Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cherry Bomb4414
Persephone
Level 69
God Stats
37W - 48L
1,476 SR
Queue Stats
93W - 111L
1,322 Elo+
Party 3
Medusa
Medusa
DF ColtArms
Medusa
Level 81
God Stats
6W - 12L
1,433 SR
Queue Stats
222W - 207L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PepperoniTe
Ah Muzen Cab
Level 106
God Stats
6W - 5L
1,555 SR
Queue Stats
561W - 522L
1,436 Elo+
Party 3
Terra
Terra
herreramiguel200
Terra
Level 89
God Stats
9W - 11L
1,552 SR
Queue Stats
346W - 414L
1,395 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,421 Elo+

VS

Team Averages
Level 75
1,411 SR
1,360 Elo+
Bellona
Bellona
CathedralCarp33
Bellona
Level 126
God Stats
4W - 5L
1,539 SR
Queue Stats
395W - 405L
1,390 Elo+
Solo
Zeus
Zeus
CleanWorm485275
Zeus
Level 58
God Stats
23W - 24L
1,485 SR
Queue Stats
159W - 179L
1,368 Elo+
Party 1
Skadi
Skadi
Fish0fWater
Skadi
Level 54
God Stats
2W - 1L
1,246 SR
Queue Stats
142W - 133L
1,254 Elo+
Party 2
Athena
Athena
GooglyEyeJo
Athena
Level 73
God Stats
9W - 12L
1,282 SR
Queue Stats
238W - 257L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
Monkeyslay
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 116L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
2
0 / 1 / 0
3,157
451
0
2,084
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Cherry Bomb4414
Persephone
8
2 / 2 / 0
4,593
656
2,680
3,138
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
8
1 / 2 / 0
4,624
661
2,151
3,263
1,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
PepperoniTe
Ah Muzen Cab
7
2 / 2 / 0
4,367
624
4,040
5,010
1,218
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 2
3,793
542
1,441
4,521
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,916
702
1,783
3,660
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,229
604
1,129
3,260
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 2 / 2
4,520
646
3,719
4,045
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 0 / 5
3,886
555
2,145
4,056
2,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Monkeyslay
Hun Batz
8
4 / 0 / 1
4,865
695
1,360
3,916
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
9
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
2
1
0
2
L
Persephone
Cherry Bomb4414
Persephone
2
2
0
1
W
0
2
0
0
L
Medusa
1
2
0
0.5
W
3
2
2
2
W
Athena
0
0
5
2.5
W
Hun Batz
Monkeyslay
Hun Batz
4
0
1
4.5
L
Ah Muzen Cab
PepperoniTe
Ah Muzen Cab
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,312
Damage
10,136
18,016
Taken
18,937
5,236
Mitigated
6,973
4,697
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
423
2,084
348
0
0
2,084
0
5,346
W
1,783
552
0
1,483
3,660
2,132
0
0
3,660
0
18,739
L
Persephone
Cherry Bomb4414
Persephone
2,680
48
0
321
3,138
901
0
1,052
2,084
15,758
0
W
1,129
89
0
644
3,260
899
0
2,013
1,006
18,371
0
L
Medusa
2,151
845
0
593
3,263
1,086
0
0
3,263
0
18,461
W
3,719
2,048
0
0
4,045
930
0
474
3,571
0
13,511
W
Athena
2,145
845
357
736
4,056
2,050
0
826
3,230
10,216
0
W
Hun Batz
Monkeyslay
Hun Batz
1,360
521
0
1,637
3,916
962
0
557
3,349
0
17,336
L
Ah Muzen Cab
PepperoniTe
Ah Muzen Cab
4,040
1,516
0
2,399
5,010
1,218
0
1,166
3,844
0
17,999
L
1,441
183
60
901
4,521
1,683
81
1,056
3,465
6,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,534
Gold Earned
22,416
134
Minions Killed
171
0
Camps Cleared
0
573,811
Distance Traveled
718,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,157
451
9
1
0
35,704
0
W
Bellona
4,916
702
45
6
0
127,894
0
L
Persephone
4,593
656
31
4
0
135,287
0
W
Zeus
4,229
604
36
5
0
133,457
0
L
Medusa
4,624
661
43
6
0
111,821
2
W
Skadi
4,520
646
34
5
0
146,062
0
W
Athena
3,886
555
13
2
0
158,100
3
W
Hun Batz
4,865
695
43
6
0
152,977
1
L
Ah Muzen Cab
4,367
624
39
6
0
137,226
2
L
Terra
3,793
542
12
2
0
153,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role