Player Matchup

Ymir
Ymir
BigLadLarry
Ymir
Level 38
God Stats
8W - 10L
1,385 SR
Queue Stats
56W - 48L
1,550 Elo+
Party 2
Tyr
Tyr
JulioAlaV3erga
Tyr
Level 94
God Stats
19W - 23L
1,309 SR
Queue Stats
198W - 180L
1,503 Elo+
Solo
Skadi
Skadi
NoFrOsAmUrAi
Skadi
Level 104
God Stats
10W - 2L
1,828 SR
Queue Stats
309W - 290L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
Ripperdisk
Kukulkan
Level 64
God Stats
7W - 5L
1,630 SR
Queue Stats
115W - 120L
1,375 Elo+
Party 2
Arachne
Arachne
StealthTiger1
Arachne
Level 66
God Stats
2W - 2L
1,504 SR
Queue Stats
55W - 30L
1,609 Elo+
Party 2
Team Averages
Level 73
1,531 SR
1,515 Elo+

VS

Team Averages
Level 73
1,601 SR
1,645 Elo+
Cthulhu
Cthulhu
Dontlewdtheloli
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,678 Elo+
Party 3
Nemesis
Nemesis
DrKazii
Nemesis
Level 26
God Stats
3W - 2L
1,668 SR
Queue Stats
64W - 91L
1,422 Elo+
Party 1
Apollo
Apollo
MouseyyGH
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 3
Hercules
Hercules
bruhmoment125
Hercules
Level 78
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 1L
1,876 Elo+
Party 3
Chang'e
Chang'e
kellyhasaxbox
Chang'e
Level 99
God Stats
3W - 7L
1,570 SR
Queue Stats
108W - 126L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,780
516
6,029
9,280
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 2
10,431
614
6,829
12,648
9,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 6
8,720
513
8,863
8,347
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ripperdisk
Kukulkan
16
8 / 0 / 5
10,601
624
14,303
7,165
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
5 / 2 / 7
10,051
591
6,856
11,368
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,034
414
7,845
10,165
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
DrKazii
Nemesis
13
2 / 6 / 1
7,732
455
4,219
15,228
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
MouseyyGH
Apollo
12
3 / 4 / 0
7,301
429
4,640
11,002
3,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
bruhmoment125
Hercules
10
1 / 3 / 3
7,100
418
7,225
13,777
7,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
14
1 / 5 / 1
8,137
479
5,234
11,375
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
7
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
3
1
0.17
L
Nemesis
DrKazii
Nemesis
2
6
1
0.42
W
4
1
2
5
L
Apollo
MouseyyGH
Apollo
3
4
0
0.75
W
2
2
6
2.5
W
Kukulkan
Ripperdisk
Kukulkan
8
0
5
10.5
W
Arachne
5
2
7
4.25
L
Hercules
bruhmoment125
Hercules
1
3
3
0.83
L
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
29,163
48,808
Taken
61,547
28,667
Mitigated
28,999
17,524
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,029
202
0
2,516
9,280
8,117
478
314
8,966
28,204
0
L
7,845
313
225
2,230
10,165
7,550
0
1,651
8,480
34,264
0
L
Nemesis
DrKazii
Nemesis
4,219
1,165
0
5,157
15,228
5,758
48
3,573
11,455
0
48,581
W
6,829
570
0
5,013
12,648
9,675
0
6,818
5,205
0
63,751
L
Apollo
MouseyyGH
Apollo
4,640
3,095
631
3,677
11,002
3,799
312
3,388
7,614
0
48,288
W
8,863
4,848
0
3,586
8,347
2,521
1,986
204
8,143
0
60,185
W
Kukulkan
Ripperdisk
Kukulkan
14,303
1,121
0
1,326
7,165
2,778
466
4,046
3,094
59,295
0
W
Arachne
6,856
3,552
0
5,083
11,368
5,576
0
1,722
9,621
0
67,674
L
Hercules
bruhmoment125
Hercules
7,225
1,140
0
4,480
13,777
7,640
0
4,929
8,726
1,882
17,556
L
Chang'e
5,234
88
1,172
3,617
11,375
4,252
0
6,029
4,940
51,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
37,304
533
Minions Killed
390
0
Camps Cleared
0
1,766,885
Distance Traveled
1,595,195
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,780
516
57
3
0
351,101
5
L
Cthulhu
7,034
414
81
5
0
343,178
0
L
Nemesis
7,732
455
85
5
0
322,975
5
W
Tyr
10,431
614
154
9
0
332,870
1
L
Apollo
7,301
429
94
6
0
297,328
2
W
Skadi
8,720
513
92
5
0
326,636
3
W
Kukulkan
10,601
624
121
7
0
360,107
1
W
Arachne
10,051
591
109
6
0
396,171
3
L
Hercules
7,100
418
21
1
0
327,094
5
L
Chang'e
8,137
479
109
6
0
304,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role