Player Matchup

Ymir
Ymir
Benejay
Ymir
Level 27
God Stats
3W - 0L
1,695 SR
Queue Stats
15W - 8L
1,785 Elo+
Party 1
Hou Yi
Hou Yi
Chuckls159
Hou Yi
Level 107
God Stats
1W - 0L
1,275 SR
Queue Stats
14W - 11L
1,642 Elo+
Party 1
Sol
Sol
YankMyJoystick
Sol
Level 109
God Stats
1W - 0L
1,765 SR
Queue Stats
17W - 10L
1,711 Elo+
Party 1
Team Averages
Level 81
1,578 SR
1,713 Elo+

VS

Team Averages
Level 45
1,371 SR
1,539 Elo+
Heimdallr
Heimdallr
CHAAAAAAAAAA
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Dixieee
Cabrakan
Level 125
God Stats
2W - 3L
1,301 SR
Queue Stats
125W - 104L
1,618 Elo+
Party 2
Neith
Neith
Emoney484
Neith
Level 6
God Stats
4W - 3L
1,311 SR
Queue Stats
53W - 85L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Benejay
Ymir
8
1 / 2 / 10
6,329
791
2,640
7,268
5,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Chuckls159
Hou Yi
11
9 / 1 / 5
8,092
1,012
6,315
6,755
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 9
7,609
951
6,745
7,608
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHAAAAAAAAAA
Heimdallr
8
1 / 5 / 1
6,152
769
2,166
5,625
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Dixieee
Cabrakan
9
2 / 4 / 1
6,591
824
4,581
9,293
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Emoney484
Neith
8
1 / 7 / 2
6,048
756
3,928
7,274
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
5
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Benejay
Ymir
1
2
10
3
L
Heimdallr
CHAAAAAAAAAA
Heimdallr
1
5
1
0.3
W
Hou Yi
Chuckls159
Hou Yi
9
1
5
11.5
L
Cabrakan
Dixieee
Cabrakan
2
4
1
0.63
L
Neith
Emoney484
Neith
1
7
2
0.29
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,700
Damage
10,675
21,631
Taken
22,192
10,232
Mitigated
11,428
6,326
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Benejay
Ymir
2,640
822
0
760
7,268
5,620
60
1,308
5,960
10,172
0
L
Heimdallr
CHAAAAAAAAAA
Heimdallr
2,166
806
0
523
5,625
1,938
0
2,405
3,220
0
11,126
W
Hou Yi
Chuckls159
Hou Yi
6,315
2,693
0
2,737
6,755
2,333
1,131
1,689
5,066
0
26,942
L
Cabrakan
Dixieee
Cabrakan
4,581
417
0
739
9,293
7,125
0
3,785
5,508
17,027
0
L
Neith
Emoney484
Neith
3,928
1,770
0
773
7,274
2,365
0
3,195
4,079
0
11,743
W
6,745
2,911
0
2,829
7,608
2,279
1,570
2,084
5,524
29,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
18,791
90
Minions Killed
46
0
Camps Cleared
0
465,319
Distance Traveled
297,960
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,329
791
15
2
0
175,277
1
L
Heimdallr
6,152
769
16
2
0
81,498
3
W
Hou Yi
8,092
1,012
36
5
0
146,057
4
L
Cabrakan
6,591
824
15
2
0
112,055
0
L
Neith
6,048
756
15
2
0
104,407
0
W
Sol
7,609
951
39
5
0
143,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role