Player Matchup

Fenrir
Fenrir
BabyGarcDooDoo
Fenrir
Level 28
God Stats
61W - 55L
1,484 SR
Queue Stats
355W - 337L
1,434 Elo+
Solo
Achilles
Achilles
Dtrain13
Achilles
Level 16
God Stats
5W - 3L
1,418 SR
Queue Stats
24W - 17L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
Knightsguy55
Kuzenbo
Level 21
God Stats
15W - 6L
1,645 SR
Queue Stats
16W - 8L
1,491 Elo+
Party 1
He Bo
He Bo
RiggsHasTwigs
He Bo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,459 Elo+
Party 1
Neith
Neith
yiterbi
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,461 Elo+

VS

Team Averages
Level 9
1,500 SR
1,533 Elo+
Cerberus
Cerberus
Finnthehumin
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,566 Elo+
Solo
Ares
Ares
HuanTV
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Pedr1nFT1
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,597 Elo+
Solo
Thor
Thor
Uproota
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Zehlys
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,385
587
6,809
14,474
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Dtrain13
Achilles
17
2 / 1 / 1
9,853
616
7,823
10,576
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Knightsguy55
Kuzenbo
14
9 / 0 / 4
8,495
531
8,556
9,154
9,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 5 / 2
9,455
591
3,406
7,796
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
yiterbi
Neith
12
1 / 3 / 6
7,071
442
5,308
7,395
2,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finnthehumin
Cerberus
15
2 / 2 / 0
8,569
536
5,421
11,711
6,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
HuanTV
Ares
11
0 / 8 / 1
6,745
422
2,345
11,732
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
15
5 / 4 / 2
9,276
580
8,675
10,468
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Uproota
Thor
7
4 / 1 / 0
6,466
404
1,496
3,472
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Zehlys
Heimdallr
12
2 / 5 / 0
7,402
463
7,903
10,280
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
13
13
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Achilles
Dtrain13
Achilles
2
1
1
2.5
L
Cerberus
Finnthehumin
Cerberus
2
2
0
1
L
Ares
HuanTV
Ares
0
8
1
0.06
W
Kuzenbo
Knightsguy55
Kuzenbo
9
0
4
11
L
Eset
5
4
2
1.5
W
3
5
2
0.8
L
Thor
Uproota
Thor
4
1
0
4
L
Heimdallr
Zehlys
Heimdallr
2
5
0
0.4
W
Neith
yiterbi
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
25,840
49,395
Taken
47,663
26,808
Mitigated
23,786
18,982
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
1,894
0
7,236
14,474
5,346
115
4,005
10,243
0
64,002
W
Achilles
Dtrain13
Achilles
7,823
2,656
0
4,871
10,576
7,507
1,971
6,199
4,327
0
58,512
L
Cerberus
Finnthehumin
Cerberus
5,421
1,317
0
6,612
11,711
6,866
389
0
11,311
49,647
0
L
Ares
HuanTV
Ares
2,345
566
0
763
11,732
7,220
23
3,988
7,744
16,954
0
W
Kuzenbo
Knightsguy55
Kuzenbo
8,556
3,814
501
3,041
9,154
9,011
154
1,332
7,822
32,515
0
L
Eset
8,675
165
0
2,305
10,468
4,192
82
2,852
7,321
54,979
0
W
3,406
0
0
1,390
7,796
2,345
1,912
3,320
4,102
52,860
0
L
Thor
Uproota
Thor
1,496
657
0
1,337
3,472
894
0
286
3,172
0
15,225
L
Heimdallr
Zehlys
Heimdallr
7,903
4,634
0
2,734
10,280
4,614
527
4,552
5,703
0
50,945
W
Neith
yiterbi
Neith
5,308
1,871
0
1,943
7,395
2,599
0
935
6,460
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
38,458
389
Minions Killed
430
0
Camps Cleared
0
1,476,407
Distance Traveled
1,215,761
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,385
587
104
7
0
318,229
2
W
Achilles
9,853
616
122
8
0
313,232
0
L
Cerberus
8,569
536
131
8
0
249,272
2
L
Ares
6,745
422
28
2
0
287,529
4
W
Kuzenbo
8,495
531
34
2
0
288,611
4
L
Eset
9,276
580
119
7
0
287,168
2
W
He Bo
9,455
591
90
6
0
269,214
2
L
Thor
6,466
404
33
2
0
142,475
0
L
Heimdallr
7,402
463
119
7
0
249,317
0
W
Neith
7,071
442
39
2
0
287,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role