Player Matchup

Discordia
Discordia
ApianDoughnut43
Discordia
Level 86
God Stats
31W - 25L
1,594 SR
Queue Stats
619W - 653L
1,493 Elo+
Party 1
Medusa
Medusa
Cat w da gat
Medusa
Level 69
God Stats
15W - 14L
1,438 SR
Queue Stats
675W - 757L
1,517 Elo+
Party 1
Odin
Odin
HarmlessNatu
Odin
Level 67
God Stats
7W - 4L
1,932 SR
Queue Stats
65W - 67L
1,502 Elo+
Solo
Team Averages
Level 74
1,654 SR
1,504 Elo+

VS

Team Averages
Level 76
1,475 SR
1,541 Elo+
Thor
Thor
Pizza Man7971
Thor
Level 37
God Stats
10W - 10L
1,519 SR
Queue Stats
442W - 452L
1,493 Elo+
Solo
Tiamat
Tiamat
RAGE X AC 130
Tiamat
Level 126
God Stats
0W - 5L
1,194 SR
Queue Stats
139W - 120L
1,554 Elo+
Party 2
Chiron
Chiron
THL Nebula
Chiron
Level 64
God Stats
9W - 7L
1,714 SR
Queue Stats
133W - 116L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApianDoughnut43
Discordia
12
2 / 1 / 9
8,778
732
8,254
5,834
1,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
4 / 5 / 7
9,014
751
11,422
14,620
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 1 / 3
9,239
770
7,661
11,881
5,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
8,079
673
8,243
14,827
9,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 3
7,470
623
6,850
9,233
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
THL Nebula
Chiron
12
4 / 6 / 2
8,893
741
9,939
11,157
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
7
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
ApianDoughnut43
Discordia
2
1
9
6.5
W
Medusa
4
5
7
1.5
W
7
1
3
8.5
L
3
5
2
0.8
L
0
2
3
0.75
L
Chiron
THL Nebula
Chiron
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
25,032
32,335
Taken
35,217
11,749
Mitigated
19,741
9,326
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ApianDoughnut43
Discordia
8,254
49
0
280
5,834
1,685
0
1,023
4,613
28,524
0
W
Medusa
11,422
5,328
271
5,242
14,620
4,485
1,012
2,890
11,452
0
38,472
W
7,661
1,848
820
2,713
11,881
5,579
144
2,137
9,368
0
22,395
L
8,243
1,844
0
2,526
14,827
9,816
0
2,337
12,152
0
27,690
L
6,850
936
0
2,074
9,233
5,904
264
2,728
6,310
24,803
0
L
Chiron
THL Nebula
Chiron
9,939
4,332
442
1,325
11,157
4,021
828
2,490
8,401
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
24,442
133
Minions Killed
110
0
Camps Cleared
0
715,939
Distance Traveled
635,584
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,778
732
46
4
0
227,102
4
W
Medusa
9,014
751
60
5
0
228,667
1
W
Odin
9,239
770
27
2
0
260,170
1
L
Thor
8,079
673
30
3
0
208,567
0
L
Tiamat
7,470
623
40
3
0
235,075
4
L
Chiron
8,893
741
40
3
0
191,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role