Player Matchup

Khepri
Khepri
Akice
Khepri
Level 114
God Stats
778W - 36L
2,050 SR
Queue Stats
856W - 51L
2,043 Elo+
Party 1
Set
Set
Dang
Set
Level 160
God Stats
63W - 18L
1,864 SR
Queue Stats
609W - 320L
1,815 Elo+
Party 1
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 145
God Stats
757W - 87L
2,104 SR
Queue Stats
979W - 139L
2,064 Elo+
Party 1
Serqet
Serqet
HeavenlyVision
Serqet
Level 158
God Stats
100W - 13L
1,942 SR
Queue Stats
1,474W - 415L
1,953 Elo+
Party 1
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 144
God Stats
389W - 21L
2,194 SR
Queue Stats
540W - 37L
2,164 Elo+
Party 1
Team Averages
Level 144
2,031 SR
2,008 Elo+

VS

Team Averages
Level 114
1,635 SR
1,568 Elo+
Rama
Rama
Bishamu
Rama
Level 107
God Stats
4W - 4L
1,491 SR
Queue Stats
245W - 240L
1,480 Elo+
Solo
Amaterasu
Amaterasu
FedGuyWiFi
Amaterasu
Level 63
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Thoth
Thoth
JoynerLucαs
Thoth
Level 149
God Stats
136W - 49L
1,919 SR
Queue Stats
715W - 155L
1,882 Elo+
Solo
Nu Wa
Nu Wa
Nechoh
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 126L
1,578 Elo+
Solo
Hercules
Hercules
XMATADIOSX
Hercules
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
136W - 153L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akice
Khepri
18
1 / 0 / 28
11,269
1,127
8,227
7,306
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
Dang
Set
17
12 / 3 / 15
11,471
1,147
23,264
13,318
6,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gentle
Danzaburou
17
3 / 2 / 19
10,561
1,056
11,894
13,822
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 14
9,794
979
5,616
7,832
8,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Louvres
The Morrigan
18
14 / 0 / 14
12,338
1,234
24,408
7,031
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

280

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bishamu
Rama
15
1 / 11 / 5
9,169
917
10,731
19,218
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
FedGuyWiFi
Amaterasu
15
2 / 3 / 2
10,092
1,009
4,617
13,709
14,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 5
9,097
910
13,012
13,638
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Nechoh
Nu Wa
15
2 / 10 / 3
9,552
955
10,729
14,693
5,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
XMATADIOSX
Hercules
15
1 / 7 / 5
9,409
941
6,229
15,801
15,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
35
Kills
6
6
Deaths
35
90
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akice
Khepri
1
0
28
15
L
Rama
Bishamu
Rama
1
11
5
0.32
W
Set
Dang
Set
12
3
15
6.5
L
Amaterasu
FedGuyWiFi
Amaterasu
2
3
2
1
W
Danzaburou
Gentle
Danzaburou
3
2
19
6.25
W
5
1
14
12
L
0
4
5
0.63
W
The Morrigan
Louvres
The Morrigan
14
0
14
21
L
Nu Wa
Nechoh
Nu Wa
2
10
3
0.35
L
Hercules
XMATADIOSX
Hercules
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,409
Damage
45,318
49,309
Taken
77,059
35,336
Mitigated
48,303
9,996
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akice
Khepri
8,227
270
0
804
7,306
9,754
0
3,765
3,541
19,079
0
L
Rama
Bishamu
Rama
10,731
8,028
0
822
19,218
7,537
0
8,319
10,654
0
23,791
W
Set
Dang
Set
23,264
9,371
0
2,939
13,318
6,635
0
5,909
7,409
0
47,599
L
Amaterasu
FedGuyWiFi
Amaterasu
4,617
1,045
0
1,465
13,709
14,975
0
4,611
8,209
0
13,049
W
Danzaburou
Gentle
Danzaburou
11,894
4,120
0
3,835
13,822
6,711
0
7,013
6,809
0
44,089
W
5,616
582
0
930
7,832
8,315
0
4,008
3,616
0
9,824
L
13,012
122
0
0
13,638
5,180
0
6,196
7,385
49,533
0
W
The Morrigan
Louvres
The Morrigan
24,408
3,422
0
1,488
7,031
3,921
0
3,046
3,985
37,182
1,684
L
Nu Wa
Nechoh
Nu Wa
10,729
2,140
0
340
14,693
5,465
0
5,691
8,862
32,126
0
L
Hercules
XMATADIOSX
Hercules
6,229
788
0
1,623
15,801
15,146
0
5,974
9,440
0
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
47,319
205
Minions Killed
191
10
Camps Cleared
4
1,027,393
Distance Traveled
984,682
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,269
1,127
14
1
0
210,685
0
L
Rama
9,169
917
32
3
1
155,502
0
W
Set
11,471
1,147
41
4
5
195,138
5
L
Amaterasu
10,092
1,009
17
2
0
227,029
0
W
Danzaburou
10,561
1,056
85
9
1
192,865
1
W
Serqet
9,794
979
9
1
2
232,523
0
L
Thoth
9,097
910
69
7
1
220,390
4
W
The Morrigan
12,338
1,234
56
6
2
196,182
1
L
Nu Wa
9,552
955
57
6
2
178,308
2
L
Hercules
9,409
941
16
2
0
203,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role