Player Matchup

Bellona
Bellona
CR1NGEL0RD
Bellona
Level 17
God Stats
4W - 7L
1,517 SR
Queue Stats
36W - 33L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Overlotd
Heimdallr
Level 26
God Stats
0W - 2L
1,198 SR
Queue Stats
87W - 83L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReYYaN12
Tsukuyomi
Level 16
God Stats
4W - 3L
1,488 SR
Queue Stats
27W - 27L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Shuney
Jormungandr
Level 7
God Stats
1W - 1L
1,839 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Hun Batz
Hun Batz
SiberiaBears
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 107L
1,383 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,516 Elo+

VS

Team Averages
Level 26
1,464 SR
1,461 Elo+
Chernobog
Chernobog
DouD98
Chernobog
Level 30
God Stats
4W - 3L
1,354 SR
Queue Stats
103W - 116L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
NassassinX
Aphrodite
Level 26
God Stats
20W - 34L
1,283 SR
Queue Stats
428W - 502L
1,434 Elo+
Party 2
Awilix
Awilix
NetInstantane
Awilix
Level 19
God Stats
2W - 4L
1,280 SR
Queue Stats
46W - 52L
1,415 Elo+
Party 1
Merlin
Merlin
Shebani
Merlin
Level 29
God Stats
6W - 1L
1,853 SR
Queue Stats
91W - 83L
1,533 Elo+
Party 2
Athena
Athena
Val2mort
Athena
Level 27
God Stats
27W - 20L
1,550 SR
Queue Stats
168W - 180L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CR1NGEL0RD
Bellona
20
10 / 11 / 2
18,173
505
30,534
49,644
54,636
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Overlotd
Heimdallr
20
7 / 13 / 4
15,456
429
18,987
35,922
15,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ReYYaN12
Tsukuyomi
20
1 / 17 / 6
14,092
391
13,336
35,851
19,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Shuney
Jormungandr
20
5 / 8 / 7
15,208
422
21,239
36,445
45,765
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
SiberiaBears
Hun Batz
19
1 / 20 / 3
12,699
353
13,560
36,054
14,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DouD98
Chernobog
20
8 / 9 / 20
18,530
515
25,016
33,073
17,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NassassinX
Aphrodite
20
3 / 2 / 21
18,151
504
11,368
25,482
37,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 2 / 10
20,496
569
26,465
24,803
13,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Shebani
Merlin
20
22 / 3 / 14
21,044
585
55,624
28,396
16,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Val2mort
Athena
20
16 / 8 / 18
19,795
550
43,426
42,963
41,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
152
24
Kills
69
69
Deaths
24
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bellona
CR1NGEL0RD
Bellona
10
11
2
1
W
Chernobog
DouD98
Chernobog
8
9
20
2
W
Aphrodite
NassassinX
Aphrodite
3
2
21
6.75
W
20
2
10
12.5
L
Heimdallr
Overlotd
Heimdallr
7
13
4
0.69
L
Tsukuyomi
ReYYaN12
Tsukuyomi
1
17
6
0.24
W
Merlin
Shebani
Merlin
22
3
14
9.67
L
Jormungandr
Shuney
Jormungandr
5
8
7
1.06
L
Hun Batz
SiberiaBears
Hun Batz
1
20
3
0.13
W
Athena
Val2mort
Athena
16
8
18
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,656
Damage
161,899
193,916
Taken
154,717
149,301
Mitigated
125,981
28,738
Healing
64,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CR1NGEL0RD
Bellona
30,534
13,287
0
12,812
49,644
54,636
819
29,954
19,464
493
120,710
W
Chernobog
DouD98
Chernobog
25,016
17,561
0
10,188
33,073
17,219
6,170
5,732
26,556
0
141,651
W
Aphrodite
NassassinX
Aphrodite
11,368
2,110
8,468
16,548
25,482
37,399
1,613
4,184
20,698
72,344
0
W
26,465
11,827
0
6,808
24,803
13,062
2,876
2,640
22,039
0
137,068
L
Heimdallr
Overlotd
Heimdallr
18,987
7,939
1,593
8,140
35,922
15,485
986
23,031
12,457
0
95,444
L
Tsukuyomi
ReYYaN12
Tsukuyomi
13,336
3,767
0
1,019
35,851
19,095
1,054
14,941
20,325
0
81,746
W
Merlin
Shebani
Merlin
55,624
3,930
2,330
12,391
28,396
16,759
3,918
5,267
22,897
168,261
0
L
Jormungandr
Shuney
Jormungandr
21,239
3,910
0
3,322
36,445
45,765
0
20,652
15,393
84,964
0
L
Hun Batz
SiberiaBears
Hun Batz
13,560
2,354
0
1,852
36,054
14,320
258
18,546
16,950
0
71,609
W
Athena
Val2mort
Athena
43,426
14,197
54
7,588
42,963
41,542
1,353
4,371
38,274
149,635
20,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,628
Gold Earned
98,016
704
Minions Killed
852
0
Camps Cleared
0
2,671,435
Distance Traveled
3,589,839
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,173
505
199
6
0
524,508
0
W
Chernobog
18,530
515
165
5
0
770,662
5
W
Aphrodite
18,151
504
90
3
0
734,729
3
W
Awilix
20,496
569
167
5
0
745,397
1
L
Heimdallr
15,456
429
147
4
0
532,999
2
L
Tsukuyomi
14,092
391
133
4
0
548,141
0
W
Merlin
21,044
585
245
7
0
668,069
2
L
Jormungandr
15,208
422
129
4
0
575,862
0
L
Hun Batz
12,699
353
96
3
0
489,925
1
W
Athena
19,795
550
185
5
0
670,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role