Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Andorinson
Ratatoskr
Level 22
God Stats
1W - 4L
1,712 SR
Queue Stats
83W - 114L
1,362 Elo+
Party 1
Chaac
Chaac
Bellaknor
Chaac
Level 109
God Stats
5W - 5L
1,732 SR
Queue Stats
296W - 310L
1,498 Elo+
Party 1
Olorun
Olorun
JeffersonSyrup
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,323 Elo+
Solo
Hera
Hera
Sindolyn
Hera
Level 124
God Stats
80W - 63L
1,553 SR
Queue Stats
379W - 387L
1,520 Elo+
Party 1
Team Averages
Level 80
1,599 SR
1,440 Elo+

VS

Team Averages
Level 39
1,473 SR
1,375 Elo+
Cerberus
Cerberus
Destrutin
Cerberus
Level 27
God Stats
1W - 5L
1,159 SR
Queue Stats
70W - 93L
1,372 Elo+
Party 3
Sun Wukong
Sun Wukong
Mario_Benguini
Sun Wukong
Level 58
God Stats
7W - 5L
1,425 SR
Queue Stats
320W - 362L
1,379 Elo+
Party 3
Baron Samedi
Baron Samedi
OoooBLUEooo0
Baron Samedi
Level 64
God Stats
6W - 8L
1,360 SR
Queue Stats
77W - 109L
1,349 Elo+
Party 2
Fenrir
Fenrir
ThinkSubset9523
Fenrir
Level 27
God Stats
2W - 2L
1,718 SR
Queue Stats
4W - 11L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
boof_box
Danzaburou
Level 18
God Stats
10W - 5L
1,702 SR
Queue Stats
26W - 34L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 3
6,644
511
2,071
6,203
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Andorinson
Ratatoskr
11
1 / 1 / 3
6,708
516
2,492
6,243
1,861
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Bellaknor
Chaac
13
5 / 1 / 2
8,032
618
8,530
10,059
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 0
6,186
476
2,581
3,207
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
13
6 / 1 / 3
8,094
623
7,587
4,520
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Destrutin
Cerberus
9
1 / 1 / 0
6,016
463
2,539
5,589
2,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Mario_Benguini
Sun Wukong
11
0 / 5 / 1
6,335
487
3,076
9,569
4,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
OoooBLUEooo0
Baron Samedi
9
1 / 5 / 2
5,924
456
4,012
9,833
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 2
6,745
519
3,001
6,489
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
boof_box
Danzaburou
10
0 / 2 / 0
5,739
441
2,608
5,646
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Ratatoskr
Andorinson
Ratatoskr
1
1
3
2.5
W
Chaac
Bellaknor
Chaac
5
1
2
6
L
Cerberus
Destrutin
Cerberus
1
1
0
1
W
1
0
0
1
L
Sun Wukong
Mario_Benguini
Sun Wukong
0
5
1
0.1
L
Baron Samedi
OoooBLUEooo0
Baron Samedi
1
5
2
0.4
W
Hera
6
1
3
7.5
L
2
0
2
3
L
Danzaburou
boof_box
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
15,236
30,232
Taken
37,126
15,310
Mitigated
15,168
10,444
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,071
109
0
1,217
6,203
2,948
145
1,856
4,347
21,253
0
W
Ratatoskr
Andorinson
Ratatoskr
2,492
581
0
2,702
6,243
1,861
0
1,034
5,209
0
31,356
W
Chaac
Bellaknor
Chaac
8,530
1,359
0
4,202
10,059
7,845
806
1,602
8,457
0
48,122
L
Cerberus
Destrutin
Cerberus
2,539
161
0
2,332
5,589
2,564
0
2,568
2,975
15,029
0
W
2,581
746
93
510
3,207
1,229
870
767
2,440
27,974
2,579
L
Sun Wukong
Mario_Benguini
Sun Wukong
3,076
642
0
1,201
9,569
4,547
336
614
8,915
0
28,728
L
Baron Samedi
OoooBLUEooo0
Baron Samedi
4,012
465
122
1,688
9,833
4,075
222
4,306
5,263
29,440
0
W
Hera
7,587
1,539
0
1,720
4,520
1,427
536
1,292
3,228
46,084
0
L
3,001
715
0
4,014
6,489
2,257
0
688
5,703
0
36,543
L
Danzaburou
boof_box
Danzaburou
2,608
1,044
234
1,722
5,646
1,725
0
3,432
2,170
0
33,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
30,759
344
Minions Killed
292
0
Camps Cleared
0
1,293,480
Distance Traveled
1,235,731
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,644
511
13
1
0
251,653
3
W
Ratatoskr
6,708
516
65
5
0
306,174
0
W
Chaac
8,032
618
97
7
0
261,848
0
L
Cerberus
6,016
463
33
3
0
254,260
3
W
Olorun
6,186
476
77
6
0
228,644
3
L
Sun Wukong
6,335
487
69
5
0
228,754
2
L
Baron Samedi
5,924
456
43
3
0
225,622
2
W
Hera
8,094
623
92
7
0
245,161
3
L
Fenrir
6,745
519
70
5
0
285,087
0
L
Danzaburou
5,739
441
77
6
0
242,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role