Player Matchup

Heimdallr
Heimdallr
BigAndBadWolf
Heimdallr
Level 7
God Stats
3W - 2L
1,718 SR
Queue Stats
10W - 13L
1,342 Elo+
Solo
Susano
Susano
Fatalangelx
Susano
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 59L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Ray is Fast
Baron Samedi
Level 28
God Stats
32W - 45L
1,384 SR
Queue Stats
32W - 45L
1,325 Elo+
Party 2
Team Averages
Level 40
1,534 SR
1,358 Elo+

VS

Team Averages
Level 12
1,407 SR
1,397 Elo+
Neith
Neith
Soriyu
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
oa
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 1
Thoth
Thoth
uniivrse
Thoth
Level 5
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigAndBadWolf
Heimdallr
11
8 / 2 / 11
8,279
920
6,257
6,696
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
11
7 / 2 / 10
8,055
895
5,433
6,188
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Ray is Fast
Baron Samedi
10
5 / 0 / 11
7,437
826
4,067
3,809
1,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Soriyu
Neith
10
3 / 6 / 1
6,928
770
4,618
8,011
2,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
oa
Sol
7
1 / 7 / 0
5,729
637
2,122
7,077
1,912
Thoth
uniivrse
Thoth
6
0 / 7 / 1
5,516
613
1,225
6,467
1,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
4
4
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigAndBadWolf
Heimdallr
8
2
11
6.75
W
Susano
7
2
10
6
W
Baron Samedi
Ray is Fast
Baron Samedi
5
0
11
10.5
L
Neith
Soriyu
Neith
3
6
1
0.58
L
Sol
oa
Sol
1
7
0
0.14
L
Thoth
uniivrse
Thoth
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
7,965
16,693
Taken
21,555
6,133
Mitigated
6,267
5,448
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigAndBadWolf
Heimdallr
6,257
4,088
417
1,429
6,696
2,425
1,118
1,465
5,231
0
21,970
W
Susano
5,433
1,209
0
1,434
6,188
2,212
740
1,093
5,095
0
24,605
W
Baron Samedi
Ray is Fast
Baron Samedi
4,067
4
602
1,566
3,809
1,496
438
865
2,944
21,366
0
L
Neith
Soriyu
Neith
4,618
2,138
111
1,213
8,011
2,916
0
1,401
6,607
0
18,365
L
Sol
oa
Sol
2,122
922
0
1,032
7,077
1,912
0
903
6,173
8,316
0
L
Thoth
uniivrse
Thoth
1,225
290
0
112
6,467
1,439
0
1,763
4,704
3,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
18,173
95
Minions Killed
41
0
Camps Cleared
0
461,798
Distance Traveled
399,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,279
920
30
3
0
143,073
1
W
Susano
8,055
895
32
4
0
165,195
1
W
Baron Samedi
7,437
826
33
4
0
153,530
0
L
Neith
6,928
770
29
3
0
160,144
0
L
Sol
5,729
637
8
1
0
138,360
0
L
Thoth
5,516
613
4
0
0
100,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role