Player Matchup

Cerberus
Cerberus
George Hennon2
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 194L
1,591 Elo+
Party 1
Ullr
Ullr
Kulele808
Ullr
Level 16
God Stats
3W - 3L
1,313 SR
Queue Stats
74W - 63L
1,581 Elo+
Solo
Kukulkan
Kukulkan
SteA1k__Sauce
Kukulkan
Level 8
God Stats
2W - 0L
1,750 SR
Queue Stats
18W - 5L
1,863 Elo+
Solo
Rama
Rama
Xx_Dig69Bick_xX
Rama
Level 16
God Stats
5W - 0L
1,883 SR
Queue Stats
66W - 39L
1,641 Elo+
Party 1
Chang'e
Chang'e
grayson-Is-Salty
Chang'e
Level 14
God Stats
3W - 0L
1,727 SR
Queue Stats
43W - 25L
1,687 Elo+
Party 1
Team Averages
Level 14
1,635 SR
1,673 Elo+

VS

Team Averages
Level 8
1,560 SR
1,441 Elo+
Ymir
Ymir
KingRod510
Ymir
Level 5
God Stats
4W - 1L
1,759 SR
Queue Stats
85W - 72L
1,493 Elo+
Party 2
Ullr
Ullr
Nova X GalaxyTv
Ullr
Level 8
God Stats
16W - 7L
1,541 SR
Queue Stats
406W - 289L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
Nova X PsychoTv
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
PK Alpha5222
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,372 Elo+
Party 2
Achilles
Achilles
TipsyCarnival16
Achilles
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 3
7,053
441
2,376
9,265
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
17
3 / 0 / 3
9,518
595
5,341
7,243
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SteA1k__Sauce
Kukulkan
16
6 / 0 / 3
9,525
595
10,483
7,250
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 4
9,393
587
11,670
8,379
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 0
8,536
534
8,688
8,213
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,618
351
668
13,976
8,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 0
6,982
436
5,221
10,768
3,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Nova X PsychoTv
Aphrodite
13
1 / 2 / 1
7,329
458
10,021
11,547
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
10
0 / 4 / 0
6,007
375
2,735
5,878
1,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
0 / 4 / 1
6,266
392
3,730
10,481
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
3
0.75
L
0
5
0
0
W
Ullr
3
0
3
4.5
L
1
1
0
1
L
Aphrodite
Nova X PsychoTv
Aphrodite
1
2
1
0.75
L
Scylla
0
4
0
0
W
Kukulkan
SteA1k__Sauce
Kukulkan
6
0
3
7.5
L
Achilles
0
4
1
0.13
W
4
0
4
6
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
22,375
40,350
Taken
52,650
21,321
Mitigated
25,874
17,431
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,376
108
0
1,840
9,265
6,311
515
4,285
4,670
20,184
0
L
668
61
0
503
13,976
8,738
25
5,028
8,948
10,527
0
W
Ullr
5,341
2,469
0
644
7,243
2,820
35
960
6,184
0
84,995
L
5,221
1,580
0
865
10,768
3,812
0
4,114
6,654
0
50,696
L
Aphrodite
Nova X PsychoTv
Aphrodite
10,021
761
843
6,270
11,547
4,107
0
4,616
6,931
47,150
0
L
Scylla
2,735
354
0
689
5,878
1,360
0
940
4,938
27,008
0
W
Kukulkan
SteA1k__Sauce
Kukulkan
10,483
1,446
255
4,686
7,250
2,834
985
3,392
3,672
67,087
0
L
Achilles
3,730
949
0
1,082
10,481
7,857
54
6,849
3,632
0
23,046
W
11,670
8,041
0
5,361
8,379
3,149
2,672
3,438
4,699
0
72,890
W
8,688
914
26
4,619
8,213
6,207
1,299
495
7,201
46,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
32,202
539
Minions Killed
296
0
Camps Cleared
0
1,388,226
Distance Traveled
1,359,932
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,053
441
39
2
0
268,346
0
L
Ymir
5,618
351
15
1
0
252,981
0
W
Ullr
9,518
595
147
9
0
298,782
3
L
Ullr
6,982
436
96
6
0
303,326
5
L
Aphrodite
7,329
458
90
6
0
269,996
2
L
Scylla
6,007
375
52
3
0
276,173
1
W
Kukulkan
9,525
595
138
9
0
311,332
1
L
Achilles
6,266
392
43
3
0
257,456
1
W
Rama
9,393
587
129
8
0
259,929
8
W
Chang'e
8,536
534
86
5
0
249,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role