Player Matchup

Merlin
Merlin
Finesse-Kid2050
Merlin
Level 66
God Stats
61W - 70L
1,491 SR
Queue Stats
615W - 673L
1,378 Elo+
Party 2
Cupid
Cupid
Godspeed_og_
Cupid
Level 61
God Stats
38W - 39L
1,531 SR
Queue Stats
437W - 476L
1,406 Elo+
Party 2
Nike
Nike
Grimdiddly98
Nike
Level 24
God Stats
69W - 56L
1,563 SR
Queue Stats
291W - 319L
1,420 Elo+
Party 2
Team Averages
Level 50
1,529 SR
1,401 Elo+

VS

Team Averages
Level 55
1,619 SR
1,454 Elo+
Ganesha
Ganesha
DaWhiteWizzard
Ganesha
Level 23
God Stats
2W - 0L
1,739 SR
Queue Stats
20W - 20L
1,412 Elo+
Party 1
Medusa
Medusa
FunkinReally
Medusa
Level 75
God Stats
5W - 7L
1,784 SR
Queue Stats
101W - 101L
1,505 Elo+
Party 1
Nox
Nox
swddqek
Nox
Level 66
God Stats
6W - 10L
1,335 SR
Queue Stats
78W - 90L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
8,042
574
11,040
4,811
1,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 1
8,463
605
7,117
11,495
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 2
8,037
574
5,369
12,321
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,969
569
3,895
11,705
9,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
7 / 0 / 4
9,629
688
12,078
12,329
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
12
4 / 3 / 4
9,049
646
5,481
8,439
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
0
1
4
2
W
Medusa
7
0
4
9
L
3
5
1
0.7
L
1
5
2
0.4
W
Nox
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
21,454
28,627
Taken
32,473
12,448
Mitigated
17,783
7,768
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,895
467
0
0
11,705
9,127
153
4,536
6,929
7,815
0
L
11,040
428
0
1,500
4,811
1,430
0
1,328
3,483
36,757
0
W
Medusa
12,078
3,678
401
5,670
12,329
5,244
729
3,245
8,984
0
44,517
L
7,117
2,803
181
3,727
11,495
3,372
0
4,839
6,656
0
26,577
L
5,369
549
0
2,360
12,321
7,646
0
3,217
9,104
0
24,966
W
Nox
5,481
283
0
750
8,439
3,412
90
3,331
4,958
28,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
26,647
133
Minions Killed
126
0
Camps Cleared
0
718,967
Distance Traveled
787,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,969
569
0
0
0
262,899
0
L
Merlin
8,042
574
52
4
0
247,686
1
W
Medusa
9,629
688
80
6
0
276,709
0
L
Cupid
8,463
605
46
3
0
235,679
0
L
Nike
8,037
574
35
3
0
235,602
1
W
Nox
9,049
646
46
3
0
247,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role