Player Matchup

Chaac
Chaac
ChildReject
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,798 Elo+
Party 2
Janus
Janus
Jissyrum69
Janus
Level 128
God Stats
5W - 6L
1,428 SR
Queue Stats
205W - 179L
1,692 Elo+
Party 2
Ganesha
Ganesha
KhAoTicSnip3r07
Ganesha
Level 129
God Stats
11W - 13L
1,586 SR
Queue Stats
34W - 40L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
Tht_Noel_Kid
Ao Kuang
Level 136
God Stats
8W - 2L
1,881 SR
Queue Stats
285W - 233L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
jacob1999z
Danzaburou
Level 23
God Stats
8W - 4L
1,654 SR
Queue Stats
211W - 166L
1,767 Elo+
Party 2
Team Averages
Level 86
1,610 SR
1,715 Elo+

VS

Team Averages
Level 71
1,684 SR
1,654 Elo+
Guan Yu
Guan Yu
DTrumpgaming889
Guan Yu
Level 7
God Stats
3W - 1L
1,729 SR
Queue Stats
3W - 4L
1,812 Elo+
Party 1
Ullr
Ullr
Fart DaBaby
Ullr
Level 152
God Stats
11W - 6L
1,812 SR
Queue Stats
392W - 310L
1,568 Elo+
Party 1
Ymir
Ymir
Idonutcereal
Ymir
Level 79
God Stats
5W - 3L
1,697 SR
Queue Stats
465W - 364L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
MarkIzStupid
Aphrodite
Level 108
God Stats
5W - 8L
1,440 SR
Queue Stats
572W - 465L
1,616 Elo+
Party 1
King Arthur
King Arthur
YmirReal
King Arthur
Level 8
God Stats
10W - 8L
1,739 SR
Queue Stats
168W - 70L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,068
552
2,468
4,870
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
13
3 / 0 / 5
7,323
666
6,606
3,993
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 8
5,927
539
2,174
4,580
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Tht_Noel_Kid
Ao Kuang
10
1 / 0 / 2
6,121
556
1,752
7,675
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jacob1999z
Danzaburou
12
7 / 1 / 2
7,284
662
7,479
8,282
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,354
487
2,893
7,243
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 2
5,696
518
4,390
7,037
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
5,118
465
2,533
8,315
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
MarkIzStupid
Aphrodite
11
1 / 2 / 0
6,175
561
3,788
6,161
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
YmirReal
King Arthur
9
0 / 2 / 1
5,426
493
2,581
6,606
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0
L
0
4
2
0.25
L
1
3
1
0.5
W
Janus
3
0
5
5.5
W
0
1
8
4
L
Aphrodite
MarkIzStupid
Aphrodite
1
2
0
0.5
W
Ao Kuang
Tht_Noel_Kid
Ao Kuang
1
0
2
2
L
King Arthur
YmirReal
King Arthur
0
2
1
0.25
W
Danzaburou
jacob1999z
Danzaburou
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
16,185
29,400
Taken
35,362
9,987
Mitigated
13,695
13,850
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,468
599
0
3,128
4,870
1,908
0
0
4,870
0
25,160
L
2,893
504
0
1,915
7,243
3,882
242
744
6,499
0
23,212
L
4,390
2,198
0
560
7,037
1,946
262
2,041
4,874
0
33,048
L
2,533
546
0
2,188
8,315
3,199
0
2,613
5,634
12,225
0
W
Janus
6,606
893
0
2,052
3,993
1,124
0
472
3,521
43,095
0
W
2,174
314
400
279
4,580
2,040
378
1,897
2,683
9,577
0
L
Aphrodite
MarkIzStupid
Aphrodite
3,788
434
470
2,792
6,161
2,278
0
2,390
3,637
37,170
0
W
Ao Kuang
Tht_Noel_Kid
Ao Kuang
1,752
453
366
4,206
7,675
2,230
1,394
566
7,109
36,017
0
L
King Arthur
YmirReal
King Arthur
2,581
535
0
2,470
6,606
2,390
0
2,345
4,186
0
36,357
W
Danzaburou
jacob1999z
Danzaburou
7,479
3,697
0
3,419
8,282
2,685
472
3,386
4,896
0
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
27,769
291
Minions Killed
306
0
Camps Cleared
0
1,053,174
Distance Traveled
1,042,738
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,068
552
53
5
0
144,212
1
L
Guan Yu
5,354
487
53
5
0
198,628
0
L
Ullr
5,696
518
76
7
0
190,027
0
L
Ymir
5,118
465
18
2
0
218,608
1
W
Janus
7,323
666
101
9
0
250,848
4
W
Ganesha
5,927
539
0
0
0
232,708
1
L
Aphrodite
6,175
561
85
8
0
211,975
0
W
Ao Kuang
6,121
556
73
7
0
216,355
2
L
King Arthur
5,426
493
74
7
0
223,500
0
W
Danzaburou
7,284
662
64
6
0
209,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role