Player Matchup

Merlin
Merlin
Riggs_DET
Merlin
Level 29
God Stats
0W - 1L
1,620 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo
Bellona
Bellona
TwoChiens
Bellona
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,423 Elo+
Solo
Chaac
Chaac
babydaddybones
Chaac
Level 32
God Stats
1W - 2L
1,294 SR
Queue Stats
77W - 85L
1,482 Elo+
Party 1
Cupid
Cupid
isTOOdope
Cupid
Level 28
God Stats
47W - 44L
1,544 SR
Queue Stats
90W - 96L
1,470 Elo+
Party 1
Arachne
Arachne
omechi
Arachne
Level 13
God Stats
4W - 1L
1,938 SR
Queue Stats
9W - 18L
1,374 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,444 Elo+

VS

Team Averages
Level 22
1,512 SR
1,400 Elo+
Thanatos
Thanatos
BarnabasHaIe
Thanatos
Level 4
God Stats
2W - 2L
1,563 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 2
Bellona
Bellona
Beppyxx
Bellona
Level 4
God Stats
2W - 3L
1,425 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Pajuxy
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2
Cthulhu
Cthulhu
Pyerter
Cthulhu
Level 7
God Stats
2W - 1L
1,563 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 2
Khepri
Khepri
SoftestCarry
Khepri
Level 69
God Stats
10W - 16L
1,510 SR
Queue Stats
67W - 76L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Riggs_DET
Merlin
12
3 / 4 / 1
8,413
421
4,311
7,296
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
TwoChiens
Bellona
20
7 / 5 / 2
12,363
618
10,889
15,817
11,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 3
8,367
418
5,195
16,589
13,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
isTOOdope
Cupid
14
3 / 6 / 2
9,596
480
9,045
17,156
5,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
omechi
Arachne
10
1 / 8 / 1
7,569
378
4,521
12,839
3,593
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnabasHaIe
Thanatos
20
16 / 3 / 4
13,090
655
17,394
16,494
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Beppyxx
Bellona
5
0 / 5 / 0
6,244
312
864
3,649
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Pajuxy
Heimdallr
17
7 / 2 / 7
10,944
547
13,458
9,294
5,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pyerter
Cthulhu
17
2 / 4 / 6
10,343
517
8,882
12,623
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
16
4 / 2 / 14
10,676
534
8,421
13,947
17,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
16
Kills
29
29
Deaths
16
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BarnabasHaIe
Thanatos
16
3
4
6
W
Bellona
Beppyxx
Bellona
0
5
0
0
W
Heimdallr
Pajuxy
Heimdallr
7
2
7
5.25
W
Cthulhu
Pyerter
Cthulhu
2
4
6
1.25
L
Merlin
Riggs_DET
Merlin
3
4
1
0.88
W
Khepri
4
2
14
5.5
L
Bellona
TwoChiens
Bellona
7
5
2
1.6
L
2
6
3
0.58
L
Cupid
isTOOdope
Cupid
3
6
2
0.67
L
Arachne
omechi
Arachne
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
49,019
69,697
Taken
56,007
35,986
Mitigated
41,281
15,885
Healing
26,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BarnabasHaIe
Thanatos
17,394
6,136
0
20,867
16,494
7,852
769
650
15,757
0
108,418
W
Bellona
Beppyxx
Bellona
864
446
0
15
3,649
1,598
0
581
2,961
0
4,350
W
Heimdallr
Pajuxy
Heimdallr
13,458
8,679
0
2,266
9,294
5,256
2,105
0
9,069
0
53,483
W
Cthulhu
Pyerter
Cthulhu
8,882
903
0
1,613
12,623
9,234
2,252
2,085
10,049
51,183
0
L
Merlin
Riggs_DET
Merlin
4,311
45
0
614
7,296
2,008
1,646
2,224
4,774
29,134
0
W
Khepri
8,421
769
0
1,779
13,947
17,341
712
346
13,360
28,279
0
L
Bellona
TwoChiens
Bellona
10,889
3,436
0
1,205
15,817
11,869
2,572
2,401
13,312
0
85,380
L
5,195
770
0
3,634
16,589
13,100
0
4,268
12,275
0
23,015
L
Cupid
isTOOdope
Cupid
9,045
6,486
73
7,441
17,156
5,416
1,158
4,746
12,328
0
57,788
L
Arachne
omechi
Arachne
4,521
3,601
0
2,918
12,839
3,593
0
2,914
9,705
0
28,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
51,297
398
Minions Killed
419
0
Camps Cleared
0
1,750,969
Distance Traveled
1,741,737
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,090
655
175
9
0
425,767
3
W
Bellona
6,244
312
2
0
0
144,075
0
W
Heimdallr
10,944
547
100
5
0
371,544
1
W
Cthulhu
10,343
517
115
6
0
392,126
3
L
Merlin
8,413
421
57
3
0
281,262
5
W
Khepri
10,676
534
27
1
0
408,225
4
L
Bellona
12,363
618
160
8
0
398,695
2
L
Chaac
8,367
418
32
2
0
428,360
1
L
Cupid
9,596
480
98
5
0
349,350
2
L
Arachne
7,569
378
51
3
0
293,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role