Player Matchup

Artemis
Artemis
DonanFer
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Gilleam
Tiamat
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 76L
1,500 Elo+
Party 3
Bacchus
Bacchus
ToxiQueen
Bacchus
Level 29
God Stats
2W - 3L
1,750 SR
Queue Stats
25W - 31L
1,357 Elo+
Solo
Olorun
Olorun
godzamyth1
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,373 Elo+
Party 3
Guan Yu
Guan Yu
kevinsamm
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,550 SR
1,446 Elo+

VS

Team Averages
Level 20
1,566 SR
1,404 Elo+
Thanatos
Thanatos
Darkstar3444
Thanatos
Level 25
God Stats
11W - 7L
1,644 SR
Queue Stats
17W - 12L
1,538 Elo+
Party 1
Ra
Ra
FadedCelestial
Ra
Level 19
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 21L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Penny-GGK
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,377 Elo+
Solo
Loki
Loki
SHADOWMASTER1st
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
Toxic_Fire309
Cernunnos
Level 8
God Stats
8W - 7L
1,460 SR
Queue Stats
14W - 16L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonanFer
Artemis
16
1 / 15 / 6
10,185
926
8,768
20,477
9,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiamat
Gilleam
Tiamat
18
4 / 8 / 8
11,833
1,076
18,211
18,716
11,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ToxiQueen
Bacchus
17
4 / 8 / 7
11,933
1,085
10,940
22,900
31,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
godzamyth1
Olorun
17
6 / 10 / 5
12,247
1,113
16,949
18,104
7,221
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
kevinsamm
Guan Yu
16
1 / 7 / 6
10,484
953
4,107
19,458
15,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkstar3444
Thanatos
20
25 / 5 / 10
15,693
1,427
34,542
18,733
7,795
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 1 / 27
13,553
1,232
19,416
9,974
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Penny-GGK
Sylvanus
18
1 / 5 / 21
10,780
980
7,640
16,472
7,893
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 12
11,274
1,025
5,554
8,417
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Toxic_Fire309
Cernunnos
19
9 / 3 / 22
13,045
1,186
24,598
13,037
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
140
16
Kills
48
48
Deaths
16
32
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Darkstar3444
Thanatos
25
5
10
6
L
Artemis
DonanFer
Artemis
1
15
6
0.27
W
8
1
27
21.5
L
Tiamat
Gilleam
Tiamat
4
8
8
1
W
Sylvanus
Penny-GGK
Sylvanus
1
5
21
2.3
W
5
2
12
5.5
L
Bacchus
ToxiQueen
Bacchus
4
8
7
0.94
W
Cernunnos
Toxic_Fire309
Cernunnos
9
3
22
6.67
L
Olorun
godzamyth1
Olorun
6
10
5
0.85
L
Guan Yu
kevinsamm
Guan Yu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,975
Damage
91,750
99,655
Taken
66,633
75,028
Mitigated
28,317
10,897
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Darkstar3444
Thanatos
34,542
20,964
0
11,765
18,733
7,795
0
11,983
6,750
0
53,931
L
Artemis
DonanFer
Artemis
8,768
4,365
0
787
20,477
9,041
0
6,970
13,507
0
14,811
W
19,416
1,431
3,728
4,321
9,974
4,365
0
6,001
3,973
42,354
0
L
Tiamat
Gilleam
Tiamat
18,211
2,849
0
1,796
18,716
11,718
0
4,839
13,877
33,058
0
W
Sylvanus
Penny-GGK
Sylvanus
7,640
2,870
2,266
2,529
16,472
7,893
0
12,835
3,637
21,875
0
W
5,554
980
0
0
8,417
3,163
0
6,341
2,076
0
7,713
L
Bacchus
ToxiQueen
Bacchus
10,940
703
648
818
22,900
31,706
0
5,612
17,288
20,550
0
W
Cernunnos
Toxic_Fire309
Cernunnos
24,598
15,256
0
3,699
13,037
5,101
0
8,940
4,097
0
40,855
L
Olorun
godzamyth1
Olorun
16,949
8,553
2,178
2,732
18,104
7,221
0
3,748
14,356
40,903
0
L
Guan Yu
kevinsamm
Guan Yu
4,107
1,166
389
1,549
19,458
15,342
0
5,887
13,571
0
17,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
64,345
128
Minions Killed
170
2
Camps Cleared
5
813,267
Distance Traveled
926,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,693
1,427
38
3
3
177,477
3
L
Artemis
10,185
926
17
2
0
128,394
0
W
Ra
13,553
1,232
57
5
1
236,493
0
L
Tiamat
11,833
1,076
39
4
2
169,726
1
W
Sylvanus
10,780
980
22
2
0
126,014
0
W
Loki
11,274
1,025
6
1
1
216,174
0
L
Bacchus
11,933
1,085
18
2
0
197,290
0
W
Cernunnos
13,045
1,186
47
4
0
170,380
0
L
Olorun
12,247
1,113
43
4
0
144,785
3
L
Guan Yu
10,484
953
11
1
0
173,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role