Player Matchup

Athena
Athena
Andrubius
Athena
Level 127
God Stats
2W - 2L
1,335 SR
Queue Stats
94W - 90L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
BlindHuntsman
Cthulhu
Level 19
God Stats
15W - 11L
1,482 SR
Queue Stats
24W - 18L
1,391 Elo+
Party 1
Skadi
Skadi
OGm0nsta7749
Skadi
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 86L
1,565 Elo+
Party 1
Team Averages
Level 94
1,439 SR
1,502 Elo+

VS

Team Averages
Level 78
1,613 SR
1,613 Elo+
Cerberus
Cerberus
FootballGamer7
Cerberus
Level 103
God Stats
1W - 3L
1,381 SR
Queue Stats
166W - 152L
1,633 Elo+
Party 2
Tiamat
Tiamat
GONERSGONERS
Tiamat
Level 109
God Stats
3W - 6L
1,832 SR
Queue Stats
127W - 115L
1,614 Elo+
Party 2
Aphrodite
Aphrodite
Joe Biden5843
Aphrodite
Level 23
God Stats
13W - 7L
1,627 SR
Queue Stats
34W - 22L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andrubius
Athena
13
2 / 2 / 17
10,405
743
8,844
12,007
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
14
5 / 3 / 10
10,481
749
10,756
10,494
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
12 / 3 / 6
12,021
859
20,531
9,000
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 5 / 4
10,521
752
5,656
19,686
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
13
4 / 7 / 3
9,875
705
10,745
14,424
8,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Joe Biden5843
Aphrodite
12
1 / 7 / 3
8,688
621
4,258
12,047
7,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
8
8
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Andrubius
Athena
2
2
17
5.25
W
Cthulhu
5
3
10
3.33
L
Cerberus
3
5
4
1
L
Tiamat
4
7
3
0.79
L
Aphrodite
Joe Biden5843
Aphrodite
1
7
3
0.36
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
20,659
31,501
Taken
46,157
25,196
Mitigated
31,099
4,727
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Andrubius
Athena
8,844
2,052
0
2,058
12,007
11,277
333
8,448
3,234
18,714
0
W
Cthulhu
10,756
43
0
484
10,494
11,038
288
5,864
4,245
29,654
0
L
Cerberus
5,656
370
395
4,974
19,686
15,366
0
6,871
12,215
20,235
0
L
Tiamat
10,745
711
1,089
3,247
14,424
8,581
0
5,571
8,559
37,903
0
L
Aphrodite
Joe Biden5843
Aphrodite
4,258
916
3,241
3,914
12,047
7,152
0
5,926
5,771
23,720
0
W
20,531
10,605
0
2,185
9,000
2,881
2,574
5,465
3,309
0
69,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
29,084
164
Minions Killed
133
0
Camps Cleared
0
763,509
Distance Traveled
716,219
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,405
743
18
1
0
239,431
0
W
Cthulhu
10,481
749
33
2
0
277,890
3
L
Cerberus
10,521
752
28
2
0
274,221
1
L
Tiamat
9,875
705
50
4
0
221,769
0
L
Aphrodite
8,688
621
55
4
0
220,229
0
W
Skadi
12,021
859
113
8
0
246,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role