Player Matchup

Guan Yu
Guan Yu
Platinum IV
Mckayster11
Guan Yu
Platinum IV
Level 124
God Stats
8W - 10L
1,598 SR
Queue Stats
732W - 720L
1,858 MMR
Solo
Chaac
Chaac
Platinum IV
RayCharger
Chaac
Platinum IV
Level 156
God Stats
10W - 7L
1,592 SR
Queue Stats
451W - 444L
1,810 MMR
Solo
Izanami
Izanami
Platinum V
SentPain
Izanami
Platinum V
Level 127
God Stats
21W - 20L
1,639 SR
Queue Stats
111W - 110L
1,879 MMR
Party 1
Nox
Nox
Platinum V
Sheepdog4521
Nox
Platinum V
Level 154
God Stats
5W - 6L
1,679 SR
Queue Stats
519W - 533L
1,822 MMR
Solo
The Morrigan
The Morrigan
Gold I
Slurpiefac3
The Morrigan
Gold I
Level 147
God Stats
4W - 2L
1,949 SR
Queue Stats
111W - 110L
1,840 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,691 SR
1,842 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,552 SR
1,843 MMR
Artemis
Artemis
Platinum III
BigWienerPete
Artemis
Platinum III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
2,094 MMR
Party 2
Janus
Janus
Platinum I
Breakneck7
Janus
Platinum I
Level 115
God Stats
36W - 46L
1,560 SR
Queue Stats
436W - 444L
1,851 MMR
Solo
Osiris
Osiris
Gold IV
Fenox
Osiris
Gold IV
Level 87
God Stats
2W - 1L
1,595 SR
Queue Stats
24W - 13L
1,693 MMR
Party 2
Anhur
Anhur
Platinum II
JustinWho
Anhur
Platinum II
Level 157
God Stats
11W - 14L
1,557 SR
Queue Stats
367W - 338L
1,806 MMR
Solo
Athena
Athena
Gold II
MarvelousACE
Athena
Gold II
Level 92
God Stats
2W - 1L
1,549 SR
Queue Stats
65W - 57L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mckayster11
Guan Yu
16
1 / 8 / 3
10,387
472
10,836
26,720
21,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
16
3 / 6 / 3
10,449
475
10,032
27,837
17,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SentPain
Izanami
16
2 / 7 / 1
10,618
483
8,153
17,311
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 4
9,614
437
8,892
16,130
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Slurpiefac3
The Morrigan
17
3 / 5 / 0
11,086
504
8,254
11,106
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatSetTsukuyomiApolloScylla

VS

Bans
DanzaburouSusanoCu ChulainnSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
7 / 1 / 8
14,186
645
23,936
14,397
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
2 / 0 / 3
14,046
638
6,950
8,594
3,283
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Fenox
Osiris
18
8 / 6 / 13
12,528
569
26,623
28,294
26,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
JustinWho
Anhur
20
11 / 2 / 2
12,900
586
13,132
17,772
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
17
5 / 1 / 12
12,186
554
8,068
20,902
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
33
33
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
1
8
11
W
Janus
2
0
3
3.5
W
Osiris
Fenox
Osiris
8
6
13
2.42
W
Anhur
JustinWho
Anhur
11
2
2
6
W
Athena
5
1
12
11
L
Guan Yu
Mckayster11
Guan Yu
1
8
3
0.31
L
Chaac
3
6
3
0.75
L
Izanami
SentPain
Izanami
2
7
1
0.36
L
0
7
4
0.29
L
The Morrigan
Slurpiefac3
The Morrigan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
78,709
99,104
Taken
89,959
63,334
Mitigated
61,111
32,905
Healing
29,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
23,936
17,747
0
4,719
14,397
6,562
603
2,226
12,171
0
151,856
W
Janus
6,950
495
0
789
8,594
3,283
1,307
1,656
6,938
123,347
0
W
Osiris
Fenox
Osiris
26,623
11,892
0
9,051
28,294
26,717
840
4,897
23,397
0
79,704
W
Anhur
JustinWho
Anhur
13,132
7,152
0
9,860
17,772
6,183
3,025
4,898
12,874
0
100,146
W
Athena
8,068
1,824
0
4,910
20,902
18,366
883
7,180
13,722
39,917
0
L
Guan Yu
Mckayster11
Guan Yu
10,836
1,588
1,262
9,033
26,720
21,016
512
5,541
21,059
5,110
52,539
L
Chaac
10,032
827
0
13,906
27,837
17,957
0
4,520
23,133
0
71,493
L
Izanami
SentPain
Izanami
8,153
4,600
0
4,966
17,311
5,558
0
1,914
15,397
0
83,419
L
8,892
1,423
0
1,828
16,130
14,089
0
3,639
12,447
40,615
0
L
The Morrigan
Slurpiefac3
The Morrigan
8,254
1,126
48
1,862
11,106
4,714
0
1,735
9,229
76,966
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
65,846
618
Minions Killed
747
0
Camps Cleared
0
1,905,576
Distance Traveled
2,259,535
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,186
645
200
9
0
455,232
3
W
Janus
14,046
638
251
11
0
467,730
4
W
Osiris
12,528
569
92
4
0
441,351
3
W
Anhur
12,900
586
133
6
0
394,487
5
W
Athena
12,186
554
71
3
0
500,735
8
L
Guan Yu
10,387
472
112
5
0
375,142
8
L
Chaac
10,449
475
124
6
0
425,919
2
L
Izanami
10,618
483
147
7
0
353,733
5
L
Nox
9,614
437
76
3
0
364,417
6
L
The Morrigan
11,086
504
159
7
0
386,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role