Player Matchup

Guan Yu
Guan Yu
DrankStar09
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 187L
1,129 Elo+
Party 2
Da Ji
Da Ji
IvanAndAustin022
Da Ji
Level 47
God Stats
9W - 7L
1,427 SR
Queue Stats
447W - 716L
1,221 Elo+
Party 2
Zeus
Zeus
STRESS77
Zeus
Level 41
God Stats
37W - 26L
1,395 SR
Queue Stats
319W - 291L
1,417 Elo+
Solo
Neith
Neith
Violentforest
Neith
Level 45
God Stats
0W - 1L
1,692 SR
Queue Stats
22W - 17L
1,395 Elo+
Solo
Xing Tian
Xing Tian
tyler11223354
Xing Tian
Level 44
God Stats
1W - 3L
1,751 SR
Queue Stats
200W - 369L
1,231 Elo+
Party 2
Team Averages
Level 41
1,553 SR
1,279 Elo+

VS

Team Averages
Level 68
1,513 SR
1,400 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BigThrobbing
Ravana
Level 41
God Stats
2W - 1L
1,378 SR
Queue Stats
23W - 21L
1,372 Elo+
Party 1
Chernobog
Chernobog
Chaos_The_Kid666
Chernobog
Level 49
God Stats
5W - 12L
1,291 SR
Queue Stats
33W - 39L
1,360 Elo+
Party 3
Osiris
Osiris
H0N3ST_W33SHNAW
Osiris
Level 69
God Stats
6W - 3L
1,672 SR
Queue Stats
41W - 49L
1,351 Elo+
Party 3
Tiamat
Tiamat
Simba_Senpai_
Tiamat
Level 83
God Stats
1W - 0L
1,724 SR
Queue Stats
81W - 70L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrankStar09
Guan Yu
8
0 / 9 / 0
5,543
426
2,901
10,671
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
5,657
435
1,526
9,109
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
4 / 5 / 0
7,596
584
9,273
6,943
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 4 / 0
6,063
466
7,228
9,304
2,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
tyler11223354
Xing Tian
7
0 / 8 / 0
5,077
391
2,770
10,242
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
7 / 1 / 5
7,876
606
5,195
9,644
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
12
5 / 3 / 7
7,620
586
4,210
7,574
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
10
2 / 0 / 6
6,676
514
5,674
4,415
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
15 / 0 / 5
9,140
703
13,037
12,687
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 2
7,300
562
2,339
7,821
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
5
Kills
29
30
Deaths
5
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
7
1
5
9.5
W
Ravana
5
3
7
2.83
W
Chernobog
2
0
6
5
L
Guan Yu
DrankStar09
Guan Yu
0
9
0
0
W
15
0
5
17.5
L
0
4
0
0
L
Zeus
4
5
0
0.8
W
0
1
2
1
L
1
4
0
0.25
L
Xing Tian
tyler11223354
Xing Tian
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
30,455
46,269
Taken
42,141
21,378
Mitigated
23,937
8,409
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,195
632
967
1,961
9,644
6,313
273
1,680
7,913
18,490
0
W
Ravana
4,210
1,879
0
1,860
7,574
3,117
280
2,688
4,612
0
32,039
W
Chernobog
5,674
3,698
576
1,354
4,415
1,390
1,784
924
3,491
0
29,752
L
Guan Yu
DrankStar09
Guan Yu
2,901
1,128
60
760
10,671
7,870
268
514
10,157
0
20,563
W
13,037
6,136
0
5,969
12,687
8,458
523
3,926
8,448
0
34,257
L
1,526
274
0
3,113
9,109
2,946
0
73
9,008
0
30,481
L
Zeus
9,273
1,236
0
405
6,943
2,281
305
1,631
5,150
44,540
0
W
2,339
200
0
1,895
7,821
4,659
434
2,316
5,367
41,165
0
L
7,228
4,173
0
3,723
9,304
2,874
0
2,164
7,068
0
32,910
L
Xing Tian
tyler11223354
Xing Tian
2,770
320
0
348
10,242
5,407
0
2,890
7,352
12,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
38,612
273
Minions Killed
292
0
Camps Cleared
0
1,081,877
Distance Traveled
1,285,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,876
606
38
3
0
266,947
1
W
Ravana
7,620
586
57
4
0
261,873
2
W
Chernobog
6,676
514
62
5
0
229,694
0
L
Guan Yu
5,543
426
41
3
0
201,924
0
W
Osiris
9,140
703
54
4
0
260,640
0
L
Da Ji
5,657
435
62
5
0
245,810
0
L
Zeus
7,596
584
97
7
0
211,584
2
W
Tiamat
7,300
562
81
6
0
266,147
0
L
Neith
6,063
466
53
4
0
210,803
1
L
Xing Tian
5,077
391
20
2
0
211,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role