Player Matchup

Heimdallr
Heimdallr
Lagooner12
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,569 Elo+
Party 3
Kali
Kali
Laz5l0
Kali
Level 89
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Vznh
Anubis
Level 98
God Stats
5W - 6L
1,933 SR
Queue Stats
93W - 80L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
frny520
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,487 Elo+
Party 1
Chang'e
Chang'e
thatdorkyemo03
Chang'e
Level 66
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 58
1,599 SR
1,530 Elo+

VS

Team Averages
Level 100
1,523 SR
1,552 Elo+
Guan Yu
Guan Yu
Ehjay9
Guan Yu
Level 107
God Stats
2W - 0L
1,653 SR
Queue Stats
113W - 90L
1,448 Elo+
Solo
Neith
Neith
Jimbocp
Neith
Level 122
God Stats
1W - 0L
1,296 SR
Queue Stats
80W - 61L
1,576 Elo+
Party 2
Bastet
Bastet
Kojou2
Bastet
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,841 Elo+
Party 2
Thoth
Thoth
Themysterybro55
Thoth
Level 147
God Stats
2W - 1L
1,546 SR
Queue Stats
29W - 21L
1,611 Elo+
Party 2
Ymir
Ymir
reckoner380
Ymir
Level 104
God Stats
1W - 2L
1,619 SR
Queue Stats
11W - 9L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lagooner12
Heimdallr
13
1 / 6 / 3
7,117
712
7,970
10,541
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Laz5l0
Kali
13
2 / 7 / 2
7,363
736
4,328
13,451
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Vznh
Anubis
13
3 / 11 / 2
8,183
818
7,763
11,878
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
frny520
Kumbhakarna
12
0 / 7 / 4
6,610
661
2,919
15,099
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 9 / 3
5,933
593
2,002
12,355
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ehjay9
Guan Yu
14
1 / 2 / 20
8,261
826
4,052
9,464
6,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Jimbocp
Neith
17
11 / 0 / 15
10,855
1,086
14,074
7,636
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Kojou2
Bastet
17
14 / 0 / 9
11,299
1,130
15,136
8,002
2,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 0 / 16
10,439
1,044
17,678
3,955
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 17
9,472
947
6,945
13,579
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
6
Kills
40
40
Deaths
6
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ehjay9
Guan Yu
1
2
20
5.5
W
Neith
Jimbocp
Neith
11
0
15
18.5
W
Bastet
Kojou2
Bastet
14
0
9
18.5
L
Heimdallr
Lagooner12
Heimdallr
1
6
3
0.42
L
Kali
Laz5l0
Kali
2
7
2
0.43
W
10
0
16
18
L
Anubis
Vznh
Anubis
3
11
2
0.36
L
Kumbhakarna
frny520
Kumbhakarna
0
7
4
0.29
W
4
4
17
3.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
57,885
63,324
Taken
42,636
25,853
Mitigated
23,074
7,411
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ehjay9
Guan Yu
4,052
282
2,199
4,236
9,464
6,364
837
3,600
5,724
0
13,381
W
Neith
Jimbocp
Neith
14,074
7,953
0
3,825
7,636
3,103
744
1,441
6,119
0
36,289
W
Bastet
Kojou2
Bastet
15,136
4,115
0
367
8,002
2,868
1,313
2,343
5,521
0
33,537
L
Heimdallr
Lagooner12
Heimdallr
7,970
4,097
0
1,336
10,541
3,294
0
3,885
6,478
0
25,256
L
Kali
Laz5l0
Kali
4,328
1,778
0
2,145
13,451
5,380
0
2,596
10,773
0
15,110
W
17,678
462
0
1,048
3,955
1,458
1,345
900
3,053
36,094
0
L
Anubis
Vznh
Anubis
7,763
90
0
60
11,878
5,090
0
2,776
8,956
20,486
0
L
Kumbhakarna
frny520
Kumbhakarna
2,919
338
222
1,502
15,099
8,194
0
7,704
7,039
5,554
0
W
6,945
860
0
1,991
13,579
9,281
710
4,107
9,320
17,836
0
L
2,002
82
986
1,160
12,355
3,895
0
6,588
5,455
6,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
50,326
124
Minions Killed
218
3
Camps Cleared
11
714,614
Distance Traveled
1,060,062
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,261
826
20
2
1
266,961
4
W
Neith
10,855
1,086
58
6
5
204,377
0
W
Bastet
11,299
1,130
52
5
2
230,082
0
L
Heimdallr
7,117
712
44
4
1
146,950
1
L
Kali
7,363
736
29
3
1
176,037
0
W
Thoth
10,439
1,044
56
6
1
190,956
1
L
Anubis
8,183
818
40
4
1
124,130
1
L
Kumbhakarna
6,610
661
5
1
0
141,617
0
W
Ymir
9,472
947
32
3
2
167,686
2
L
Chang'e
5,933
593
6
1
0
125,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role