Player Matchup

Tiamat
Tiamat
CircusError
Tiamat
Level 22
God Stats
16W - 8L
1,513 SR
Queue Stats
105W - 104L
1,405 Elo+
Party 2
Izanami
Izanami
KARM4TRIX
Izanami
Level 23
God Stats
56W - 31L
1,440 SR
Queue Stats
125W - 119L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
PlebMitch9
Jormungandr
Level 19
God Stats
4W - 4L
1,565 SR
Queue Stats
24W - 25L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
Sakullll
Amaterasu
Level 14
God Stats
6W - 6L
1,300 SR
Queue Stats
10W - 18L
1,292 Elo+
Party 2
Olorun
Olorun
SenseiElectro
Olorun
Level 21
God Stats
4W - 3L
1,340 SR
Queue Stats
23W - 16L
1,570 Elo+
Party 2
Team Averages
Level 20
1,431 SR
1,423 Elo+

VS

Team Averages
Level 24
1,528 SR
1,324 Elo+
Zhong Kui
Zhong Kui
JoeRyanTN
Zhong Kui
Level 82
God Stats
21W - 25L
1,508 SR
Queue Stats
333W - 277L
1,476 Elo+
Party 1
Susano
Susano
MopTop120
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,371 Elo+
Solo
Ymir
Ymir
Pierogiboi
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,371 Elo+
Party 1
Thor
Thor
Voorheese
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,091 Elo+
Solo
Neith
Neith
blackboss200
Neith
Level 8
God Stats
3W - 6L
1,632 SR
Queue Stats
5W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
8 / 2 / 9
10,930
575
12,776
13,139
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KARM4TRIX
Izanami
15
10 / 4 / 10
10,337
544
12,382
14,142
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
PlebMitch9
Jormungandr
14
8 / 2 / 12
9,977
525
11,027
15,054
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Sakullll
Amaterasu
17
6 / 2 / 6
11,677
615
4,568
11,529
8,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 4 / 9
10,405
548
14,931
15,535
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoeRyanTN
Zhong Kui
17
7 / 2 / 5
10,009
527
20,046
17,418
12,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
MopTop120
Susano
12
0 / 10 / 8
7,556
398
7,711
16,496
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 2
7,949
418
4,416
12,939
5,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
9
0 / 11 / 4
6,770
356
2,788
14,381
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 10 / 2
8,392
442
7,780
14,481
6,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
37
Kills
14
14
Deaths
37
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
2
9
6.25
L
Zhong Kui
JoeRyanTN
Zhong Kui
7
2
5
4.75
W
Izanami
KARM4TRIX
Izanami
10
4
10
3.75
L
Susano
MopTop120
Susano
0
10
8
0.4
L
3
4
2
1
W
Jormungandr
PlebMitch9
Jormungandr
8
2
12
7
W
Amaterasu
Sakullll
Amaterasu
6
2
6
4.5
W
5
4
9
2.38
L
Thor
0
11
4
0.18
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,684
Damage
42,741
69,399
Taken
75,715
44,358
Mitigated
34,633
23,684
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,776
3,064
0
5,086
13,139
9,999
3,373
1,810
11,329
70,883
0
L
Zhong Kui
JoeRyanTN
Zhong Kui
20,046
1,981
0
9,844
17,418
12,876
0
9,747
7,468
67,140
0
W
Izanami
KARM4TRIX
Izanami
12,382
8,779
0
4,055
14,142
5,091
6,899
5,633
8,509
0
54,412
L
Susano
MopTop120
Susano
7,711
1,527
0
2,212
16,496
5,115
0
6,190
10,110
0
34,337
L
4,416
398
0
1,613
12,939
5,764
0
8,040
4,515
27,770
0
W
Jormungandr
PlebMitch9
Jormungandr
11,027
1,790
1,004
2,142
15,054
13,947
534
5,732
9,322
34,072
0
W
Amaterasu
Sakullll
Amaterasu
4,568
1,622
147
2,154
11,529
8,641
3,112
2,991
8,538
0
47,968
W
14,931
6,473
964
8,132
15,535
6,680
2,300
8,296
7,239
55,112
0
L
Thor
2,788
1,489
33
1,190
14,381
4,238
0
5,583
8,677
0
28,749
L
7,780
3,953
0
1,051
14,481
6,640
168
8,344
6,062
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
40,676
442
Minions Killed
354
0
Camps Cleared
0
1,625,679
Distance Traveled
1,447,307
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,930
575
110
6
0
336,269
0
L
Zhong Kui
10,009
527
151
8
0
322,863
5
W
Izanami
10,337
544
85
4
0
332,808
2
L
Susano
7,556
398
63
3
0
318,636
0
L
Ymir
7,949
418
58
3
0
278,585
0
W
Jormungandr
9,977
525
54
3
0
338,440
2
W
Amaterasu
11,677
615
106
6
0
320,635
2
W
Olorun
10,405
548
87
5
0
297,527
1
L
Thor
6,770
356
44
2
0
290,164
1
L
Neith
8,392
442
38
2
0
237,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role