Player Matchup

Khepri
Khepri
FootballGamer7
Khepri
Level 103
God Stats
30W - 25L
1,693 SR
Queue Stats
166W - 152L
1,626 Elo+
Party 2
Tiamat
Tiamat
GONERSGONERS
Tiamat
Level 109
God Stats
3W - 6L
1,751 SR
Queue Stats
127W - 115L
1,608 Elo+
Party 2
Nike
Nike
Joe Biden5843
Nike
Level 22
God Stats
9W - 7L
1,485 SR
Queue Stats
34W - 22L
1,584 Elo+
Party 2
Team Averages
Level 78
1,643 SR
1,606 Elo+

VS

Team Averages
Level 34
1,500 SR
1,440 Elo+
Bacchus
Bacchus
Jaybuyer
Bacchus
Level 51
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 128L
1,518 Elo+
Solo
He Bo
He Bo
Youkaiona
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,426 Elo+
Party 1
Rama
Rama
jupacope
Rama
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 15
12,113
673
8,646
18,336
22,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
11 / 4 / 7
13,314
740
19,363
15,486
11,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 10
11,984
666
7,288
15,567
14,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaybuyer
Bacchus
15
1 / 6 / 8
10,900
606
7,576
14,533
18,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
Youkaiona
He Bo
15
9 / 8 / 3
12,830
713
16,144
15,651
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
3 / 6 / 7
11,214
623
8,001
14,676
4,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
13
13
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
W
Tiamat
11
4
7
3.63
L
Bacchus
Jaybuyer
Bacchus
1
6
8
0.83
W
5
4
10
2.5
L
He Bo
Youkaiona
He Bo
9
8
3
1.31
L
Rama
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
31,721
49,389
Taken
44,860
47,911
Mitigated
28,545
11,663
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,646
37
622
3,072
18,336
22,051
290
8,122
9,854
22,490
0
W
Tiamat
19,363
1,287
0
4,581
15,486
11,545
701
7,085
8,140
57,692
0
L
Bacchus
Jaybuyer
Bacchus
7,576
642
1,256
1,324
14,533
18,037
532
7,832
6,288
27,827
0
W
7,288
1,139
2,076
1,312
15,567
14,315
1,156
7,531
7,675
0
35,401
L
He Bo
Youkaiona
He Bo
16,144
1,226
0
3,696
15,651
5,567
219
9,309
5,956
54,632
0
L
Rama
8,001
5,524
0
2,362
14,676
4,941
0
9,776
4,533
0
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
34,944
152
Minions Killed
148
0
Camps Cleared
0
960,376
Distance Traveled
795,139
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,113
673
28
2
0
329,915
1
W
Tiamat
13,314
740
69
4
0
298,803
0
L
Bacchus
10,900
606
30
2
0
320,554
3
W
Nike
11,984
666
55
3
0
331,658
1
L
He Bo
12,830
713
78
4
0
260,764
3
L
Rama
11,214
623
40
2
0
213,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role