Player Matchup

King Arthur
King Arthur
Glarinack
King Arthur
Level 148
God Stats
20W - 10L
1,709 SR
Queue Stats
600W - 330L
1,758 Elo+
Party 1
Ra
Ra
TYLER_B-3-3
Ra
Level 27
God Stats
14W - 4L
1,750 SR
Queue Stats
135W - 55L
1,819 Elo+
Party 1
Neith
Neith
Zanxion
Neith
Level 120
God Stats
11W - 6L
1,964 SR
Queue Stats
450W - 282L
1,821 Elo+
Party 1
Team Averages
Level 98
1,807 SR
1,799 Elo+

VS

Team Averages
Level 44
1,843 SR
1,797 Elo+
Ne Zha
Ne Zha
Flow0477
Ne Zha
Level 20
God Stats
29W - 15L
2,024 SR
Queue Stats
263W - 138L
1,766 Elo+
Party 2
Baba Yaga
Baba Yaga
JesusChristhe1
Baba Yaga
Level 96
God Stats
3W - 3L
1,778 SR
Queue Stats
399W - 257L
1,787 Elo+
Party 2
Bellona
Bellona
PolyCabroken
Bellona
Level 16
God Stats
0W - 1L
1,727 SR
Queue Stats
30W - 12L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glarinack
King Arthur
17
11 / 6 / 3
14,573
662
24,813
34,524
36,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 4 / 11
12,672
576
6,163
13,663
5,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Zanxion
Neith
17
4 / 3 / 7
13,728
624
12,281
18,769
7,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Flow0477
Ne Zha
15
1 / 8 / 3
12,048
548
7,499
17,708
8,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
JesusChristhe1
Baba Yaga
18
5 / 2 / 4
13,656
621
24,930
14,114
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
PolyCabroken
Bellona
16
7 / 5 / 4
14,001
636
20,375
26,981
21,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
13
13
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Flow0477
Ne Zha
1
8
3
0.31
W
King Arthur
Glarinack
King Arthur
11
6
3
2.08
L
Baba Yaga
JesusChristhe1
Baba Yaga
5
2
4
3.5
L
Bellona
PolyCabroken
Bellona
7
5
4
1.8
W
0
4
11
1.38
W
Neith
Zanxion
Neith
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,257
Damage
52,804
66,956
Taken
58,803
49,413
Mitigated
36,085
21,339
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Flow0477
Ne Zha
7,499
1,939
0
2,185
17,708
8,361
800
1,468
16,240
0
39,097
W
King Arthur
Glarinack
King Arthur
24,813
1,285
0
12,402
34,524
36,751
87
10,873
22,987
0
68,030
L
Baba Yaga
JesusChristhe1
Baba Yaga
24,930
359
0
5,776
14,114
6,600
518
1,774
12,340
76,372
0
L
Bellona
PolyCabroken
Bellona
20,375
7,236
0
3,904
26,981
21,124
682
2,989
23,488
0
55,910
W
6,163
311
2,219
3,283
13,663
5,335
449
4,634
8,827
50,762
0
W
Neith
Zanxion
Neith
12,281
2,611
0
3,435
18,769
7,327
1,167
8,082
10,133
0
71,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
39,705
245
Minions Killed
199
0
Camps Cleared
0
1,166,213
Distance Traveled
1,171,202
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,048
548
52
2
0
365,203
1
W
King Arthur
14,573
662
56
3
0
407,982
1
L
Baba Yaga
13,656
621
98
4
0
394,028
2
L
Bellona
14,001
636
49
2
0
411,971
3
W
Ra
12,672
576
90
4
0
384,914
2
W
Neith
13,728
624
99
5
0
373,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role