Player Matchup

Odin
Odin
CompIexclty
Odin
Level 48
God Stats
10W - 2L
1,701 SR
Queue Stats
122W - 97L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
Lgacyyy
Kukulkan
Level 57
God Stats
1W - 0L
1,478 SR
Queue Stats
257W - 209L
1,599 Elo+
Party 3
Zeus
Zeus
Taisaka
Zeus
Level 69
God Stats
7W - 4L
1,843 SR
Queue Stats
363W - 278L
1,606 Elo+
Party 3
Aphrodite
Aphrodite
TheAnalMangler
Aphrodite
Level 62
God Stats
12W - 4L
1,907 SR
Queue Stats
133W - 80L
1,776 Elo+
Party 1
Bellona
Bellona
bronchoitis
Bellona
Level 39
God Stats
10W - 3L
1,963 SR
Queue Stats
56W - 20L
1,832 Elo+
Party 1
Team Averages
Level 55
1,778 SR
1,685 Elo+

VS

Team Averages
Level 55
1,524 SR
1,623 Elo+
Thor
Thor
CoomBlaster9001
Thor
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 9L
1,677 Elo+
Party 2
Bacchus
Bacchus
GarGorilla
Bacchus
Level 68
God Stats
8W - 7L
1,642 SR
Queue Stats
100W - 86L
1,619 Elo+
Party 2
Chaac
Chaac
Goompaloompa
Chaac
Level 43
God Stats
2W - 6L
1,487 SR
Queue Stats
76W - 81L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
MagnusUwU
Nu Wa
Level 48
God Stats
1W - 5L
1,466 SR
Queue Stats
33W - 38L
1,555 Elo+
Solo
Cupid
Cupid
stilltran
Cupid
Level 92
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 4L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,367
468
5,683
12,476
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Lgacyyy
Kukulkan
18
4 / 2 / 7
11,014
551
8,208
8,374
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
Taisaka
Zeus
18
3 / 4 / 7
10,951
548
11,728
9,850
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TheAnalMangler
Aphrodite
17
4 / 1 / 14
11,572
579
8,516
10,471
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
bronchoitis
Bellona
18
16 / 4 / 6
12,818
641
22,810
19,908
13,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 0
10,690
535
7,488
14,654
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
GarGorilla
Bacchus
13
3 / 7 / 3
8,561
428
8,128
22,613
22,546
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 6
9,427
471
7,230
14,822
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
MagnusUwU
Nu Wa
15
2 / 6 / 3
9,765
488
8,862
10,821
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
stilltran
Cupid
14
0 / 7 / 1
8,498
425
2,686
11,253
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
28
Kills
14
14
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
9
6
0
1.5
L
Bacchus
GarGorilla
Bacchus
3
7
3
0.64
L
0
3
6
1
W
Kukulkan
Lgacyyy
Kukulkan
4
2
7
3.75
L
Nu Wa
MagnusUwU
Nu Wa
2
6
3
0.58
W
Zeus
Taisaka
Zeus
3
4
7
1.63
W
Aphrodite
TheAnalMangler
Aphrodite
4
1
14
11
W
Bellona
bronchoitis
Bellona
16
4
6
4.75
L
Cupid
stilltran
Cupid
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
34,394
61,079
Taken
74,163
39,268
Mitigated
52,228
24,152
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,683
686
0
3,599
12,476
11,108
0
952
10,963
0
47,175
L
7,488
1,551
0
2,918
14,654
5,245
134
6,739
7,746
0
48,828
L
Bacchus
GarGorilla
Bacchus
8,128
854
265
3,871
22,613
22,546
0
8,130
14,393
21,412
0
L
7,230
584
0
5,259
14,822
17,219
283
7,859
6,380
0
51,425
W
Kukulkan
Lgacyyy
Kukulkan
8,208
643
0
882
8,374
3,325
604
3,141
4,940
63,606
0
L
Nu Wa
MagnusUwU
Nu Wa
8,862
1,251
0
743
10,821
3,821
783
4,875
5,736
62,728
0
W
Zeus
Taisaka
Zeus
11,728
2,270
0
3,970
9,850
3,292
627
1,814
7,776
100,601
0
W
Aphrodite
TheAnalMangler
Aphrodite
8,516
731
6,738
6,731
10,471
8,354
91
4,254
5,970
52,269
0
W
Bellona
bronchoitis
Bellona
22,810
12,023
0
2,232
19,908
13,189
152
6,025
13,715
3,339
79,998
L
Cupid
stilltran
Cupid
2,686
1,004
406
1,222
11,253
3,397
0
1,770
9,483
0
47,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
46,941
574
Minions Killed
439
0
Camps Cleared
0
1,877,729
Distance Traveled
1,779,849
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,367
468
77
4
0
323,144
1
L
Thor
10,690
535
106
5
0
335,015
4
L
Bacchus
8,561
428
23
1
0
363,335
7
L
Chaac
9,427
471
99
5
0
387,293
2
W
Kukulkan
11,014
551
128
6
0
392,414
0
L
Nu Wa
9,765
488
129
6
0
331,224
1
W
Zeus
10,951
548
169
8
0
370,061
3
W
Aphrodite
11,572
579
88
4
0
402,699
2
W
Bellona
12,818
641
112
6
0
389,411
2
L
Cupid
8,498
425
82
4
0
362,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role