Player Matchup

Persephone
Persephone
Cherry Bomb4414
Persephone
Level 69
God Stats
37W - 48L
1,463 SR
Queue Stats
93W - 111L
1,313 Elo+
Party 1
Horus
Horus
DF ColtArms
Horus
Level 81
God Stats
30W - 30L
1,527 SR
Queue Stats
222W - 207L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
KAOTIC MINDED80
Danzaburou
Level 157
God Stats
2W - 2L
1,658 SR
Queue Stats
145W - 149L
1,441 Elo+
Solo
Bacchus
Bacchus
Kallibu1995
Bacchus
Level 123
God Stats
7W - 5L
1,850 SR
Queue Stats
291W - 309L
1,385 Elo+
Solo
Ra
Ra
PepperoniTe
Ra
Level 106
God Stats
5W - 6L
1,743 SR
Queue Stats
561W - 522L
1,423 Elo+
Party 1
Team Averages
Level 107
1,648 SR
1,400 Elo+

VS

Team Averages
Level 85
1,508 SR
1,439 Elo+
Sol
Sol
Mikayki
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Raustin
Erlang Shen
Level 113
God Stats
4W - 11L
1,500 SR
Queue Stats
362W - 468L
1,370 Elo+
Solo
Anhur
Anhur
XMOLIOX
Anhur
Level 60
God Stats
11W - 18L
1,452 SR
Queue Stats
660W - 731L
1,412 Elo+
Solo
Horus
Horus
nowereon397
Horus
Level 104
God Stats
20W - 14L
1,589 SR
Queue Stats
587W - 617L
1,412 Elo+
Solo
Ra
Ra
天青色等烟雨
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cherry Bomb4414
Persephone
6
0 / 6 / 1
5,466
364
1,892
5,143
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 8
6,877
458
4,906
12,013
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KAOTIC MINDED80
Danzaburou
12
3 / 5 / 6
7,571
505
7,093
12,819
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Kallibu1995
Bacchus
13
4 / 2 / 5
7,835
522
10,093
11,595
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 1 / 2
9,606
640
14,352
10,113
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 3 / 3
8,797
586
9,552
12,256
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Raustin
Erlang Shen
12
1 / 4 / 3
7,064
471
6,070
12,172
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
XMOLIOX
Anhur
12
5 / 3 / 1
7,768
518
4,679
10,182
3,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 2
7,369
491
5,285
11,620
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 6
7,889
526
8,270
7,876
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
21
Kills
16
17
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cherry Bomb4414
Persephone
0
6
1
0.08
L
2
3
8
2
L
Danzaburou
KAOTIC MINDED80
Danzaburou
3
5
6
1.2
L
Bacchus
Kallibu1995
Bacchus
4
2
5
3.25
W
Sol
5
3
3
2.17
L
12
1
2
13
W
Erlang Shen
Raustin
Erlang Shen
1
4
3
0.63
W
Anhur
XMOLIOX
Anhur
5
3
1
1.83
W
1
7
2
0.29
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
33,856
51,683
Taken
54,106
24,459
Mitigated
21,490
19,104
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cherry Bomb4414
Persephone
1,892
82
0
236
5,143
1,395
469
2,744
2,396
11,808
0
L
4,906
2,433
1,130
3,805
12,013
5,128
224
1,985
9,900
0
24,301
L
Danzaburou
KAOTIC MINDED80
Danzaburou
7,093
2,520
369
4,866
12,819
4,082
1,602
6,072
6,297
0
38,818
L
Bacchus
Kallibu1995
Bacchus
10,093
832
0
2,572
11,595
6,239
0
4,611
6,771
40,138
0
W
Sol
9,552
3,219
417
4,688
12,256
4,602
1,052
7,155
4,917
46,885
2,875
L
14,352
3,213
651
5,475
10,113
7,615
378
1,238
8,847
64,307
0
W
Erlang Shen
Raustin
Erlang Shen
6,070
2,909
281
3,575
12,172
5,665
556
5,456
6,684
0
44,231
W
Anhur
XMOLIOX
Anhur
4,679
1,122
0
3,630
10,182
3,108
1,300
2,604
7,578
0
33,269
W
5,285
2,544
508
2,047
11,620
5,573
444
8,586
3,034
0
32,508
W
8,270
289
776
2,214
7,876
2,542
89
2,312
5,556
40,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
38,887
287
Minions Killed
383
0
Camps Cleared
0
1,226,484
Distance Traveled
1,373,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,466
364
17
1
0
132,913
0
L
Horus
6,877
458
31
2
0
268,361
3
L
Danzaburou
7,571
505
66
4
0
252,342
4
L
Bacchus
7,835
522
56
4
0
304,970
0
W
Sol
8,797
586
101
7
0
259,941
2
L
Ra
9,606
640
117
8
0
267,898
1
W
Erlang Shen
7,064
471
79
5
0
318,895
0
W
Anhur
7,768
518
67
4
0
240,765
1
W
Horus
7,369
491
58
4
0
279,870
0
W
Ra
7,889
526
78
5
0
273,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role