Player Matchup

Sun Wukong
Sun Wukong
AftercIap
Sun Wukong
Level 21
God Stats
2W - 9L
1,283 SR
Queue Stats
13W - 22L
1,338 Elo+
Party 3
Ao Kuang
Ao Kuang
Jwarmachine
Ao Kuang
Level 25
God Stats
1W - 2L
1,264 SR
Queue Stats
237W - 263L
1,411 Elo+
Solo
Agni
Agni
LoCoHaZe979
Agni
Level 15
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 2L
1,077 Elo+
Solo
Osiris
Osiris
STK Kusch
Osiris
Level 27
God Stats
45W - 36L
1,602 SR
Queue Stats
280W - 311L
1,352 Elo+
Solo
Ymir
Ymir
ohKimberIy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,362 SR
1,335 Elo+

VS

Team Averages
Level 27
1,461 SR
1,377 Elo+
Chaac
Chaac
BeastlierBrute
Chaac
Level 29
God Stats
1W - 0L
1,223 SR
Queue Stats
14W - 14L
1,297 Elo+
Party 2
Tiamat
Tiamat
Cuults_-
Tiamat
Level 29
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 22L
1,471 Elo+
Solo
Geb
Geb
DrEishe9516
Geb
Level 29
God Stats
8W - 8L
1,586 SR
Queue Stats
16W - 20L
1,301 Elo+
Party 2
Pele
Pele
MrTreesSapling
Pele
Level 21
God Stats
23W - 19L
1,456 SR
Queue Stats
23W - 20L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
lt7623-lt7623
Danzaburou
Level 29
God Stats
21W - 17L
1,474 SR
Queue Stats
37W - 28L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AftercIap
Sun Wukong
8
0 / 4 / 2
5,497
366
3,863
11,962
4,610
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
Jwarmachine
Ao Kuang
13
6 / 4 / 0
7,552
503
5,364
10,129
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 13 / 1
5,198
347
3,537
8,824
2,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
STK Kusch
Osiris
14
3 / 3 / 2
8,306
554
7,282
15,610
12,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 10 / 1
5,486
366
2,304
11,245
7,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,334
489
7,089
9,012
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Cuults_-
Tiamat
16
9 / 0 / 3
9,566
638
10,344
7,987
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 8
7,054
470
3,261
6,919
6,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 6
7,093
473
3,769
9,854
4,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
lt7623-lt7623
Danzaburou
13
18 / 0 / 3
9,669
645
16,511
7,326
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
34
34
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AftercIap
Sun Wukong
0
4
2
0.25
W
2
5
1
0.5
W
Tiamat
Cuults_-
Tiamat
9
0
3
10.5
W
3
0
8
7
L
Ao Kuang
Jwarmachine
Ao Kuang
6
4
0
1.5
L
0
13
1
0.04
W
2
4
6
1.25
L
Osiris
STK Kusch
Osiris
3
3
2
1.33
W
Danzaburou
lt7623-lt7623
Danzaburou
18
0
3
19.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
40,974
57,770
Taken
41,098
29,470
Mitigated
25,736
16,042
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AftercIap
Sun Wukong
3,863
683
258
2,752
11,962
4,610
0
2,240
9,654
0
18,947
W
7,089
4,074
0
1,755
9,012
4,408
493
2,842
6,170
0
31,805
W
Tiamat
Cuults_-
Tiamat
10,344
1,695
0
4,828
7,987
6,560
202
2,598
5,389
54,420
0
W
3,261
200
0
0
6,919
6,641
385
1,974
4,945
17,823
0
L
Ao Kuang
Jwarmachine
Ao Kuang
5,364
2,481
0
3,342
10,129
3,450
1,168
2,624
7,217
26,010
0
L
3,537
734
0
657
8,824
2,177
0
1,807
6,921
17,517
0
W
3,769
1,300
0
1,186
9,854
4,895
522
2,033
7,821
0
33,132
L
Osiris
STK Kusch
Osiris
7,282
5,276
0
8,873
15,610
12,049
1,160
3,254
12,218
0
52,711
W
Danzaburou
lt7623-lt7623
Danzaburou
16,511
8,561
0
942
7,326
3,232
1,571
1,758
5,568
0
48,142
L
2,304
580
0
160
11,245
7,184
128
3,010
8,155
8,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
40,716
229
Minions Killed
307
0
Camps Cleared
0
1,228,603
Distance Traveled
1,305,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,497
366
18
1
0
320,142
0
W
Chaac
7,334
489
58
4
0
186,695
0
W
Tiamat
9,566
638
110
7
0
270,151
0
W
Geb
7,054
470
14
1
0
277,463
0
L
Ao Kuang
7,552
503
57
4
0
261,556
0
L
Agni
5,198
347
25
2
0
214,506
0
W
Pele
7,093
473
54
4
0
281,033
0
L
Osiris
8,306
554
109
7
0
204,329
1
W
Danzaburou
9,669
645
71
5
0
289,693
0
L
Ymir
5,486
366
20
1
0
228,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role