Player Matchup

Tiamat
Tiamat
HinoXtl3
Tiamat
Level 28
God Stats
3W - 6L
1,551 SR
Queue Stats
113W - 108L
1,481 Elo+
Solo
Ullr
Ullr
KindredCo
Ullr
Level 25
God Stats
4W - 5L
1,461 SR
Queue Stats
66W - 58L
1,454 Elo+
Party 2
Mercury
Mercury
RoninWarrior47
Mercury
Level 26
God Stats
13W - 18L
1,504 SR
Queue Stats
286W - 297L
1,395 Elo+
Party 1
Bellona
Bellona
SoosGoos
Bellona
Level 17
God Stats
23W - 30L
1,459 SR
Queue Stats
216W - 249L
1,511 Elo+
Party 1
Loki
Loki
TooEasy247EZ
Loki
Level 28
God Stats
11W - 10L
1,709 SR
Queue Stats
98W - 115L
1,528 Elo+
Party 2
Team Averages
Level 25
1,537 SR
1,474 Elo+

VS

Team Averages
Level 29
1,442 SR
1,429 Elo+
Sol
Sol
CripGangSuwoop
Sol
Level 3
God Stats
1W - 2L
1,274 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 3
Vamana
Vamana
Daddy 7 Eleven
Vamana
Level 37
God Stats
25W - 37L
1,472 SR
Queue Stats
92W - 120L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
Daddy Safeway
Heimdallr
Level 59
God Stats
2W - 1L
1,424 SR
Queue Stats
111W - 136L
1,407 Elo+
Party 3
Merlin
Merlin
asapf1una
Merlin
Level 22
God Stats
15W - 20L
1,461 SR
Queue Stats
450W - 517L
1,424 Elo+
Solo
Anubis
Anubis
ssuunnyD
Anubis
Level 25
God Stats
29W - 26L
1,581 SR
Queue Stats
123W - 114L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HinoXtl3
Tiamat
18
1 / 6 / 2
11,201
487
8,304
15,029
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
14
5 / 10 / 4
9,875
429
10,255
21,600
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 11 / 0
8,968
390
5,011
15,271
5,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SoosGoos
Bellona
15
3 / 9 / 5
10,259
446
10,722
26,568
24,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 1
9,566
416
7,049
18,077
5,448
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 4
14,680
638
18,988
17,737
7,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 5
10,997
478
7,110
13,728
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Daddy Safeway
Heimdallr
20
12 / 3 / 14
13,711
596
20,848
14,957
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
asapf1una
Merlin
17
7 / 6 / 6
11,739
510
10,070
12,975
4,331
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ssuunnyD
Anubis
20
6 / 1 / 9
13,915
605
16,429
12,690
7,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
42
42
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
16
1
4
18
W
1
1
5
3.5
W
Heimdallr
Daddy Safeway
Heimdallr
12
3
14
6.33
L
Tiamat
HinoXtl3
Tiamat
1
6
2
0.33
L
Ullr
5
10
4
0.7
L
1
11
0
0.09
L
Bellona
SoosGoos
Bellona
3
9
5
0.61
L
2
6
1
0.42
W
Merlin
asapf1una
Merlin
7
6
6
1.67
W
Anubis
ssuunnyD
Anubis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,341
Damage
73,445
96,545
Taken
72,087
50,816
Mitigated
34,372
15,233
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,988
5,390
0
12,545
17,737
7,608
4,690
2,035
15,584
105,104
0
W
7,110
3,347
0
3,505
13,728
7,925
2,329
1,083
12,578
0
65,087
W
Heimdallr
Daddy Safeway
Heimdallr
20,848
15,029
0
3,857
14,957
6,530
2,974
1,405
13,478
0
94,361
L
Tiamat
HinoXtl3
Tiamat
8,304
1,243
0
3,880
15,029
8,872
419
8,506
6,523
73,215
0
L
Ullr
10,255
3,555
0
2,966
21,600
6,813
0
9,666
11,934
0
39,170
L
5,011
2,410
0
745
15,271
5,364
137
8,153
7,118
0
33,301
L
Bellona
SoosGoos
Bellona
10,722
3,383
0
2,261
26,568
24,319
322
11,785
14,783
0
44,720
L
7,049
2,048
236
5,145
18,077
5,448
0
7,377
10,700
0
72,149
W
Merlin
asapf1una
Merlin
10,070
747
585
2,448
12,975
4,331
1,236
657
12,238
62,136
0
W
Anubis
ssuunnyD
Anubis
16,429
433
0
6,911
12,690
7,978
676
2,563
9,905
118,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
65,042
468
Minions Killed
698
0
Camps Cleared
0
2,031,374
Distance Traveled
2,044,343
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,680
638
193
8
0
367,141
1
W
Vamana
10,997
478
92
4
0
477,750
5
W
Heimdallr
13,711
596
141
6
0
413,515
0
L
Tiamat
11,201
487
159
7
0
397,841
0
L
Ullr
9,875
429
58
3
0
416,569
3
L
Mercury
8,968
390
69
3
0
408,395
0
L
Bellona
10,259
446
66
3
0
397,049
0
L
Loki
9,566
416
116
5
0
411,520
0
W
Merlin
11,739
510
77
3
0
382,096
1
W
Anubis
13,915
605
195
8
0
403,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role