Player Matchup

Danzaburou
Danzaburou
CombatProfit
Danzaburou
Level 29
God Stats
35W - 18L
1,586 SR
Queue Stats
259W - 308L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Knight_Simp
Tsukuyomi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,530 Elo+
Solo
Athena
Athena
diabI0725
Athena
Level 28
God Stats
17W - 24L
1,544 SR
Queue Stats
273W - 317L
1,511 Elo+
Party 1
Arachne
Arachne
harzstyle_
Arachne
Level 28
God Stats
39W - 34L
1,668 SR
Queue Stats
100W - 106L
1,520 Elo+
Party 1
Persephone
Persephone
killajan96
Persephone
Level 27
God Stats
5W - 2L
1,735 SR
Queue Stats
70W - 50L
1,560 Elo+
Party 1
Team Averages
Level 27
1,607 SR
1,530 Elo+

VS

Team Averages
Level 17
1,490 SR
1,471 Elo+
Cernunnos
Cernunnos
DasGermanEagle
Cernunnos
Level 22
God Stats
21W - 21L
1,615 SR
Queue Stats
89W - 109L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Magnett22
Kukulkan
Level 28
God Stats
105W - 89L
1,618 SR
Queue Stats
144W - 145L
1,547 Elo+
Solo
Guan Yu
Guan Yu
RoughWax
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,598 Elo+
Solo
Khepri
Khepri
coolmiser
Khepri
Level 29
God Stats
6W - 10L
1,593 SR
Queue Stats
153W - 182L
1,498 Elo+
Party 2
Pele
Pele
iiTzPele
Pele
Level 2
God Stats
1W - 5L
1,125 SR
Queue Stats
6W - 6L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CombatProfit
Danzaburou
13
3 / 3 / 2
8,372
492
4,016
7,888
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Knight_Simp
Tsukuyomi
16
2 / 3 / 6
9,937
585
9,486
12,629
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
diabI0725
Athena
13
2 / 3 / 6
8,555
503
4,293
13,402
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
harzstyle_
Arachne
16
4 / 2 / 0
10,488
617
3,046
9,249
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
killajan96
Persephone
15
6 / 3 / 1
9,992
588
10,034
8,182
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DasGermanEagle
Cernunnos
12
3 / 7 / 2
7,363
433
8,051
12,776
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Magnett22
Kukulkan
16
5 / 4 / 0
9,690
570
7,021
10,436
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RoughWax
Guan Yu
11
3 / 5 / 2
7,353
433
4,083
8,358
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
coolmiser
Khepri
11
3 / 1 / 7
8,248
485
3,787
10,096
6,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
1
0 / 0 / 0
3,138
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
14
14
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CombatProfit
Danzaburou
3
3
2
1.33
L
Cernunnos
DasGermanEagle
Cernunnos
3
7
2
0.57
W
Tsukuyomi
Knight_Simp
Tsukuyomi
2
3
6
1.67
L
Kukulkan
Magnett22
Kukulkan
5
4
0
1.25
L
Guan Yu
RoughWax
Guan Yu
3
5
2
0.8
L
Khepri
coolmiser
Khepri
3
1
7
6.5
W
Athena
diabI0725
Athena
2
3
6
1.67
W
Arachne
harzstyle_
Arachne
4
2
0
2
L
Pele
0
0
0
0
W
Persephone
killajan96
Persephone
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
22,942
51,350
Taken
41,666
24,394
Mitigated
22,431
13,232
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CombatProfit
Danzaburou
4,016
1,343
843
2,619
7,888
2,606
1,058
1,208
6,655
0
33,914
L
Cernunnos
DasGermanEagle
Cernunnos
8,051
3,645
0
2,364
12,776
4,415
480
6,010
6,620
0
39,466
W
Tsukuyomi
Knight_Simp
Tsukuyomi
9,486
2,863
0
5,224
12,629
4,684
0
3,288
9,266
0
73,202
L
Kukulkan
Magnett22
Kukulkan
7,021
574
437
1,576
10,436
3,731
65
2,705
7,503
68,999
0
L
Guan Yu
RoughWax
Guan Yu
4,083
701
138
1,323
8,358
7,408
0
1,557
6,760
0
19,058
L
Khepri
coolmiser
Khepri
3,787
272
0
375
10,096
6,877
0
3,370
6,456
16,056
0
W
Athena
diabI0725
Athena
4,293
1,304
0
684
13,402
10,143
961
1,487
11,790
30,251
0
W
Arachne
harzstyle_
Arachne
3,046
2,264
0
2,433
9,249
4,070
2,613
1,267
7,882
0
52,321
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
killajan96
Persephone
10,034
794
0
1,429
8,182
2,891
1,383
3,557
4,573
50,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
35,792
413
Minions Killed
276
0
Camps Cleared
0
1,530,289
Distance Traveled
1,085,717
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,372
492
48
3
0
245,438
0
L
Cernunnos
7,363
433
64
4
0
259,943
1
W
Tsukuyomi
9,937
585
120
7
0
329,324
1
L
Kukulkan
9,690
570
152
9
0
298,898
5
L
Guan Yu
7,353
433
39
2
0
252,553
1
L
Khepri
8,248
485
21
1
0
274,323
2
W
Athena
8,555
503
44
3
0
373,308
1
W
Arachne
10,488
617
114
7
0
286,166
0
L
Pele
3,138
185
0
0
0
0
0
W
Persephone
9,992
588
87
5
0
296,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role