Player Matchup

Kukulkan
Kukulkan
Boodayblaster
Kukulkan
Level 16
God Stats
7W - 7L
1,575 SR
Queue Stats
186W - 179L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FordaHord3
Tsukuyomi
Level 24
God Stats
2W - 3L
1,524 SR
Queue Stats
338W - 316L
1,622 Elo+
Party 1
Anhur
Anhur
Spaceinvader2212
Anhur
Level 24
God Stats
36W - 36L
1,672 SR
Queue Stats
320W - 251L
1,648 Elo+
Solo
Terra
Terra
Ubolo
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 74L
1,674 Elo+
Solo
Nemesis
Nemesis
godsleader98
Nemesis
Level 28
God Stats
2W - 2L
1,581 SR
Queue Stats
106W - 91L
1,613 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,624 Elo+

VS

Team Averages
Level 21
1,608 SR
1,614 Elo+
Tyr
Tyr
CCTV13
Tyr
Level 8
God Stats
5W - 3L
1,641 SR
Queue Stats
10W - 4L
1,771 Elo+
Solo
Cthulhu
Cthulhu
HinoXtl3
Cthulhu
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
113W - 108L
1,478 Elo+
Solo
Heimdallr
Heimdallr
IB Swaffelen896
Heimdallr
Level 25
God Stats
11W - 8L
1,589 SR
Queue Stats
63W - 53L
1,576 Elo+
Solo
Nemesis
Nemesis
PasteTaster
Nemesis
Level 24
God Stats
66W - 34L
1,708 SR
Queue Stats
462W - 346L
1,646 Elo+
Solo
Merlin
Merlin
ZedsDead101
Merlin
Level 22
God Stats
16W - 24L
1,413 SR
Queue Stats
418W - 397L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boodayblaster
Kukulkan
15
0 / 8 / 4
9,583
383
5,832
15,420
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FordaHord3
Tsukuyomi
19
5 / 9 / 4
12,108
484
17,640
23,802
10,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 7 / 2
14,996
600
27,718
27,297
10,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Ubolo
Terra
15
0 / 8 / 13
10,500
420
8,326
22,790
21,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
godsleader98
Nemesis
18
2 / 5 / 5
11,223
449
12,411
23,074
13,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CCTV13
Tyr
20
0 / 4 / 9
15,077
603
13,038
23,528
30,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
HinoXtl3
Cthulhu
17
5 / 5 / 14
13,258
530
12,646
22,916
26,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
IB Swaffelen896
Heimdallr
20
2 / 7 / 13
14,635
585
10,800
19,320
8,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
PasteTaster
Nemesis
20
13 / 3 / 6
15,561
622
18,131
23,331
12,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
16 / 1 / 9
17,795
712
30,367
14,533
7,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
20
Kills
36
37
Deaths
20
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boodayblaster
Kukulkan
0
8
4
0.25
W
Tyr
CCTV13
Tyr
0
4
9
1.13
L
Tsukuyomi
FordaHord3
Tsukuyomi
5
9
4
0.78
W
Cthulhu
HinoXtl3
Cthulhu
5
5
14
2.4
W
Heimdallr
IB Swaffelen896
Heimdallr
2
7
13
1.21
W
Nemesis
PasteTaster
Nemesis
13
3
6
5.33
L
13
7
2
2
L
Terra
Ubolo
Terra
0
8
13
0.81
W
Merlin
16
1
9
20.5
L
Nemesis
godsleader98
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,927
Damage
84,982
112,383
Taken
103,628
61,285
Mitigated
85,596
29,698
Healing
37,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boodayblaster
Kukulkan
5,832
844
185
2,954
15,420
5,404
0
7,272
7,972
47,812
0
W
Tyr
CCTV13
Tyr
13,038
1,047
1,646
10,263
23,528
30,097
3,115
2,726
20,101
0
90,006
L
Tsukuyomi
FordaHord3
Tsukuyomi
17,640
4,641
0
3,293
23,802
10,766
0
7,473
16,062
0
86,434
W
Cthulhu
HinoXtl3
Cthulhu
12,646
720
766
3,168
22,916
26,822
128
5,589
17,096
43,436
0
W
Heimdallr
IB Swaffelen896
Heimdallr
10,800
5,073
0
7,453
19,320
8,475
8,264
1,922
17,300
0
90,339
W
Nemesis
PasteTaster
Nemesis
18,131
13,792
0
5,285
23,331
12,695
1,828
3,637
19,637
0
151,996
L
27,718
18,525
0
12,930
27,297
10,375
661
8,840
17,848
0
134,779
L
Terra
Ubolo
Terra
8,326
1,724
2,364
4,998
22,790
21,722
31
8,901
13,665
26,596
0
W
Merlin
30,367
1,636
606
7,894
14,533
7,507
526
2,442
11,792
148,230
0
L
Nemesis
godsleader98
Nemesis
12,411
3,939
0
2,974
23,074
13,018
720
9,273
13,484
0
54,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
76,326
543
Minions Killed
708
0
Camps Cleared
0
2,247,394
Distance Traveled
2,398,118
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,583
383
101
4
0
408,633
0
W
Tyr
15,077
603
163
7
0
485,495
2
L
Tsukuyomi
12,108
484
126
5
0
506,486
5
W
Cthulhu
13,258
530
61
2
0
468,145
0
W
Heimdallr
14,635
585
155
6
0
443,260
1
W
Nemesis
15,561
622
138
6
0
527,797
2
L
Anhur
14,996
600
198
8
0
398,763
6
L
Terra
10,500
420
32
1
0
459,720
10
W
Merlin
17,795
712
191
8
0
473,421
5
L
Nemesis
11,223
449
86
3
0
473,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role