Player Matchup

Ra
Ra
DeadShot209
Ra
Level 4
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 2
Hercules
Hercules
DonkeyDeuce
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 67L
1,583 Elo+
Party 1
Ullr
Ullr
EnticingBison
Ullr
Level 66
God Stats
18W - 25L
1,528 SR
Queue Stats
352W - 349L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
OmarThePleb
Ao Kuang
Level 38
God Stats
10W - 10L
1,645 SR
Queue Stats
117W - 95L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
huaracheboy
Danzaburou
Level 44
God Stats
11W - 17L
1,502 SR
Queue Stats
142W - 151L
1,484 Elo+
Party 2
Team Averages
Level 35
1,470 SR
1,450 Elo+

VS

Team Averages
Level 75
1,486 SR
1,578 Elo+
Susano
Susano
ElBorderPatrol
Susano
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 92L
1,645 Elo+
Party 3
Amaterasu
Amaterasu
MilitaryMass
Amaterasu
Level 75
God Stats
7W - 8L
1,549 SR
Queue Stats
81W - 61L
1,661 Elo+
Party 3
Izanami
Izanami
MindControlArt
Izanami
Level 31
God Stats
19W - 29L
1,386 SR
Queue Stats
29W - 43L
1,301 Elo+
Solo
Ganesha
Ganesha
StonerA7X
Ganesha
Level 156
God Stats
3W - 3L
1,494 SR
Queue Stats
161W - 124L
1,615 Elo+
Party 3
Tiamat
Tiamat
Wheezingwheeze
Tiamat
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 61L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,431
402
1,921
7,909
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
DonkeyDeuce
Hercules
12
2 / 3 / 3
7,586
474
3,967
13,210
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
3 / 1 / 0
9,690
606
8,429
9,789
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
OmarThePleb
Ao Kuang
13
2 / 4 / 1
7,730
483
6,062
13,209
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
huaracheboy
Danzaburou
11
2 / 6 / 1
7,110
444
4,820
10,609
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
8,381
524
8,311
12,902
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MilitaryMass
Amaterasu
15
0 / 2 / 1
8,192
512
5,289
12,017
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,310
457
3,043
8,383
2,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
StonerA7X
Ganesha
12
2 / 3 / 11
8,027
502
9,161
13,025
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
13 / 0 / 2
10,311
644
12,975
6,322
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
21
22
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Hercules
DonkeyDeuce
Hercules
2
3
3
1.17
W
6
2
5
4.25
L
3
1
0
3
W
Amaterasu
MilitaryMass
Amaterasu
0
2
1
0.25
W
0
3
0
0
L
Ao Kuang
OmarThePleb
Ao Kuang
2
4
1
0.63
W
Ganesha
StonerA7X
Ganesha
2
3
11
2.5
W
13
0
2
14
L
Danzaburou
huaracheboy
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
38,779
54,726
Taken
52,649
18,771
Mitigated
29,171
15,439
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,921
95
76
530
7,909
2,066
0
5,077
2,444
27,641
0
L
Hercules
DonkeyDeuce
Hercules
3,967
1,468
0
4,480
13,210
6,210
0
5,694
7,336
0
20,073
W
8,311
2,904
0
4,388
12,902
4,821
0
1,868
10,994
0
51,302
L
8,429
6,746
0
3,405
9,789
3,886
995
578
9,171
0
62,826
W
Amaterasu
MilitaryMass
Amaterasu
5,289
1,058
0
3,579
12,017
7,178
0
0
12,017
0
45,138
W
3,043
2,068
204
3,236
8,383
2,715
1,452
1,632
6,751
0
49,451
L
Ao Kuang
OmarThePleb
Ao Kuang
6,062
1,895
0
6,351
13,209
3,847
0
4,345
8,756
44,783
0
W
Ganesha
StonerA7X
Ganesha
9,161
341
0
2,404
13,025
9,995
0
2,804
10,121
35,046
0
W
12,975
1,169
0
3,658
6,322
4,462
232
1,406
4,783
59,400
0
L
Danzaburou
huaracheboy
Danzaburou
4,820
2,604
0
597
10,609
2,762
0
5,607
4,883
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
42,221
355
Minions Killed
455
0
Camps Cleared
0
1,472,991
Distance Traveled
1,466,334
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,431
402
50
3
0
286,659
0
L
Hercules
7,586
474
38
2
0
324,982
5
W
Susano
8,381
524
92
6
0
277,825
1
L
Ullr
9,690
606
120
8
0
254,942
2
W
Amaterasu
8,192
512
110
7
0
324,658
5
W
Izanami
7,310
457
104
7
0
247,025
2
L
Ao Kuang
7,730
483
95
6
0
324,252
0
W
Ganesha
8,027
502
31
2
0
294,173
5
W
Tiamat
10,311
644
118
7
0
322,653
3
L
Danzaburou
7,110
444
52
3
0
282,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role