Player Matchup

Neith
Neith
FluffyAdorbPanda
Neith
Level 139
God Stats
53W - 47L
1,469 SR
Queue Stats
1,379W - 1,351L
1,473 Elo+
Party 1
Bakasura
Bakasura
HandofHarmony
Bakasura
Level 69
God Stats
2W - 1L
1,752 SR
Queue Stats
19W - 19L
1,462 Elo+
Solo
Kukulkan
Kukulkan
UnspeakableRain
Kukulkan
Level 87
God Stats
4W - 5L
1,342 SR
Queue Stats
222W - 207L
1,486 Elo+
Party 1
Tiamat
Tiamat
XBunnySnaxX
Tiamat
Level 158
God Stats
27W - 20L
1,538 SR
Queue Stats
318W - 317L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
temp-832647
Aphrodite
Level 130
God Stats
67W - 56L
1,677 SR
Queue Stats
385W - 402L
1,453 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,467 Elo+

VS

Team Averages
Level 98
1,498 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FryAbeTes
Hachiman
Level 155
God Stats
39W - 57L
1,473 SR
Queue Stats
555W - 521L
1,427 Elo+
Solo
Janus
Janus
LilT3nn
Janus
Level 109
God Stats
8W - 15L
1,772 SR
Queue Stats
212W - 204L
1,495 Elo+
Solo
Yemoja
Yemoja
SillyGooose6615
Yemoja
Level 56
God Stats
39W - 45L
1,475 SR
Queue Stats
226W - 282L
1,292 Elo+
Solo
Hun Batz
Hun Batz
el3piernas10
Hun Batz
Level 82
God Stats
0W - 2L
1,270 SR
Queue Stats
169W - 198L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 10
13,136
597
17,381
16,642
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
HandofHarmony
Bakasura
16
4 / 2 / 4
11,084
504
6,107
13,255
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
6 / 0 / 3
14,017
637
12,319
10,402
4,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
19
1 / 1 / 4
12,316
560
6,585
9,053
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
temp-832647
Aphrodite
16
8 / 1 / 12
11,421
519
11,546
21,868
12,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 2
9,186
418
7,815
14,301
13,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
FryAbeTes
Hachiman
13
0 / 2 / 0
7,840
356
7,207
11,452
4,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
LilT3nn
Janus
15
2 / 5 / 1
9,924
451
11,274
14,512
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 13 / 1
7,869
358
11,622
17,959
10,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
el3piernas10
Hun Batz
16
0 / 7 / 1
9,521
433
3,302
18,968
7,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
28
Kills
4
4
Deaths
28
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
9
0
10
14
L
Hachiman
FryAbeTes
Hachiman
0
2
0
0
W
Bakasura
HandofHarmony
Bakasura
4
2
4
3
L
Janus
LilT3nn
Janus
2
5
1
0.5
L
1
13
1
0.12
W
Kukulkan
6
0
3
7.5
W
Tiamat
1
1
4
3
L
Hun Batz
el3piernas10
Hun Batz
0
7
1
0.07
W
Aphrodite
temp-832647
Aphrodite
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
41,220
71,220
Taken
77,192
37,336
Mitigated
41,227
46,306
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,815
1,318
0
5,203
14,301
13,383
0
4,919
8,940
0
57,232
W
17,381
6,605
0
5,707
16,642
6,470
6,759
2,619
13,995
0
105,098
L
Hachiman
FryAbeTes
Hachiman
7,207
1,753
0
3,641
11,452
4,994
0
4,128
7,324
0
49,295
W
Bakasura
HandofHarmony
Bakasura
6,107
4,139
0
2,465
13,255
5,132
1,950
5,317
7,812
0
35,041
L
Janus
LilT3nn
Janus
11,274
47
0
1,914
14,512
5,021
0
7,922
6,209
75,577
0
L
11,622
1,584
2,114
1,810
17,959
10,391
0
7,992
9,450
30,762
0
W
Kukulkan
12,319
1,817
0
3,209
10,402
4,866
696
4,854
5,382
135,455
0
W
Tiamat
6,585
1,883
66
3,540
9,053
8,139
2,812
1,468
7,583
58,171
0
L
Hun Batz
el3piernas10
Hun Batz
3,302
294
0
0
18,968
7,438
0
4,903
13,764
0
71,954
W
Aphrodite
temp-832647
Aphrodite
11,546
844
13,591
17,728
21,868
12,729
1,369
8,050
13,552
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
44,340
619
Minions Killed
506
0
Camps Cleared
0
2,086,886
Distance Traveled
1,957,572
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,186
418
94
4
0
446,744
4
W
Neith
13,136
597
151
7
0
401,839
3
L
Hachiman
7,840
356
83
4
0
348,881
0
W
Bakasura
11,084
504
75
3
0
470,263
0
L
Janus
9,924
451
149
7
0
380,580
4
L
Yemoja
7,869
358
55
3
0
355,078
7
W
Kukulkan
14,017
637
215
10
0
428,238
0
W
Tiamat
12,316
560
131
6
0
372,108
1
L
Hun Batz
9,521
433
125
6
0
426,289
0
W
Aphrodite
11,421
519
47
2
0
414,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role