Player Matchup

Guan Yu
Guan Yu
BKeatt
Guan Yu
Level 140
God Stats
9W - 2L
1,624 SR
Queue Stats
326W - 225L
1,784 Elo+
Party 1
Kukulkan
Kukulkan
CallMeColin
Kukulkan
Level 28
God Stats
22W - 7L
1,784 SR
Queue Stats
275W - 148L
1,879 Elo+
Party 1
Anubis
Anubis
DeathBully
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,636 SR
1,721 Elo+

VS

Team Averages
Level 25
1,352 SR
1,449 Elo+
Set
Set
IndecisiveJerry
Set
Level 45
God Stats
0W - 4L
1,060 SR
Queue Stats
2W - 11L
1,164 Elo+
Party 2
Zeus
Zeus
JaquenHghar33
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
TheHulls
Erlang Shen
Level 17
God Stats
0W - 2L
1,497 SR
Queue Stats
24W - 18L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BKeatt
Guan Yu
11
1 / 1 / 9
8,223
685
4,455
10,281
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
CallMeColin
Kukulkan
13
5 / 0 / 5
9,011
751
11,873
3,871
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
DeathBully
Anubis
13
7 / 1 / 5
9,804
817
10,529
12,677
6,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,453
621
3,618
11,392
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,427
619
9,915
9,148
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TheHulls
Erlang Shen
10
0 / 4 / 2
7,179
598
2,878
10,649
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BKeatt
Guan Yu
1
1
9
5.5
W
Kukulkan
CallMeColin
Kukulkan
5
0
5
7.5
W
Anubis
DeathBully
Anubis
7
1
5
9.5
L
1
6
0
0.17
L
1
3
1
0.5
L
Erlang Shen
TheHulls
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
16,411
26,829
Taken
31,189
15,219
Mitigated
13,151
14,901
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BKeatt
Guan Yu
4,455
368
2,015
4,624
10,281
7,090
717
4,484
5,797
0
15,386
W
Kukulkan
CallMeColin
Kukulkan
11,873
941
0
1,061
3,871
1,387
1,007
1,350
2,521
42,168
0
W
Anubis
DeathBully
Anubis
10,529
271
0
7,201
12,677
6,742
1,010
4,424
8,253
58,850
0
L
3,618
1,613
0
2,572
11,392
3,386
0
7,694
3,263
0
15,142
L
9,915
226
0
1,460
9,148
2,317
0
7,102
1,786
42,582
0
L
Erlang Shen
TheHulls
Erlang Shen
2,878
812
0
1,121
10,649
7,448
0
6,721
3,443
0
14,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
22,059
162
Minions Killed
117
0
Camps Cleared
0
686,645
Distance Traveled
650,826
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,223
685
26
2
0
233,508
1
W
Kukulkan
9,011
751
58
5
0
230,065
1
W
Anubis
9,804
817
78
7
0
223,072
4
L
Set
7,453
621
25
2
0
215,165
1
L
Zeus
7,427
619
60
5
0
199,549
5
L
Erlang Shen
7,179
598
32
3
0
236,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role