Player Matchup

Guan Yu
Guan Yu
EZIDAZIT
Guan Yu
Level 14
God Stats
20W - 15L
1,500 SR
Queue Stats
658W - 720L
1,158 Elo+
Solo
Bellona
Bellona
Fx_Ax19
Bellona
Level 25
God Stats
8W - 10L
1,494 SR
Queue Stats
95W - 148L
1,296 Elo+
Party 2
Ymir
Ymir
Klaz_bruh
Ymir
Level 28
God Stats
14W - 28L
1,471 SR
Queue Stats
93W - 136L
1,337 Elo+
Solo
Danzaburou
Danzaburou
ak-alamoudi96
Danzaburou
Level 15
God Stats
27W - 42L
1,328 SR
Queue Stats
83W - 131L
1,174 Elo+
Party 2
Thanatos
Thanatos
iat_30
Thanatos
Level 17
God Stats
7W - 7L
1,468 SR
Queue Stats
514W - 602L
1,276 Elo+
Party 2
Team Averages
Level 20
1,452 SR
1,248 Elo+

VS

Team Averages
Level 24
1,450 SR
1,261 Elo+
Hel
Hel
Cricket_knife
Hel
Level 25
God Stats
2W - 3L
1,380 SR
Queue Stats
142W - 109L
1,375 Elo+
Party 1
Ra
Ra
Memphis-Elite-
Ra
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
386W - 368L
1,349 Elo+
Party 3
Achilles
Achilles
Shinuchi
Achilles
Level 6
God Stats
4W - 1L
1,214 SR
Queue Stats
29W - 22L
1,334 Elo+
Party 3
Izanami
Izanami
Xd_Henrique-_-
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
988 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
netflixcarces
Ah Muzen Cab
Level 13
God Stats
7W - 5L
1,656 SR
Queue Stats
22W - 26L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EZIDAZIT
Guan Yu
10
4 / 4 / 2
8,780
338
3,167
13,019
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Fx_Ax19
Bellona
20
12 / 6 / 2
12,650
487
17,226
23,485
20,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
16
0 / 10 / 6
10,602
408
8,545
26,445
29,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ak-alamoudi96
Danzaburou
16
3 / 10 / 5
10,480
403
11,496
19,472
7,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
iat_30
Thanatos
15
4 / 10 / 4
9,556
368
8,109
18,029
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
10,813
416
7,520
13,781
5,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 1 / 17
14,198
546
22,356
17,594
14,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shinuchi
Achilles
20
21 / 0 / 7
16,087
619
21,839
18,346
17,506
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 10 / 13
10,345
398
8,246
15,257
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
netflixcarces
Ah Muzen Cab
16
8 / 5 / 7
11,669
449
14,689
15,120
7,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
23
Kills
38
40
Deaths
23
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
7
11
0.93
L
Guan Yu
EZIDAZIT
Guan Yu
4
4
2
1.25
L
Bellona
Fx_Ax19
Bellona
12
6
2
2.17
L
Ymir
0
10
6
0.3
W
8
1
17
16.5
W
Achilles
Shinuchi
Achilles
21
0
7
24.5
W
0
10
13
0.65
L
Danzaburou
ak-alamoudi96
Danzaburou
3
10
5
0.55
L
Thanatos
iat_30
Thanatos
4
10
4
0.6
W
Ah Muzen Cab
netflixcarces
Ah Muzen Cab
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
74,650
100,450
Taken
80,098
69,720
Mitigated
50,517
21,945
Healing
34,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,520
2,276
6,245
4,570
13,781
5,152
2,361
2,766
11,015
42,065
0
L
Guan Yu
EZIDAZIT
Guan Yu
3,167
306
697
2,471
13,019
4,389
0
4,619
8,400
0
26,680
L
Bellona
Fx_Ax19
Bellona
17,226
5,486
0
4,396
23,485
20,676
0
7,046
16,439
0
97,417
L
Ymir
8,545
1,197
0
2,174
26,445
29,166
261
8,346
17,939
47,120
0
W
22,356
4,182
1,134
9,059
17,594
14,322
929
912
16,682
96,398
0
W
Achilles
Shinuchi
Achilles
21,839
6,319
0
6,924
18,346
17,506
3,898
3,005
15,341
0
126,965
W
8,246
4,406
0
924
15,257
5,838
1,950
905
14,352
0
35,265
L
Danzaburou
ak-alamoudi96
Danzaburou
11,496
5,377
0
4,337
19,472
7,301
809
6,050
13,345
0
65,595
L
Thanatos
iat_30
Thanatos
8,109
1,178
0
7,870
18,029
8,188
275
3,815
14,214
0
40,601
W
Ah Muzen Cab
netflixcarces
Ah Muzen Cab
14,689
3,952
0
5,843
15,120
7,699
1,223
957
14,163
0
43,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
63,112
466
Minions Killed
481
0
Camps Cleared
0
1,966,548
Distance Traveled
2,230,837
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,813
416
68
3
0
405,168
0
L
Guan Yu
8,780
338
46
2
0
246,293
0
L
Bellona
12,650
487
156
6
0
498,860
0
L
Ymir
10,602
408
76
3
0
404,123
0
W
Ra
14,198
546
138
5
0
492,833
5
W
Achilles
16,087
619
164
6
0
498,270
3
W
Izanami
10,345
398
71
3
0
376,062
2
L
Danzaburou
10,480
403
130
5
0
376,006
0
L
Thanatos
9,556
368
58
2
0
441,266
0
W
Ah Muzen Cab
11,669
449
40
2
0
458,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role