Player Matchup

Scylla
Scylla
Asimilate
Scylla
Level 25
God Stats
22W - 9L
1,717 SR
Queue Stats
217W - 204L
1,592 Elo+
Party 4
Khepri
Khepri
Scalierbiker32
Khepri
Level 20
God Stats
3W - 18L
1,082 SR
Queue Stats
84W - 84L
1,408 Elo+
Party 2
Izanami
Izanami
cyromarine
Izanami
Level 40
God Stats
12W - 14L
1,873 SR
Queue Stats
51W - 46L
1,531 Elo+
Party 4
Ravana
Ravana
supe-saiyan-blue
Ravana
Level 120
God Stats
1W - 2L
1,575 SR
Queue Stats
86W - 81L
1,501 Elo+
Party 4
Mulan
Mulan
ultima_ventus
Mulan
Level 69
God Stats
12W - 11L
1,570 SR
Queue Stats
491W - 441L
1,388 Elo+
Party 2
Team Averages
Level 55
1,563 SR
1,484 Elo+

VS

Team Averages
Level 66
1,552 SR
1,518 Elo+
Ra
Ra
CallMeZap-_-
Ra
Level 105
God Stats
2W - 0L
1,344 SR
Queue Stats
137W - 108L
1,623 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KushDreams05
Cu Chulainn
Level 123
God Stats
2W - 1L
1,273 SR
Queue Stats
118W - 114L
1,538 Elo+
Party 3
Athena
Athena
REDMANZ
Athena
Level 30
God Stats
3W - 0L
1,732 SR
Queue Stats
187W - 195L
1,388 Elo+
Party 1
Bellona
Bellona
xFatalxPulsex
Bellona
Level 17
God Stats
1W - 1L
1,759 SR
Queue Stats
41W - 38L
1,574 Elo+
Party 3
Chronos
Chronos
zeeacks
Chronos
Level 57
God Stats
23W - 13L
1,653 SR
Queue Stats
472W - 469L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asimilate
Scylla
13
1 / 3 / 1
7,150
511
4,354
8,430
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
6,079
434
2,087
9,271
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
cyromarine
Izanami
11
2 / 3 / 1
6,942
496
4,597
5,620
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,566
469
4,048
7,623
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 0
8,660
619
7,537
10,590
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,252
589
6,412
6,677
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KushDreams05
Cu Chulainn
11
1 / 3 / 0
6,708
479
6,902
10,356
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
REDMANZ
Athena
11
2 / 1 / 4
7,037
503
5,884
10,189
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
12
1 / 1 / 1
6,909
494
3,230
8,056
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
zeeacks
Chronos
13
6 / 0 / 1
7,618
544
11,446
5,995
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
12
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asimilate
Scylla
1
3
1
0.5
W
2
2
4
2
W
Cu Chulainn
KushDreams05
Cu Chulainn
1
3
0
0.33
W
Athena
REDMANZ
Athena
2
1
4
4
L
0
3
2
0.33
L
Izanami
cyromarine
Izanami
2
3
1
0.83
L
0
2
3
0.75
L
4
1
0
4
W
Bellona
1
1
1
1.5
W
Chronos
zeeacks
Chronos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
33,874
41,534
Taken
41,273
20,213
Mitigated
22,429
10,088
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asimilate
Scylla
4,354
605
0
1,477
8,430
3,015
0
6,033
2,240
44,197
0
W
6,412
748
646
2,076
6,677
2,711
253
1,984
4,531
58,210
0
W
Cu Chulainn
KushDreams05
Cu Chulainn
6,902
769
0
2,205
10,356
7,662
89
0
10,356
127
34,558
W
Athena
REDMANZ
Athena
5,884
1,500
0
3,625
10,189
4,600
62
2,703
7,406
21,818
0
L
2,087
188
0
1,017
9,271
5,499
0
7,757
1,333
11,413
0
L
Izanami
cyromarine
Izanami
4,597
1,897
0
1,154
5,620
1,974
0
5,021
599
0
34,236
L
4,048
811
0
2,902
7,623
2,758
0
3,861
3,602
0
37,533
L
7,537
1,475
0
3,538
10,590
6,967
0
125
9,840
0
52,196
W
Bellona
3,230
594
0
548
8,056
4,959
846
177
7,865
0
43,065
W
Chronos
zeeacks
Chronos
11,446
4,593
0
1,719
5,995
2,497
484
1,317
4,674
45,105
3,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
36,524
383
Minions Killed
394
0
Camps Cleared
0
1,320,681
Distance Traveled
1,404,062
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,150
511
92
7
0
238,307
2
W
Ra
8,252
589
122
9
0
265,167
1
W
Cu Chulainn
6,708
479
65
5
0
276,301
2
W
Athena
7,037
503
28
2
0
302,427
0
L
Khepri
6,079
434
16
1
0
267,493
0
L
Izanami
6,942
496
84
6
0
226,772
2
L
Ravana
6,566
469
73
5
0
303,852
6
L
Mulan
8,660
619
118
8
0
284,257
7
W
Bellona
6,909
494
90
6
0
284,943
0
W
Chronos
7,618
544
89
6
0
275,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role