,614
10,533
5,894
1,970
2,628
7,905
0
25,903
W
3,565
526
0
1,400
11,117
11,026
1,102
491
10,626
30,060
0
L
Nemesis
Fr1zzy4
Nemesis
5,195
1,925
0
638
10,843
4,423
0
1,919
8,835
0
35,577
W
9,430
5,003
283
3,615
7,666
2,943
7,358
973
6,693
0
41,609
L
Artemis
TxB CrAzY
Artemis
2,060
1,356
0
264
5,672
1,332
628
0
5,519
0
10,237
L
Thor
1,294
238
0
160
6,262
2,509
0
3,155
2,743
0
8,503
W
Amaterasu
VelveteenMoogle
Amaterasu
3,460
1,519
0
1,284
7,623
5,097
2,386
993
6,630
0
29,342
L
5,085
696
608
397
8,563
5,423
474
1,138
7,122
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
32,847
246
Minions Killed
177
0
Camps Cleared
0
1,401,853
Distance Traveled
1,151,869
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,041
378
38
2
0
238,020
2
W
Scylla
7,903
494
49
3
0
250,567
2
W
Hercules
8,465
529
31
2
0
266,328
0
W
Khepri
8,898
556
38
2
0
309,764
0
L
Nemesis
8,900
556
69
4
0
307,723
2
W
Skadi
8,831
552
70
4
0
253,813
0
L
Artemis
5,345
334
19
1
0
182,439
3
L
Thor
5,694
356
19
1
0
192,037
4
W
Amaterasu
7,992
500
58
4
0
321,381
3
L
Yemoja
6,867
429
32
2
0
231,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role