Player Matchup

Ah Puch
Ah Puch
Elcoxinhox
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,273 Elo+
Solo
Anhur
Anhur
Gabbsssssss
Anhur
Level 29
God Stats
3W - 9L
1,594 SR
Queue Stats
213W - 252L
1,360 Elo+
Solo
Sol
Sol
THORando2fino
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,638 Elo+
Solo
Ne Zha
Ne Zha
agustin_29037
Ne Zha
Level 29
God Stats
14W - 17L
1,361 SR
Queue Stats
63W - 115L
1,242 Elo+
Solo
Jormungandr
Jormungandr
sasorya
Jormungandr
Level 9
God Stats
0W - 2L
1,208 SR
Queue Stats
5W - 9L
1,214 Elo+
Solo
Team Averages
Level 22
1,433 SR
1,345 Elo+

VS

Team Averages
Level 56
1,696 SR
1,642 Elo+
Ravana
Ravana
EyelessJack2
Ravana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,707 Elo+
Party 1
Guan Yu
Guan Yu
Guille_Miraglia
Guan Yu
Level 16
God Stats
35W - 17L
1,893 SR
Queue Stats
40W - 23L
1,744 Elo+
Party 1
Cerberus
Cerberus
Wuxic
Cerberus
Level 14
God Stats
4W - 3L
1,547 SR
Queue Stats
65W - 54L
1,631 Elo+
Party 1
Apollo
Apollo
agelidovoras
Apollo
Level 22
God Stats
3W - 5L
1,827 SR
Queue Stats
116W - 95L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
takamine20
Kukulkan
Level 106
God Stats
5W - 1L
1,713 SR
Queue Stats
55W - 42L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Elcoxinhox
Ah Puch
12
1 / 5 / 0
7,447
438
3,673
7,725
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 2
5,642
332
3,524
6,558
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 7 / 1
9,373
551
14,740
17,032
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 1
7,053
415
1,794
9,913
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
sasorya
Jormungandr
12
1 / 6 / 1
7,218
425
3,662
9,706
5,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 0 / 5
9,615
566
6,139
9,363
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 3
8,588
505
3,184
7,277
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Wuxic
Cerberus
14
2 / 1 / 14
9,458
556
7,347
11,015
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
16 / 2 / 4
10,341
608
11,502
11,849
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
takamine20
Kukulkan
15
6 / 1 / 6
9,595
564
6,980
7,152
2,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
28
28
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Elcoxinhox
Ah Puch
1
5
0
0.2
W
Ravana
3
0
5
5.5
L
0
5
2
0.2
W
1
1
3
2.5
L
3
7
1
0.5
W
Cerberus
Wuxic
Cerberus
2
1
14
9
W
Apollo
16
2
4
9
L
0
5
1
0.1
L
Jormungandr
sasorya
Jormungandr
1
6
1
0.25
W
Kukulkan
takamine20
Kukulkan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
35,152
50,934
Taken
46,656
17,128
Mitigated
23,631
13,158
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Elcoxinhox
Ah Puch
3,673
588
0
1,558
7,725
1,755
356
1,782
5,588
31,720
0
W
Ravana
6,139
1,511
0
5,867
9,363
4,465
716
3,829
5,534
0
65,260
L
3,524
2,144
0
1,087
6,558
1,386
0
1,285
5,192
0
13,480
W
3,184
515
0
1,185
7,277
3,906
1,462
3,363
3,914
0
29,658
L
14,740
4,871
0
6,841
17,032
5,401
1,354
7,069
9,947
69,717
0
W
Cerberus
Wuxic
Cerberus
7,347
1,001
0
2,630
11,015
8,578
271
4,356
6,659
29,394
0
W
Apollo
11,502
8,334
0
6,506
11,849
4,019
519
4,145
7,704
0
63,029
L
1,794
293
111
2,614
9,913
3,467
0
634
9,191
0
26,513
L
Jormungandr
sasorya
Jormungandr
3,662
1,148
138
809
9,706
5,119
270
3,192
6,489
30,527
0
W
Kukulkan
takamine20
Kukulkan
6,980
796
0
100
7,152
2,663
1,029
6,382
770
47,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
47,597
304
Minions Killed
395
0
Camps Cleared
0
1,191,800
Distance Traveled
1,681,342
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,447
438
57
3
0
226,517
0
W
Ravana
9,615
566
102
6
0
328,727
0
L
Anhur
5,642
332
20
1
0
170,849
0
W
Guan Yu
8,588
505
61
4
0
353,314
0
L
Sol
9,373
551
124
7
0
260,627
2
W
Cerberus
9,458
556
50
3
0
309,092
5
W
Apollo
10,341
608
82
5
0
339,438
4
L
Ne Zha
7,053
415
60
4
0
273,199
0
L
Jormungandr
7,218
425
43
3
0
260,608
0
W
Kukulkan
9,595
564
100
6
0
350,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role