Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
LordFallenBR
Tsukuyomi
Silver I
Level 145
God Stats
0W - 5L
1,245 SR
Queue Stats
67W - 72L
1,362 MMR
Solo
Ravana
Ravana
Silver I
Manija93
Ravana
Silver I
Level 123
God Stats
5W - 5L
1,540 SR
Queue Stats
186W - 197L
1,131 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
SugaryMeat67
Guan Yu
Gold IV
Level 129
God Stats
1W - 5L
1,272 SR
Queue Stats
283W - 270L
1,332 MMR
Solo
Hel
Hel
Bronze III
Wittgestein
Hel
Bronze III
Level 86
God Stats
0W - 1L
1,186 SR
Queue Stats
6W - 14L
1,462 MMR
Solo
Medusa
Medusa
Silver III
lucas_05br
Medusa
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
938 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,348 SR
1,245 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,625 SR
1,320 MMR
Sol
Sol
Silver V
Jefersonlm
Sol
Silver V
Level 123
God Stats
6W - 6L
1,740 SR
Queue Stats
108W - 121L
566 MMR
Solo
Cerberus
Cerberus
Silver I
NewAgeNewGame
Cerberus
Silver I
Level 159
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 5L
1,527 MMR
Party 2
Anhur
Anhur
Silver I
Noηato
Anhur
Silver I
Level 142
God Stats
14W - 6L
1,678 SR
Queue Stats
120W - 101L
1,551 MMR
Solo
Hercules
Hercules
Bronze III
Slothïng
Hercules
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 MMR
Party 2
Poseidon
Poseidon
Silver III
mauriciossmota
Poseidon
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LordFallenBR
Tsukuyomi
19
3 / 4 / 6
11,987
461
18,115
17,853
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Manija93
Ravana
20
1 / 3 / 3
13,123
505
8,795
19,081
11,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
SugaryMeat67
Guan Yu
18
2 / 4 / 6
12,439
478
7,412
21,977
20,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 3 / 2
12,075
464
4,300
10,526
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
lucas_05br
Medusa
20
3 / 5 / 3
12,300
473
6,003
17,805
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ChaacGebMercuryApolloAthena

VS

Bans
DanzaburouGaneshaScyllaSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 5
13,623
524
6,874
10,240
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NewAgeNewGame
Cerberus
20
2 / 1 / 3
13,505
519
13,296
15,190
19,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Noηato
Anhur
20
13 / 0 / 3
17,061
656
20,422
16,452
8,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Slothïng
Hercules
18
1 / 2 / 6
12,432
478
5,644
18,786
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
20
2 / 6 / 6
15,433
594
12,027
20,593
7,071
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
11
Kills
19
19
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Tsukuyomi
LordFallenBR
Tsukuyomi
3
4
6
1.5
L
Ravana
Manija93
Ravana
1
3
3
0.83
W
Cerberus
NewAgeNewGame
Cerberus
2
1
3
3.5
W
Anhur
Noηato
Anhur
13
0
3
14.5
W
Hercules
Slothïng
Hercules
1
2
6
2
L
Guan Yu
SugaryMeat67
Guan Yu
2
4
6
1.25
L
2
3
2
1
L
Medusa
lucas_05br
Medusa
3
5
3
0.9
W
Poseidon
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
58,263
87,242
Taken
81,261
51,812
Mitigated
55,172
30,443
Healing
32,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
627
0
4,864
10,240
3,569
2,323
1,673
8,467
92,823
0
L
Tsukuyomi
LordFallenBR
Tsukuyomi
18,115
3,865
0
4,972
17,853
7,012
0
4,701
13,052
0
103,765
L
Ravana
Manija93
Ravana
8,795
1,390
0
6,221
19,081
11,143
526
11,296
7,705
0
92,613
W
Cerberus
NewAgeNewGame
Cerberus
13,296
660
0
5,064
15,190
19,774
211
0
15,190
82,430
0
W
Anhur
Noηato
Anhur
20,422
12,132
0
7,343
16,452
8,737
2,104
756
15,674
0
184,610
W
Hercules
Slothïng
Hercules
5,644
1,268
0
8,659
18,786
16,021
451
797
17,919
0
33,868
L
Guan Yu
SugaryMeat67
Guan Yu
7,412
1,006
2,182
5,689
21,977
20,975
0
5,987
15,892
0
38,590
L
4,300
38
2,831
3,837
10,526
6,047
0
4,629
5,611
68,792
0
L
Medusa
lucas_05br
Medusa
6,003
2,824
0
4,711
17,805
6,635
22
4,980
12,785
0
107,871
W
Poseidon
12,027
2,826
112
6,703
20,593
7,071
3,003
2,166
18,355
154,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,924
Gold Earned
72,054
727
Minions Killed
831
0
Camps Cleared
0
2,565,249
Distance Traveled
2,607,691
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,623
524
160
6
0
490,952
3
L
Tsukuyomi
11,987
461
138
5
0
573,053
12
L
Ravana
13,123
505
193
7
0
510,399
7
W
Cerberus
13,505
519
171
7
0
539,810
6
W
Anhur
17,061
656
238
9
0
537,973
8
W
Hercules
12,432
478
45
2
0
545,475
10
L
Guan Yu
12,439
478
42
2
0
500,984
9
L
Hel
12,075
464
171
7
0
493,225
7
L
Medusa
12,300
473
183
7
0
487,588
7
W
Poseidon
15,433
594
217
8
0
493,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role