Player Matchup

Kukulkan
Kukulkan
MrZach99
Kukulkan
Level 5
God Stats
1W - 0L
1,662 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 2
Fenrir
Fenrir
SpartanXbox
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Velirri
Danzaburou
Level 25
God Stats
2W - 0L
1,797 SR
Queue Stats
11W - 7L
1,503 Elo+
Party 2
Team Averages
Level 46
1,653 SR
1,416 Elo+

VS

Team Averages
Level 28
1,465 SR
1,196 Elo+
Ne Zha
Ne Zha
Georhay238
Ne Zha
Level 54
God Stats
12W - 16L
1,500 SR
Queue Stats
116W - 220L
1,250 Elo+
Party 1
Thoth
Thoth
playerw22
Thoth
Level 17
God Stats
0W - 3L
1,394 SR
Queue Stats
13W - 37L
1,197 Elo+
Party 1
Bellona
Bellona
resin57
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrZach99
Kukulkan
15
9 / 2 / 14
11,536
769
11,729
7,872
2,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
10 / 2 / 15
12,819
855
13,178
11,787
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Velirri
Danzaburou
14
6 / 0 / 14
11,235
749
10,044
7,292
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Georhay238
Ne Zha
11
0 / 10 / 4
8,754
584
4,014
14,049
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
playerw22
Thoth
13
2 / 7 / 1
9,172
611
5,335
9,114
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
resin57
Bellona
12
2 / 8 / 0
8,694
580
6,842
21,002
18,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
25
Kills
4
4
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Georhay238
Ne Zha
0
10
4
0.2
W
Kukulkan
MrZach99
Kukulkan
9
2
14
8
W
Fenrir
10
2
15
8.75
W
Danzaburou
Velirri
Danzaburou
6
0
14
13
L
Thoth
playerw22
Thoth
2
7
1
0.36
L
Bellona
resin57
Bellona
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,951
Damage
16,191
26,951
Taken
44,165
17,043
Mitigated
27,407
6,676
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Georhay238
Ne Zha
4,014
1,224
0
1,265
14,049
5,956
822
3,175
10,874
0
35,759
W
Kukulkan
MrZach99
Kukulkan
11,729
2,027
0
466
7,872
2,848
1,614
1,749
5,776
40,122
0
W
Fenrir
13,178
3,646
0
2,953
11,787
11,449
662
1,681
9,569
0
33,444
W
Danzaburou
Velirri
Danzaburou
10,044
4,842
0
3,257
7,292
2,746
1,160
1,336
5,687
0
41,248
L
Thoth
playerw22
Thoth
5,335
93
0
141
9,114
3,166
448
1,977
7,137
40,152
0
L
Bellona
resin57
Bellona
6,842
1,120
0
1,290
21,002
18,285
265
6,676
14,326
0
23,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
26,620
143
Minions Killed
140
0
Camps Cleared
0
771,339
Distance Traveled
725,396
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,754
584
46
3
0
229,591
0
W
Kukulkan
11,536
769
54
4
0
266,059
0
W
Fenrir
12,819
855
27
2
0
267,345
2
W
Danzaburou
11,235
749
62
4
0
237,935
0
L
Thoth
9,172
611
66
4
0
212,949
0
L
Bellona
8,694
580
28
2
0
282,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role