Player Matchup

Heimdallr
Heimdallr
BurkhamBoy
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,423 Elo+
Solo
Mercury
Mercury
ChronicKronos
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,284 Elo+
Party 1
Tiamat
Tiamat
I AM A1PHAKING
Tiamat
Level 14
God Stats
35W - 17L
1,472 SR
Queue Stats
70W - 59L
1,305 Elo+
Solo
Zeus
Zeus
Ichigoboi
Zeus
Level 19
God Stats
98W - 80L
1,563 SR
Queue Stats
151W - 134L
1,430 Elo+
Solo
Ymir
Ymir
sregnig23
Ymir
Level 22
God Stats
1W - 6L
1,210 SR
Queue Stats
35W - 42L
1,255 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,339 Elo+

VS

Team Averages
Level 24
1,571 SR
1,413 Elo+
Anubis
Anubis
Elpicado_
Anubis
Level 11
God Stats
9W - 9L
1,343 SR
Queue Stats
21W - 23L
1,189 Elo+
Solo
Skadi
Skadi
EmoAlligator
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,432 Elo+
Party 2
Vulcan
Vulcan
IxHuntTRUMP
Vulcan
Level 25
God Stats
9W - 4L
1,920 SR
Queue Stats
25W - 37L
1,281 Elo+
Solo
Yemoja
Yemoja
Persevere
Yemoja
Level 7
God Stats
11W - 4L
1,590 SR
Queue Stats
19W - 24L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
Shadowcombat
Guan Yu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurkhamBoy
Heimdallr
17
0 / 8 / 4
10,367
864
9,383
18,569
6,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
16
3 / 9 / 1
10,601
883
5,283
15,278
5,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 4
11,263
939
15,401
20,856
20,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
16
1 / 5 / 4
10,485
874
18,804
17,495
5,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
0 / 10 / 2
9,988
832
8,108
23,151
11,049
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elpicado_
Anubis
19
8 / 1 / 16
12,079
1,007
18,950
13,438
7,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 17
13,515
1,126
32,969
13,333
6,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
19
5 / 2 / 18
11,538
962
13,090
9,931
4,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Persevere
Yemoja
20
3 / 1 / 27
13,392
1,116
9,223
11,770
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Shadowcombat
Guan Yu
19
10 / 0 / 15
13,536
1,128
14,798
14,746
14,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
134
6
Kills
41
41
Deaths
6
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BurkhamBoy
Heimdallr
0
8
4
0.25
L
Mercury
3
9
1
0.39
W
Anubis
Elpicado_
Anubis
8
1
16
16
W
15
2
17
11.75
L
2
9
4
0.44
L
Zeus
1
5
4
0.6
W
Vulcan
5
2
18
7
W
Yemoja
Persevere
Yemoja
3
1
27
16.5
W
Guan Yu
Shadowcombat
Guan Yu
10
0
15
17.5
L
Ymir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
89,030
95,349
Taken
63,218
50,263
Mitigated
45,668
4,231
Healing
29,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BurkhamBoy
Heimdallr
9,383
2,394
0
544
18,569
6,916
0
7,045
11,524
0
33,454
L
Mercury
5,283
293
0
45
15,278
5,708
0
4,229
11,049
0
14,009
W
Anubis
Elpicado_
Anubis
18,950
546
558
4,377
13,438
7,676
0
8,710
4,728
45,482
0
W
32,969
17,208
967
2,794
13,333
6,171
0
8,298
5,035
0
57,927
L
15,401
1,512
69
2,498
20,856
20,869
0
9,215
11,641
32,156
0
L
Zeus
18,804
2,438
74
1,001
17,495
5,721
0
6,336
11,159
41,020
0
W
Vulcan
13,090
4,998
1,616
1,078
9,931
4,271
0
7,771
2,160
26,058
0
W
Yemoja
Persevere
Yemoja
9,223
2,935
12,472
3,442
11,770
13,475
0
8,831
2,939
15,060
0
W
Guan Yu
Shadowcombat
Guan Yu
14,798
3,813
871
1,640
14,746
14,075
0
8,703
6,043
0
31,984
L
Ymir
8,108
776
0
0
23,151
11,049
0
14,438
8,713
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
64,060
197
Minions Killed
239
6
Camps Cleared
6
917,354
Distance Traveled
1,121,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,367
864
49
4
1
173,867
0
L
Mercury
10,601
883
17
1
0
220,321
0
W
Anubis
12,079
1,007
77
6
0
210,010
0
W
Skadi
13,515
1,126
66
6
2
231,782
0
L
Tiamat
11,263
939
35
3
2
215,687
4
L
Zeus
10,485
874
36
3
3
153,413
0
W
Vulcan
11,538
962
36
3
1
203,672
2
W
Yemoja
13,392
1,116
28
2
1
214,710
0
W
Guan Yu
13,536
1,128
32
3
2
261,809
0
L
Ymir
9,988
832
60
5
0
154,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role