Player Matchup

Danzaburou
Danzaburou
Knight_Simp
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Zangado_Hawk
Cthulhu
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
257W - 282L
1,485 Elo+
Party 2
Pele
Pele
iiTzPele
Pele
Level 2
God Stats
1W - 5L
1,194 SR
Queue Stats
6W - 6L
1,210 Elo+
Solo
Tiamat
Tiamat
jgoliver27
Tiamat
Level 29
God Stats
2W - 4L
1,264 SR
Queue Stats
118W - 170L
1,485 Elo+
Party 2
Horus
Horus
xUmbralSagex
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 350L
1,490 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,451 Elo+

VS

Team Averages
Level 47
1,528 SR
1,560 Elo+
Xbalanque
Xbalanque
Doofus_Migee
Xbalanque
Level 134
God Stats
1W - 5L
1,431 SR
Queue Stats
265W - 237L
1,556 Elo+
Party 1
Fenrir
Fenrir
I3olted
Fenrir
Level 51
God Stats
53W - 40L
1,572 SR
Queue Stats
312W - 269L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Putbac
Kukulkan
Level 13
God Stats
3W - 2L
1,545 SR
Queue Stats
17W - 9L
1,534 Elo+
Party 1
Khepri
Khepri
You_Knoww_-
Khepri
Level 28
God Stats
6W - 4L
1,592 SR
Queue Stats
210W - 203L
1,437 Elo+
Solo
Vamana
Vamana
playboicavi
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Knight_Simp
Danzaburou
17
3 / 9 / 2
11,180
532
9,161
20,403
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Zangado_Hawk
Cthulhu
14
2 / 11 / 4
8,592
409
8,049
23,267
15,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
2 / 8 / 1
9,035
430
6,546
17,351
5,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
jgoliver27
Tiamat
15
3 / 12 / 2
8,703
414
7,362
19,789
8,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 10 / 2
11,933
568
12,712
24,579
15,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doofus_Migee
Xbalanque
19
16 / 2 / 9
13,811
658
25,403
22,357
10,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
I3olted
Fenrir
18
13 / 3 / 12
12,374
589
15,647
14,772
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Putbac
Kukulkan
19
12 / 2 / 14
13,020
620
25,568
11,954
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 4 / 8
9,558
455
1,430
13,445
14,492
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
20
8 / 3 / 6
13,685
652
16,532
19,226
15,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
14
Kills
49
50
Deaths
14
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Doofus_Migee
Xbalanque
16
2
9
10.25
W
Fenrir
I3olted
Fenrir
13
3
12
6.33
L
Danzaburou
Knight_Simp
Danzaburou
3
9
2
0.44
W
Kukulkan
Putbac
Kukulkan
12
2
14
9.5
W
Khepri
0
4
8
1
L
Cthulhu
Zangado_Hawk
Cthulhu
2
11
4
0.36
L
Pele
2
8
1
0.31
L
Tiamat
jgoliver27
Tiamat
3
12
2
0.33
W
Vamana
8
3
6
3.67
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
84,580
105,389
Taken
81,754
52,755
Mitigated
51,687
20,691
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Doofus_Migee
Xbalanque
25,403
12,154
0
9,581
22,357
10,092
6,306
5,350
17,007
0
103,250
W
Fenrir
I3olted
Fenrir
15,647
3,208
0
1,462
14,772
6,376
1,499
2,112
12,660
0
64,952
L
Danzaburou
Knight_Simp
Danzaburou
9,161
3,829
0
5,471
20,403
7,766
0
2,483
17,806
0
74,440
W
Kukulkan
Putbac
Kukulkan
25,568
1,668
0
2,885
11,954
5,034
1,820
3,646
8,308
91,632
0
W
Khepri
1,430
311
0
325
13,445
14,492
461
3,576
9,869
31,857
0
L
Cthulhu
Zangado_Hawk
Cthulhu
8,049
952
345
1,476
23,267
15,474
138
10,082
12,725
21,432
0
L
Pele
6,546
875
0
2,621
17,351
5,394
0
3,618
13,633
0
42,461
L
Tiamat
jgoliver27
Tiamat
7,362
614
246
3,378
19,789
8,998
185
7,486
11,960
44,645
0
W
Vamana
16,532
8,538
0
5,767
19,226
15,693
4,386
727
18,499
0
92,058
L
12,712
6,544
341
6,813
24,579
15,123
0
2,256
22,267
0
55,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
62,448
420
Minions Killed
562
0
Camps Cleared
0
1,661,500
Distance Traveled
1,902,990
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,811
658
138
7
0
371,063
2
W
Fenrir
12,374
589
86
4
0
483,717
4
L
Danzaburou
11,180
532
136
6
0
303,573
2
W
Kukulkan
13,020
620
149
7
0
358,924
0
W
Khepri
9,558
455
49
2
0
315,384
0
L
Cthulhu
8,592
409
35
2
0
373,771
2
L
Pele
9,035
430
79
4
0
329,110
0
L
Tiamat
8,703
414
70
3
0
334,269
3
W
Vamana
13,685
652
140
7
0
373,902
0
L
Horus
11,933
568
100
5
0
320,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role