Player Matchup

Athena
Athena
GH Redneck IV
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,244 Elo+
Party 1
Poseidon
Poseidon
KTM Avery
Poseidon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,351 Elo+
Party 1
Arachne
Arachne
SirHooper
Arachne
Level 58
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 35L
1,235 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,277 Elo+

VS

Team Averages
Level 138
1,396 SR
1,511 Elo+
Raijin
Raijin
DEEKMIESTER
Raijin
Level 136
God Stats
16W - 13L
1,567 SR
Queue Stats
195W - 197L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
M0ST WANTED69
Erlang Shen
Level 138
God Stats
3W - 1L
1,321 SR
Queue Stats
196W - 174L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
Tathak
Heimdallr
Level 140
God Stats
1W - 1L
1,299 SR
Queue Stats
355W - 336L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
10,436
652
8,426
16,785
12,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
KTM Avery
Poseidon
14
2 / 3 / 7
10,095
631
10,908
10,001
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SirHooper
Arachne
14
3 / 4 / 6
10,000
625
6,877
9,985
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
7 / 2 / 5
12,033
752
9,126
7,502
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
M0ST WANTED69
Erlang Shen
13
2 / 6 / 8
10,654
666
10,993
16,746
14,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Tathak
Heimdallr
15
5 / 2 / 8
12,236
765
9,794
9,602
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
14
14
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
5
4.75
L
5
7
4
1
L
Poseidon
KTM Avery
Poseidon
2
3
7
1.83
W
Erlang Shen
M0ST WANTED69
Erlang Shen
2
6
8
1
L
Arachne
SirHooper
Arachne
3
4
6
1.5
W
Heimdallr
Tathak
Heimdallr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
29,913
36,771
Taken
33,850
21,205
Mitigated
21,519
6,155
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,126
703
0
1,087
7,502
3,073
724
4,537
2,861
56,743
0
L
8,426
2,197
1,253
1,492
16,785
12,890
15
2,269
14,192
18,122
0
L
Poseidon
KTM Avery
Poseidon
10,908
1,358
0
1,410
10,001
3,100
0
3,031
6,749
56,498
0
W
Erlang Shen
M0ST WANTED69
Erlang Shen
10,993
6,055
0
2,631
16,746
14,980
0
8,965
7,351
0
40,794
L
Arachne
SirHooper
Arachne
6,877
3,335
0
2,000
9,985
5,215
0
3,053
6,700
0
26,572
W
Heimdallr
Tathak
Heimdallr
9,794
4,950
0
3,512
9,602
3,466
1,752
5,251
4,119
0
60,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
34,923
150
Minions Killed
244
0
Camps Cleared
0
936,349
Distance Traveled
863,614
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,033
752
111
7
0
289,501
5
L
Athena
10,436
652
12
1
0
295,655
2
L
Poseidon
10,095
631
98
6
0
282,962
2
W
Erlang Shen
10,654
666
49
3
0
287,256
0
L
Arachne
10,000
625
40
3
0
357,732
0
W
Heimdallr
12,236
765
84
5
0
286,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role