Player Matchup

Merlin
Merlin
Dindon No Cap
Merlin
Level 27
God Stats
3W - 5L
1,287 SR
Queue Stats
287W - 410L
1,221 Elo+
Party 1
Vamana
Vamana
HeySheWantsDA
Vamana
Level 28
God Stats
15W - 21L
1,339 SR
Queue Stats
53W - 66L
1,451 Elo+
Solo
Ah Puch
Ah Puch
LuCkY-LuKe344
Ah Puch
Level 25
God Stats
130W - 168L
1,405 SR
Queue Stats
176W - 261L
1,237 Elo+
Party 1
Team Averages
Level 27
1,343 SR
1,303 Elo+

VS

Team Averages
Level 27
1,395 SR
1,219 Elo+
Loki
Loki
ShiftyBadger714
Loki
Level 8
God Stats
3W - 4L
1,170 SR
Queue Stats
9W - 12L
1,252 Elo+
Solo
Zeus
Zeus
bomb092611
Zeus
Level 47
God Stats
5W - 2L
1,660 SR
Queue Stats
43W - 55L
1,203 Elo+
Party 2
Terra
Terra
dravenbunny
Terra
Level 25
God Stats
9W - 13L
1,355 SR
Queue Stats
45W - 58L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
10,474
698
12,189
7,990
2,767
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 9
10,422
695
4,685
15,424
7,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
16
15 / 1 / 6
12,326
822
22,100
6,659
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,898
527
2,870
11,107
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 9 / 0
9,382
625
14,228
12,929
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 1
7,900
527
480
19,893
10,583
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
23
Kills
3
3
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
5
0
9
9.5
W
Ah Puch
15
1
6
18
L
0
7
1
0.07
L
3
9
0
0.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
17,578
30,073
Taken
43,929
13,005
Mitigated
18,279
10,690
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,189
324
546
2,081
7,990
2,767
750
4,657
3,333
43,545
0
W
4,685
2,029
294
5,814
15,424
7,790
773
7,441
7,983
0
24,252
W
Ah Puch
22,100
1,047
623
1,332
6,659
2,448
156
2,976
3,683
62,048
0
L
2,870
443
0
0
11,107
3,609
0
9,248
1,859
202
14,443
L
14,228
1,986
1,494
1,023
12,929
4,087
0
9,128
3,801
39,891
0
L
480
0
748
1,851
19,893
10,583
0
15,941
3,952
9,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
25,180
182
Minions Killed
95
0
Camps Cleared
0
815,240
Distance Traveled
631,715
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,474
698
72
5
0
241,562
0
W
Vamana
10,422
695
31
2
0
320,335
0
W
Ah Puch
12,326
822
79
5
0
253,343
1
L
Loki
7,898
527
28
2
0
217,946
0
L
Zeus
9,382
625
52
3
0
188,841
3
L
Terra
7,900
527
15
1
0
224,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role