Player Matchup

Tiamat
Tiamat
MrMCHD
Tiamat
Level 129
God Stats
4W - 7L
1,634 SR
Queue Stats
145W - 149L
1,622 Elo+
Party 1
Terra
Terra
Sp0nGeBoBFtW
Terra
Level 152
God Stats
1W - 0L
1,274 SR
Queue Stats
91W - 85L
1,621 Elo+
Party 3
Odin
Odin
XTheRogueEliteX
Odin
Level 160
God Stats
7W - 1L
1,872 SR
Queue Stats
336W - 301L
1,624 Elo+
Party 1
Loki
Loki
brainpickz
Loki
Level 125
God Stats
9W - 10L
1,461 SR
Queue Stats
95W - 86L
1,619 Elo+
Party 3
Medusa
Medusa
hectorino626
Medusa
Level 156
God Stats
2W - 2L
1,573 SR
Queue Stats
238W - 227L
1,572 Elo+
Solo
Team Averages
Level 144
1,563 SR
1,612 Elo+

VS

Team Averages
Level 141
1,387 SR
1,553 Elo+
Tyr
Tyr
AMIRHISOKA
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
KayLubios
Kuzenbo
Level 148
God Stats
5W - 13L
1,302 SR
Queue Stats
210W - 180L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
MateoUwU
Hou Yi
Level 155
God Stats
4W - 5L
1,148 SR
Queue Stats
273W - 264L
1,583 Elo+
Party 4
Ymir
Ymir
Miggy17
Ymir
Level 109
God Stats
1W - 2L
1,361 SR
Queue Stats
134W - 107L
1,532 Elo+
Party 2
Tiamat
Tiamat
MrHopeful
Tiamat
Level 144
God Stats
19W - 12L
1,623 SR
Queue Stats
433W - 427L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrMCHD
Tiamat
16
4 / 1 / 3
9,342
584
10,410
8,750
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 6
7,350
459
7,510
13,979
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 3
9,599
600
10,479
7,719
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 1 / 2
8,640
540
4,527
10,338
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
8 / 3 / 1
9,828
614
11,966
13,581
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
6,455
403
6,985
17,337
9,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KayLubios
Kuzenbo
13
2 / 2 / 4
7,825
489
2,886
10,378
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MateoUwU
Hou Yi
13
5 / 5 / 1
8,238
515
9,667
13,534
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Miggy17
Ymir
13
0 / 6 / 2
7,590
474
2,139
11,814
6,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
MrHopeful
Tiamat
15
4 / 3 / 1
8,856
554
10,770
9,263
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
23
Kills
11
11
Deaths
23
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Kuzenbo
KayLubios
Kuzenbo
2
2
4
2
L
Hou Yi
MateoUwU
Hou Yi
5
5
1
1.1
L
Ymir
Miggy17
Ymir
0
6
2
0.17
L
Tiamat
MrHopeful
Tiamat
4
3
1
1.5
W
Tiamat
MrMCHD
Tiamat
4
1
3
5.5
W
1
5
6
0.8
W
7
1
3
8.5
W
3
1
2
4
W
Medusa
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,892
Damage
32,447
54,367
Taken
62,326
29,052
Mitigated
33,388
21,346
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
875
221
7,321
17,337
9,901
0
6,296
10,850
0
29,425
L
Kuzenbo
KayLubios
Kuzenbo
2,886
779
0
4,738
10,378
6,203
17
3,507
6,669
44,290
0
L
Hou Yi
MateoUwU
Hou Yi
9,667
4,815
0
4,402
13,534
4,595
0
2,000
11,509
0
53,219
L
Ymir
Miggy17
Ymir
2,139
334
0
2,710
11,814
6,521
0
1,008
10,398
38,911
0
L
Tiamat
MrHopeful
Tiamat
10,770
1,485
0
2,430
9,263
6,168
0
4,566
4,461
67,647
0
W
Tiamat
MrMCHD
Tiamat
10,410
1,775
0
4,629
8,750
6,829
922
4,848
3,902
64,900
0
W
7,510
1,934
1,752
3,708
13,979
7,227
0
4,881
9,098
21,480
0
W
10,479
2,758
0
1,806
7,719
6,629
0
2,092
5,627
0
55,892
W
4,527
1,739
0
3,076
10,338
3,702
0
3,565
6,773
0
54,796
W
Medusa
11,966
6,222
0
6,375
13,581
4,665
1,061
409
13,172
0
68,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
38,964
534
Minions Killed
465
0
Camps Cleared
0
1,515,758
Distance Traveled
1,476,250
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,455
403
50
3
0
299,015
4
L
Kuzenbo
7,825
489
78
5
0
330,572
3
L
Hou Yi
8,238
515
97
6
0
271,502
2
L
Ymir
7,590
474
98
6
0
271,804
4
L
Tiamat
8,856
554
142
9
0
303,357
3
W
Tiamat
9,342
584
166
10
0
302,078
2
W
Terra
7,350
459
28
2
0
312,396
6
W
Odin
9,599
600
124
8
0
298,540
0
W
Loki
8,640
540
105
7
0
329,529
3
W
Medusa
9,828
614
111
7
0
273,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role