Player Matchup

Baron Samedi
Baron Samedi
Rodrigo354
Baron Samedi
Level 100
God Stats
9W - 33L
1,155 SR
Queue Stats
61W - 195L
1,246 Elo+
Party 1
Neith
Neith
manueljaco
Neith
Level 25
God Stats
14W - 47L
1,155 SR
Queue Stats
33W - 97L
1,221 Elo+
Party 1
Achilles
Achilles
wizard1162
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,270 SR
1,322 Elo+

VS

Team Averages
Level 66
1,444 SR
1,416 Elo+
Scylla
Scylla
Agregame
Scylla
Level 61
God Stats
64W - 76L
1,447 SR
Queue Stats
242W - 274L
1,390 Elo+
Party 2
Sobek
Sobek
CerealCnLeche
Sobek
Level 13
God Stats
3W - 4L
1,384 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
JayMich
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rodrigo354
Baron Samedi
12
2 / 6 / 4
8,960
689
6,273
10,606
4,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
11
0 / 3 / 5
8,112
624
5,361
7,198
2,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
wizard1162
Achilles
12
5 / 6 / 2
9,536
734
7,709
19,264
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agregame
Scylla
14
7 / 4 / 4
10,139
780
12,710
7,899
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 9
9,205
708
4,449
10,494
8,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
JayMich
Sun Wukong
14
5 / 0 / 8
10,135
780
12,579
8,584
8,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Agregame
Scylla
7
4
4
2.25
W
3
3
9
2.5
W
Sun Wukong
JayMich
Sun Wukong
5
0
8
9
L
Baron Samedi
Rodrigo354
Baron Samedi
2
6
4
0.67
L
Neith
0
3
5
0.83
L
Achilles
wizard1162
Achilles
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
29,738
37,068
Taken
26,977
21,087
Mitigated
19,437
11,001
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Agregame
Scylla
12,710
1,091
0
758
7,899
2,494
694
1,428
6,246
47,432
0
W
4,449
646
0
2,256
10,494
8,564
140
3,287
7,032
14,367
0
W
Sun Wukong
JayMich
Sun Wukong
12,579
2,905
0
3,479
8,584
8,379
0
2,732
5,752
0
54,414
L
Baron Samedi
Rodrigo354
Baron Samedi
6,273
262
964
2,681
10,606
4,539
98
4,072
6,316
23,010
0
L
Neith
5,361
1,532
0
1,135
7,198
2,479
1,101
2,382
4,692
0
24,308
L
Achilles
wizard1162
Achilles
7,709
2,423
716
5,505
19,264
14,069
308
9,880
8,877
0
28,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
29,479
117
Minions Killed
155
0
Camps Cleared
0
747,474
Distance Traveled
747,406
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,139
780
71
5
0
235,053
1
W
Sobek
9,205
708
18
1
0
249,210
0
W
Sun Wukong
10,135
780
66
5
0
263,143
4
L
Baron Samedi
8,960
689
30
2
0
242,141
1
L
Neith
8,112
624
54
4
0
255,770
4
L
Achilles
9,536
734
33
3
0
249,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role