Player Matchup

Nemesis
Nemesis
OSUNoob98
Nemesis
Level 25
God Stats
3W - 1L
1,706 SR
Queue Stats
9W - 4L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
WetFork
Kukulkan
Level 26
God Stats
14W - 10L
1,569 SR
Queue Stats
82W - 79L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
XeonTrinity
Danzaburou
Level 89
God Stats
2W - 2L
1,641 SR
Queue Stats
33W - 25L
1,613 Elo+
Party 2
Team Averages
Level 47
1,639 SR
1,553 Elo+

VS

Team Averages
Level 85
1,585 SR
1,422 Elo+
Cerberus
Cerberus
Aggman
Cerberus
Level 126
God Stats
4W - 1L
1,779 SR
Queue Stats
44W - 82L
1,357 Elo+
Party 1
Sol
Sol
RahnnnStahhhp
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
macdaddysig1
Neith
Level 43
God Stats
25W - 36L
1,477 SR
Queue Stats
74W - 108L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OSUNoob98
Nemesis
8
0 / 3 / 0
5,709
571
2,148
5,154
1,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WetFork
Kukulkan
9
0 / 6 / 0
6,063
606
2,760
6,178
1,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XeonTrinity
Danzaburou
9
0 / 1 / 0
6,063
606
8,599
6,543
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aggman
Cerberus
11
1 / 0 / 9
7,503
750
4,024
5,974
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 0 / 5
7,523
752
6,628
6,376
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 6
7,513
751
3,092
4,515
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aggman
Cerberus
1
0
9
5.5
L
Nemesis
OSUNoob98
Nemesis
0
3
0
0
W
5
0
5
7.5
L
Kukulkan
WetFork
Kukulkan
0
6
0
0
L
Danzaburou
XeonTrinity
Danzaburou
0
1
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
13,744
17,875
Taken
16,865
5,108
Mitigated
7,676
1,657
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aggman
Cerberus
4,024
147
0
2,331
5,974
4,428
300
822
5,152
22,372
0
L
Nemesis
OSUNoob98
Nemesis
2,148
847
0
320
5,154
1,525
0
2,626
2,450
0
9,346
W
6,628
1,656
0
2,097
6,376
1,773
526
978
5,398
22,479
0
L
Kukulkan
WetFork
Kukulkan
2,760
125
0
0
6,178
1,846
0
3,088
2,940
27,044
0
L
Danzaburou
XeonTrinity
Danzaburou
8,599
3,998
0
1,337
6,543
1,737
0
4,519
1,796
0
23,744
W
3,092
1,482
270
1,783
4,515
1,475
506
996
3,519
0
24,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,835
Gold Earned
22,539
105
Minions Killed
161
0
Camps Cleared
0
525,502
Distance Traveled
554,394
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,503
750
57
6
0
187,529
2
L
Nemesis
5,709
571
13
1
0
177,240
1
W
Sol
7,523
752
59
6
0
200,453
4
L
Kukulkan
6,063
606
49
5
0
159,718
3
L
Danzaburou
6,063
606
43
4
0
188,544
3
W
Neith
7,513
751
45
5
0
166,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role