Player Matchup

Ares
Ares
Gold IV
DarkHart453
Ares
Gold IV
Level 67
God Stats
11W - 11L
1,348 SR
Queue Stats
196W - 189L
1,402 MMR
Party 1
Cthulhu
Cthulhu
Gold II
MattMR
Cthulhu
Gold II
Level 156
God Stats
48W - 37L
1,771 SR
Queue Stats
638W - 633L
1,567 MMR
Solo
Janus
Janus
Platinum V
Murphy02
Janus
Platinum V
Level 124
God Stats
7W - 2L
1,957 SR
Queue Stats
250W - 249L
1,788 MMR
Party 1
Mercury
Mercury
Gold III
Prex18
Mercury
Gold III
Level 106
God Stats
9W - 6L
1,805 SR
Queue Stats
251W - 251L
1,575 MMR
Solo
Danzaburou
Danzaburou
Gold II
Sh33rCold
Danzaburou
Gold II
Level 109
God Stats
20W - 12L
1,634 SR
Queue Stats
439W - 437L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,703 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,657 SR
1,580 MMR
Persephone
Persephone
Silver I
Alae
Persephone
Silver I
Level 148
God Stats
3W - 2L
1,959 SR
Queue Stats
45W - 34L
1,580 MMR
Party 2
Ganesha
Ganesha
Gold III
EscobarIxIxNe
Ganesha
Gold III
Level 131
God Stats
3W - 1L
1,829 SR
Queue Stats
99W - 104L
1,564 MMR
Solo
Guan Yu
Guan Yu
Gold II
Imabetsu
Guan Yu
Gold II
Level 123
God Stats
2W - 1L
1,281 SR
Queue Stats
141W - 131L
1,574 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
LuciferTheHated
Ao Kuang
Silver I
Level 142
God Stats
1W - 1L
1,881 SR
Queue Stats
6W - 5L
1,604 MMR
Solo
Heimdallr
Heimdallr
Silver I
Warhazard
Heimdallr
Silver I
Level 159
God Stats
2W - 0L
1,336 SR
Queue Stats
43W - 32L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 10
10,552
406
14,583
28,675
25,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MattMR
Cthulhu
20
2 / 6 / 5
13,472
518
20,187
21,213
21,031
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Murphy02
Janus
20
5 / 6 / 10
13,239
509
20,985
15,679
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Prex18
Mercury
20
8 / 5 / 5
14,100
542
22,650
22,443
9,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Sh33rCold
Danzaburou
20
4 / 8 / 5
13,407
516
14,873
21,587
8,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetApolloScyllaAthenaTsukuyomi

VS

Bans
TiamatYmirSobekTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alae
Persephone
20
9 / 3 / 11
16,769
645
23,779
17,821
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
18
1 / 9 / 14
11,896
458
9,044
30,899
27,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Imabetsu
Guan Yu
20
4 / 3 / 7
14,748
567
16,187
28,700
34,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
20
12 / 4 / 8
15,476
595
22,777
34,713
16,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Warhazard
Heimdallr
20
8 / 3 / 14
15,874
611
16,891
18,375
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
22
Kills
34
34
Deaths
22
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alae
Persephone
9
3
11
4.83
L
3
9
10
0.89
W
Ganesha
1
9
14
0.89
W
Guan Yu
Imabetsu
Guan Yu
4
3
7
2.5
W
Ao Kuang
12
4
8
4
L
Cthulhu
MattMR
Cthulhu
2
6
5
0.75
L
Janus
Murphy02
Janus
5
6
10
1.67
L
Mercury
Prex18
Mercury
8
5
5
2.1
L
Danzaburou
Sh33rCold
Danzaburou
4
8
5
0.81
W
Heimdallr
Warhazard
Heimdallr
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,278
Damage
88,678
109,597
Taken
130,508
71,492
Mitigated
94,800
21,429
Healing
46,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alae
Persephone
23,779
390
196
6,386
17,821
7,332
1,818
7,721
9,995
116,202
0
L
14,583
810
0
932
28,675
25,989
0
13,196
13,993
33,834
0
W
Ganesha
9,044
993
0
2,921
30,899
27,932
169
15,581
14,946
27,442
0
W
Guan Yu
Imabetsu
Guan Yu
16,187
3,758
2,930
13,756
28,700
34,511
868
11,268
17,122
0
98,855
W
Ao Kuang
22,777
4,792
0
13,452
34,713
16,548
1,658
13,894
20,653
146,072
0
L
Cthulhu
MattMR
Cthulhu
20,187
1,001
1,243
5,233
21,213
21,031
0
9,499
11,112
98,821
0
L
Janus
Murphy02
Janus
20,985
506
0
741
15,679
5,916
0
9,434
5,732
85,077
0
L
Mercury
Prex18
Mercury
22,650
12,092
0
6,450
22,443
9,812
0
10,363
11,819
0
127,219
L
Danzaburou
Sh33rCold
Danzaburou
14,873
7,560
0
6,830
21,587
8,744
838
10,094
10,780
0
101,477
W
Heimdallr
Warhazard
Heimdallr
16,891
9,986
0
6,871
18,375
8,477
5,059
8,499
9,826
2,044
108,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,770
Gold Earned
74,763
719
Minions Killed
695
0
Camps Cleared
0
2,508,627
Distance Traveled
2,567,034
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,769
645
174
7
0
546,557
9
L
Ares
10,552
406
33
1
0
433,199
3
W
Ganesha
11,896
458
11
0
0
487,043
6
W
Guan Yu
14,748
567
179
7
0
540,322
4
W
Ao Kuang
15,476
595
155
6
0
516,521
1
L
Cthulhu
13,472
518
193
7
0
496,813
6
L
Janus
13,239
509
150
6
0
505,183
6
L
Mercury
14,100
542
181
7
0
608,939
4
L
Danzaburou
13,407
516
162
6
0
464,493
8
W
Heimdallr
15,874
611
176
7
0
476,591
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role