Player Matchup

Cernunnos
Cernunnos
IOnlyPressW
Cernunnos
Level 47
God Stats
2W - 1L
1,802 SR
Queue Stats
371W - 326L
1,675 Elo+
Party 3
Nemesis
Nemesis
Ill1citly
Nemesis
Level 120
God Stats
20W - 18L
1,548 SR
Queue Stats
534W - 477L
1,547 Elo+
Party 2
Eset
Eset
Spectres-x
Eset
Level 128
God Stats
12W - 4L
1,937 SR
Queue Stats
508W - 482L
1,539 Elo+
Party 3
Bellona
Bellona
jnick12__
Bellona
Level 32
God Stats
76W - 71L
1,560 SR
Queue Stats
88W - 83L
1,533 Elo+
Party 2
Cerberus
Cerberus
mantar3500
Cerberus
Level 108
God Stats
71W - 55L
1,612 SR
Queue Stats
315W - 279L
1,549 Elo+
Party 2
Team Averages
Level 87
1,692 SR
1,569 Elo+

VS

Team Averages
Level 81
1,578 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KITK4T
Athena
Level 102
God Stats
10W - 11L
1,606 SR
Queue Stats
403W - 392L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
MEDIOCR17Y
Ne Zha
Level 104
God Stats
31W - 17L
1,711 SR
Queue Stats
721W - 660L
1,562 Elo+
Party 1
Loki
Loki
Nitejar
Loki
Level 27
God Stats
36W - 19L
1,573 SR
Queue Stats
204W - 201L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IOnlyPressW
Cernunnos
13
3 / 0 / 8
8,804
629
7,811
5,216
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ill1citly
Nemesis
13
8 / 2 / 2
8,440
603
5,687
10,020
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 4
8,187
585
7,662
6,257
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
jnick12__
Bellona
14
1 / 2 / 1
8,371
598
4,900
6,840
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
mantar3500
Cerberus
11
6 / 3 / 10
7,699
550
7,466
10,597
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 7 / 2
6,792
485
4,643
9,951
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
 
Nox
11
4 / 5 / 1
6,786
485
5,386
6,970
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KITK4T
Athena
8
0 / 5 / 4
5,655
404
2,815
13,244
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
MEDIOCR17Y
Ne Zha
13
0 / 2 / 1
7,235
517
3,732
7,203
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
Nitejar
Loki
12
2 / 4 / 4
6,926
495
2,995
8,844
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
8
8
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
2
0.43
L
Nox
 
Nox
4
5
1
0.9
W
Cernunnos
IOnlyPressW
Cernunnos
3
0
8
7
W
Nemesis
Ill1citly
Nemesis
8
2
2
4.5
L
Athena
KITK4T
Athena
0
5
4
0.4
L
Ne Zha
MEDIOCR17Y
Ne Zha
0
2
1
0.25
L
Loki
Nitejar
Loki
2
4
4
1
W
5
1
4
7
W
Bellona
jnick12__
Bellona
1
2
1
0.75
W
Cerberus
mantar3500
Cerberus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
19,571
38,930
Taken
46,212
18,337
Mitigated
15,301
12,094
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,643
2,633
0
1,681
9,951
2,374
0
3,836
6,115
0
34,486
L
Nox
 
Nox
5,386
249
0
740
6,970
2,178
180
2,929
4,041
29,778
0
W
Cernunnos
IOnlyPressW
Cernunnos
7,811
4,131
0
3,260
5,216
1,825
1,140
658
4,558
0
55,602
W
Nemesis
Ill1citly
Nemesis
5,687
2,496
0
1,897
10,020
3,982
0
2,458
7,562
0
45,016
L
Athena
KITK4T
Athena
2,815
1,174
0
2,196
13,244
4,443
0
5,324
7,920
16,695
0
L
Ne Zha
MEDIOCR17Y
Ne Zha
3,732
913
0
2,547
7,203
4,344
0
0
7,203
0
44,889
L
Loki
Nitejar
Loki
2,995
514
0
3,366
8,844
1,962
0
3,039
5,805
0
35,538
W
7,662
422
152
1,096
6,257
2,177
210
2,611
3,646
46,752
0
W
Bellona
jnick12__
Bellona
4,900
2,886
0
2,482
6,840
4,686
0
456
6,384
0
50,081
W
Cerberus
mantar3500
Cerberus
7,466
79
288
2,919
10,597
5,667
0
2,018
8,579
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
33,394
400
Minions Killed
319
0
Camps Cleared
0
1,294,213
Distance Traveled
1,336,953
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,792
485
62
4
0
241,231
1
L
Nox
6,786
485
51
4
0
247,763
4
W
Cernunnos
8,804
629
91
7
0
218,190
0
W
Nemesis
8,440
603
68
5
0
271,997
2
L
Athena
5,655
404
24
2
0
276,344
1
L
Ne Zha
7,235
517
107
8
0
289,650
1
L
Loki
6,926
495
75
5
0
281,965
0
W
Eset
8,187
585
85
6
0
291,293
2
W
Bellona
8,371
598
126
9
0
256,331
3
W
Cerberus
7,699
550
30
2
0
256,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role